Player Matchup

Raijin
Raijin
Alex_916_
Raijin
Level 18
God Stats
10W - 10L
1,427 SR
Queue Stats
75W - 58L
1,357 Elo+
Party 1
Chiron
Chiron
Domination_zero
Chiron
Level 158
God Stats
10W - 6L
1,500 SR
Queue Stats
359W - 271L
1,646 Elo+
Party 1
Achilles
Achilles
Thg_LoboSnipes
Achilles
Level 69
God Stats
17W - 15L
1,598 SR
Queue Stats
264W - 202L
1,626 Elo+
Party 1
Team Averages
Level 82
1,508 SR
1,543 Elo+

VS

Team Averages
Level 75
1,428 SR
1,283 Elo+
Cthulhu
Cthulhu
PigKiller5150
Cthulhu
Level 6
God Stats
0W - 3L
1,454 SR
Queue Stats
6W - 10L
1,185 Elo+
Party 2
Bacchus
Bacchus
STONEDcamper707
Bacchus
Level 129
God Stats
2W - 2L
1,441 SR
Queue Stats
34W - 51L
1,180 Elo+
Party 2
He Bo
He Bo
rady55
He Bo
Level 89
God Stats
0W - 6L
1,389 SR
Queue Stats
69W - 85L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Alex_916_
Raijin
11
0 / 1 / 2
6,402
640
3,357
3,301
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 1 / 4
8,073
807
10,992
9,910
5,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
11
5 / 1 / 2
7,393
739
6,349
8,969
7,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 2 / 3
7,003
700
3,549
8,973
7,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 3
6,363
636
5,083
8,697
8,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
rady55
He Bo
10
3 / 5 / 0
7,193
719
6,798
8,289
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
8
Kills
3
3
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Raijin
Alex_916_
Raijin
0
1
2
1
W
3
1
4
5
L
Cthulhu
0
2
3
0.75
L
0
1
3
1.5
W
Achilles
5
1
2
6
L
He Bo
rady55
He Bo
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,698
Damage
15,430
22,180
Taken
25,959
14,367
Mitigated
18,918
5,837
Healing
5,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Alex_916_
Raijin
3,357
689
0
263
3,301
1,316
117
2,606
664
12,686
0
W
10,992
3,869
341
4,357
9,910
5,424
0
7,486
2,054
0
38,909
L
Cthulhu
3,549
605
0
884
8,973
7,713
0
1,067
7,906
13,185
0
L
5,083
621
0
2,895
8,697
8,431
0
1,635
7,062
15,149
0
W
Achilles
6,349
1,807
0
876
8,969
7,627
22
5,333
3,398
0
19,456
L
He Bo
rady55
He Bo
6,798
835
0
1,490
8,289
2,774
0
676
7,613
19,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,868
Gold Earned
20,559
129
Minions Killed
81
8
Camps Cleared
2
559,168
Distance Traveled
584,044
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,402
640
27
3
3
180,966
0
W
Chiron
8,073
807
83
8
5
193,314
3
L
Cthulhu
7,003
700
22
2
0
202,638
0
L
Bacchus
6,363
636
22
2
0
214,404
3
W
Achilles
7,393
739
19
2
0
184,888
0
L
He Bo
7,193
719
37
4
2
167,002
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role