Player Matchup

Achilles
Achilles
AAbeyxs
Achilles
Level 105
God Stats
0W - 3L
1,682 SR
Queue Stats
36W - 41L
1,617 Elo+
Party 2
Sobek
Sobek
CH 5 NEWS AT 7
Sobek
Level 88
God Stats
7W - 5L
1,632 SR
Queue Stats
33W - 32L
1,651 Elo+
Party 2
King Arthur
King Arthur
CH 7 NEWS AT 9
King Arthur
Level 103
God Stats
5W - 6L
1,647 SR
Queue Stats
24W - 29L
1,551 Elo+
Party 2
Apollo
Apollo
El Morenito7
Apollo
Level 99
God Stats
1W - 2L
1,509 SR
Queue Stats
27W - 29L
1,626 Elo+
Party 2
Scylla
Scylla
GodsOnlyWill
Scylla
Level 126
God Stats
0W - 1L
1,654 SR
Queue Stats
21W - 16L
1,593 Elo+
Solo
Team Averages
Level 104
1,625 SR
1,608 Elo+

VS

Team Averages
Level 83
1,654 SR
1,639 Elo+
Fenrir
Fenrir
B3H1NDULOLEKSD
Fenrir
Level 47
God Stats
6W - 0L
1,966 SR
Queue Stats
87W - 19L
1,943 Elo+
Party 3
Gilgamesh
Gilgamesh
Gorshin07
Gilgamesh
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,456 Elo+
Party 1
Zeus
Zeus
SektualChocolate
Zeus
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 29L
1,467 Elo+
Solo
Skadi
Skadi
SnoopDogg42
Skadi
Level 82
God Stats
1W - 1L
1,315 SR
Queue Stats
19W - 23L
1,495 Elo+
Party 1
Anubis
Anubis
unbiddenisland
Anubis
Level 160
God Stats
23W - 4L
1,989 SR
Queue Stats
156W - 73L
1,832 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AAbeyxs
Achilles
7
0 / 4 / 0
4,547
455
2,182
10,185
5,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 1 / 1
5,399
540
1,942
8,587
5,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
CH 7 NEWS AT 9
King Arthur
8
0 / 5 / 0
4,967
497
3,080
10,972
5,627
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
9
1 / 1 / 1
5,095
510
2,760
3,565
1,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
9
0 / 1 / 0
4,915
492
1,832
3,844
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 2
6,877
688
7,809
6,521
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Gorshin07
Gilgamesh
9
0 / 1 / 3
5,618
562
1,961
5,142
2,338
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 2
6,172
617
3,044
4,214
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 1 / 2
5,241
524
5,684
4,363
1,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 2
7,174
717
6,379
6,245
3,104
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
12
12
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
AAbeyxs
Achilles
0
4
0
0
W
7
0
2
8
L
1
1
1
1.5
L
King Arthur
CH 7 NEWS AT 9
King Arthur
0
5
0
0
L
Apollo
1
1
1
1.5
L
Scylla
0
1
0
0
W
Gilgamesh
Gorshin07
Gilgamesh
0
1
3
1.5
W
1
0
2
2
W
1
1
2
2
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,796
Damage
24,877
37,153
Taken
26,485
19,275
Mitigated
10,878
8,634
Healing
13,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AAbeyxs
Achilles
2,182
656
0
1,322
10,185
5,273
0
1,193
8,992
0
27,392
W
7,809
2,565
0
3,493
6,521
2,799
0
601
5,912
0
48,315
L
1,942
287
0
3,584
8,587
5,872
0
0
8,587
14,261
0
L
King Arthur
CH 7 NEWS AT 9
King Arthur
3,080
927
0
1,253
10,972
5,627
0
6,379
4,593
0
26,371
L
Apollo
2,760
1,291
0
1,596
3,565
1,113
0
0
3,565
0
39,992
L
Scylla
1,832
576
0
879
3,844
1,390
0
1,851
1,993
28,685
0
W
Gilgamesh
Gorshin07
Gilgamesh
1,961
482
1,354
1,626
5,142
2,338
210
1,096
4,046
0
10,996
W
3,044
99
0
500
4,214
1,262
0
1,202
2,840
40,372
0
W
5,684
3,147
0
899
4,363
1,375
483
695
3,668
0
44,857
W
6,379
687
0
5,185
6,245
3,104
117
0
6,245
52,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,923
Gold Earned
31,082
250
Minions Killed
353
0
Camps Cleared
0
957,385
Distance Traveled
1,047,178
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,547
455
45
5
0
207,038
0
W
Fenrir
6,877
688
89
9
0
267,807
1
L
Sobek
5,399
540
31
3
0
195,387
0
L
King Arthur
4,967
497
49
5
0
198,173
1
L
Apollo
5,095
510
76
8
0
185,626
4
L
Scylla
4,915
492
49
5
0
171,161
1
W
Gilgamesh
5,618
562
16
2
0
219,631
1
W
Zeus
6,172
617
72
7
0
195,228
2
W
Skadi
5,241
524
74
7
0
188,898
2
W
Anubis
7,174
717
102
10
0
175,614
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role