Player Matchup

Bakasura
Bakasura
Nauites
Bakasura
Level 42
God Stats
4W - 1L
1,869 SR
Queue Stats
50W - 20L
1,706 Elo+
Party 4
Sun Wukong
Sun Wukong
QueenFainter
Sun Wukong
Level 79
God Stats
4W - 2L
1,603 SR
Queue Stats
38W - 33L
1,547 Elo+
Party 4
Hou Yi
Hou Yi
SauksR6
Hou Yi
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 33L
1,686 Elo+
Party 4
Nu Wa
Nu Wa
SchafSchaf
Nu Wa
Level 106
God Stats
5W - 4L
1,686 SR
Queue Stats
194W - 227L
1,484 Elo+
Party 3
Athena
Athena
ZaddySixtyFine
Athena
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 104L
1,334 Elo+
Party 3
Team Averages
Level 66
1,632 SR
1,551 Elo+

VS

Team Averages
Level 59
1,591 SR
1,529 Elo+
Jing Wei
Jing Wei
BrainAidz
Jing Wei
Level 118
God Stats
3W - 1L
1,561 SR
Queue Stats
424W - 385L
1,575 Elo+
Party 1
Bakasura
Bakasura
Darktemplarjr
Bakasura
Level 67
God Stats
18W - 9L
1,681 SR
Queue Stats
185W - 179L
1,520 Elo+
Party 1
Neith
Neith
Flockyy
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,563 Elo+
Party 2
Chang'e
Chang'e
FsuAtll
Chang'e
Level 27
God Stats
27W - 13L
1,534 SR
Queue Stats
71W - 76L
1,474 Elo+
Party 1
Khepri
Khepri
ThPrGo
Khepri
Level 56
God Stats
2W - 0L
1,682 SR
Queue Stats
58W - 45L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Nauites
Bakasura
2
0 / 0 / 0
4,564
304
875
1,375
383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
QueenFainter
Sun Wukong
13
3 / 3 / 0
7,878
525
11,617
13,587
11,264
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
SauksR6
Hou Yi
14
0 / 1 / 0
7,857
524
6,013
12,275
4,662
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
11
4 / 8 / 0
7,671
511
12,024
12,090
4,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 3 / 1
6,299
420
2,522
11,886
7,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BrainAidz
Jing Wei
16
4 / 0 / 2
9,258
617
6,653
9,246
3,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Darktemplarjr
Bakasura
15
6 / 1 / 3
8,881
592
8,421
16,860
6,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Flockyy
Neith
12
0 / 2 / 7
7,625
508
6,224
9,984
4,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
FsuAtll
Chang'e
14
3 / 4 / 5
8,360
557
8,949
9,360
3,106
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
ThPrGo
Khepri
11
2 / 0 / 4
7,520
501
3,759
12,272
11,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
7
Kills
15
15
Deaths
7
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BrainAidz
Jing Wei
4
0
2
5
W
Bakasura
Darktemplarjr
Bakasura
6
1
3
7.5
W
Neith
Flockyy
Neith
0
2
7
1.75
W
Chang'e
FsuAtll
Chang'e
3
4
5
1.38
L
Bakasura
Nauites
Bakasura
0
0
0
0
L
Sun Wukong
QueenFainter
Sun Wukong
3
3
0
1
L
Hou Yi
SauksR6
Hou Yi
0
1
0
0
L
Nu Wa
4
8
0
0.5
W
Khepri
ThPrGo
Khepri
2
0
4
4
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,051
Damage
34,006
51,213
Taken
57,722
28,530
Mitigated
30,235
10,010
Healing
17,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BrainAidz
Jing Wei
6,653
4,930
0
6,085
9,246
3,739
996
1,387
7,791
0
85,839
W
Bakasura
Darktemplarjr
Bakasura
8,421
5,084
0
3,077
16,860
6,639
870
3,962
12,605
0
68,421
W
Neith
Flockyy
Neith
6,224
2,124
0
2,258
9,984
4,963
869
1,047
8,879
0
46,078
W
Chang'e
FsuAtll
Chang'e
8,949
1,362
780
2,596
9,360
3,106
0
5,727
3,335
57,993
0
L
Bakasura
Nauites
Bakasura
875
602
0
250
1,375
383
0
451
864
0
2,986
L
Sun Wukong
QueenFainter
Sun Wukong
11,617
2,125
0
3,173
13,587
11,264
0
1,500
10,987
0
52,859
L
Hou Yi
SauksR6
Hou Yi
6,013
3,301
0
5,194
12,275
4,662
0
2,349
9,716
0
74,856
L
Nu Wa
12,024
3,354
0
831
12,090
4,224
0
5,342
6,491
52,948
0
W
Khepri
ThPrGo
Khepri
3,759
744
507
2,474
12,272
11,788
0
1,665
10,485
19,209
0
L
2,522
527
0
562
11,886
7,997
0
3,066
8,203
19,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,269
Gold Earned
41,644
328
Minions Killed
458
0
Camps Cleared
0
1,164,797
Distance Traveled
1,473,186
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,258
617
131
9
0
278,593
6
W
Bakasura
8,881
592
124
8
0
379,602
3
W
Neith
7,625
508
71
5
0
262,725
0
W
Chang'e
8,360
557
102
7
0
265,611
0
L
Bakasura
4,564
304
8
1
0
54,532
1
L
Sun Wukong
7,878
525
93
6
0
315,784
2
L
Hou Yi
7,857
524
129
9
0
263,008
3
L
Nu Wa
7,671
511
66
4
0
240,608
5
W
Khepri
7,520
501
30
2
0
286,655
4
L
Athena
6,299
420
32
2
0
290,865
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role