Player Matchup

Danzaburou
Danzaburou
KronicWo1fie
Danzaburou
Level 46
God Stats
0W - 2L
1,575 SR
Queue Stats
59W - 43L
1,590 Elo+
Party 1
Achilles
Achilles
ONIGIRI4961
Achilles
Level 106
God Stats
1W - 4L
1,771 SR
Queue Stats
172W - 170L
1,591 Elo+
Party 1
Freya
Freya
SALMONWARRIOR1
Freya
Level 151
God Stats
2W - 1L
1,846 SR
Queue Stats
239W - 219L
1,590 Elo+
Party 1
King Arthur
King Arthur
Warbasher55
King Arthur
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 185L
1,599 Elo+
Party 1
Scylla
Scylla
XsChromoZome
Scylla
Level 140
God Stats
2W - 1L
1,762 SR
Queue Stats
102W - 98L
1,596 Elo+
Party 1
Team Averages
Level 114
1,691 SR
1,593 Elo+

VS

Team Averages
Level 89
1,720 SR
1,579 Elo+
Ravana
Ravana
BeastlyBenbo
Ravana
Level 123
God Stats
8W - 5L
1,772 SR
Queue Stats
16W - 10L
1,615 Elo+
Party 2
The Morrigan
The Morrigan
Cerista
The Morrigan
Level 28
God Stats
9W - 2L
1,688 SR
Queue Stats
15W - 3L
1,715 Elo+
Party 2
Nox
Nox
Morlan_M8
Nox
Level 105
God Stats
9W - 1L
1,716 SR
Queue Stats
115W - 112L
1,532 Elo+
Solo
Artio
Artio
MrJ1ngl3s
Artio
Level 85
God Stats
7W - 0L
1,732 SR
Queue Stats
27W - 23L
1,408 Elo+
Party 2
Bastet
Bastet
brandonk907
Bastet
Level 103
God Stats
4W - 1L
1,694 SR
Queue Stats
31W - 19L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KronicWo1fie
Danzaburou
18
2 / 7 / 3
11,254
662
10,878
17,062
6,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
ONIGIRI4961
Achilles
17
4 / 4 / 2
10,965
645
11,275
17,729
19,559
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
2 / 4 / 3
11,571
681
15,797
19,457
9,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Warbasher55
King Arthur
18
1 / 5 / 5
10,879
640
18,365
23,583
26,828
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
17
2 / 6 / 3
10,647
626
15,078
15,431
5,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
9 / 0 / 6
13,045
767
16,884
15,710
10,751
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Cerista
The Morrigan
20
3 / 1 / 8
12,404
730
12,653
12,946
6,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 5 / 9
12,150
715
9,010
15,864
8,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
MrJ1ngl3s
Artio
19
4 / 2 / 14
12,598
741
12,270
28,441
48,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
20
7 / 3 / 6
12,638
743
24,479
20,185
11,049
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
69
11
Kills
26
26
Deaths
11
16
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ravana
9
0
6
12
W
The Morrigan
Cerista
The Morrigan
3
1
8
7
L
Danzaburou
KronicWo1fie
Danzaburou
2
7
3
0.5
W
3
5
9
1.5
W
Artio
MrJ1ngl3s
Artio
4
2
14
5.5
L
Achilles
ONIGIRI4961
Achilles
4
4
2
1.25
L
2
4
3
0.88
L
King Arthur
Warbasher55
King Arthur
1
5
5
0.7
L
Scylla
2
6
3
0.58
W
Bastet
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,393
Damage
75,296
93,262
Taken
93,146
69,151
Mitigated
85,870
9,023
Healing
20,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
16,884
5,427
0
1,878
15,710
10,751
2,070
5,161
10,334
0
43,341
W
The Morrigan
Cerista
The Morrigan
12,653
3,719
0
1,325
12,946
6,799
449
5,072
7,754
67,484
1,519
L
Danzaburou
KronicWo1fie
Danzaburou
10,878
4,818
0
2,114
17,062
6,960
0
5,522
11,518
0
38,942
W
9,010
1,385
168
1,333
15,864
8,713
1,236
5,309
10,429
30,865
0
W
Artio
MrJ1ngl3s
Artio
12,270
1,525
3,858
7,935
28,441
48,558
421
7,871
20,228
20,614
0
L
Achilles
ONIGIRI4961
Achilles
11,275
2,259
0
856
17,729
19,559
0
4,871
12,858
0
16,757
L
15,797
4,057
0
4,861
19,457
9,928
2,056
6,065
13,392
58,937
3,844
L
King Arthur
Warbasher55
King Arthur
18,365
952
0
700
23,583
26,828
148
10,868
12,694
0
50,296
L
Scylla
15,078
1,433
0
492
15,431
5,876
69
6,148
9,283
34,819
0
W
Bastet
24,479
6,998
0
4,163
20,185
11,049
2,198
5,081
14,938
0
64,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,316
Gold Earned
62,835
278
Minions Killed
335
0
Camps Cleared
0
1,537,648
Distance Traveled
1,750,867
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,045
767
67
4
0
399,851
4
W
The Morrigan
12,404
730
113
7
0
320,445
3
L
Danzaburou
11,254
662
62
4
0
287,582
3
W
Nox
12,150
715
77
5
0
314,268
0
W
Artio
12,598
741
13
1
0
362,907
0
L
Achilles
10,965
645
12
1
0
348,847
0
L
Freya
11,571
681
96
6
0
293,874
0
L
King Arthur
10,879
640
60
4
0
324,682
0
L
Scylla
10,647
626
48
3
0
282,663
2
W
Bastet
12,638
743
65
4
0
353,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role