Player Matchup

Loki
Loki
DeltaXxAsylum
Loki
Level 44
God Stats
12W - 8L
1,467 SR
Queue Stats
98W - 96L
1,456 Elo+
Party 2
Sobek
Sobek
JacobJ8399
Sobek
Level 49
God Stats
44W - 24L
1,446 SR
Queue Stats
61W - 38L
1,445 Elo+
Party 2
Vulcan
Vulcan
ReigningAlpha
Vulcan
Level 89
God Stats
33W - 33L
1,510 SR
Queue Stats
237W - 221L
1,554 Elo+
Party 2
Team Averages
Level 61
1,474 SR
1,485 Elo+

VS

Team Averages
Level 96
1,668 SR
1,436 Elo+
Ymir
Ymir
KidTrunksz
Ymir
Level 140
God Stats
1W - 2L
1,906 SR
Queue Stats
129W - 131L
1,433 Elo+
Party 1
Artemis
Artemis
W_Mamba84
Artemis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 75L
1,408 Elo+
Party 1
Ra
Ra
mkas1
Ra
Level 59
God Stats
1W - 1L
1,597 SR
Queue Stats
18W - 19L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 7
10,597
662
9,562
11,826
5,535
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
16
2 / 1 / 10
12,089
756
5,283
18,790
22,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
9 / 0 / 3
12,647
790
32,256
10,280
5,274
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
9,814
613
7,037
22,021
18,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
W_Mamba84
Artemis
15
2 / 3 / 1
9,957
622
14,774
15,467
6,664
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ra
15
1 / 6 / 3
9,927
620
8,834
15,109
6,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
13
Kills
4
4
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
3
7
1.83
W
Sobek
2
1
10
7
L
1
4
3
0.63
W
9
0
3
10.5
L
Artemis
W_Mamba84
Artemis
2
3
1
0.83
L
Ra
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,101
Damage
30,645
40,896
Taken
52,597
33,218
Mitigated
32,228
10,356
Healing
10,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,562
1,303
0
250
11,826
5,535
666
5,285
6,541
0
38,910
W
Sobek
5,283
70
0
5,453
18,790
22,409
376
6,578
10,862
11,376
0
L
7,037
1,118
0
2,104
22,021
18,590
0
14,985
7,036
33,203
0
W
32,256
13,992
425
4,228
10,280
5,274
1,503
4,104
6,176
84,419
0
L
Artemis
W_Mamba84
Artemis
14,774
5,971
0
2,498
15,467
6,664
26
11,343
4,124
0
46,884
L
Ra
8,834
1,518
3,398
2,295
15,109
6,974
0
11,497
3,612
43,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,333
Gold Earned
29,698
177
Minions Killed
196
6
Camps Cleared
7
928,867
Distance Traveled
803,678
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,597
662
51
3
1
304,200
0
W
Sobek
12,089
756
10
1
2
303,868
3
L
Ymir
9,814
613
61
4
2
250,493
2
W
Vulcan
12,647
790
116
7
3
320,799
3
L
Artemis
9,957
622
70
4
3
282,439
0
L
Ra
9,927
620
65
4
2
270,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role