Player Matchup

Nu Wa
Nu Wa
Aoimyy
Nu Wa
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 5L
1,237 Elo+
Solo
Atlas
Atlas
Blobface18
Atlas
Level 67
God Stats
2W - 6L
1,500 SR
Queue Stats
16W - 19L
1,049 Elo+
Solo
Chang'e
Chang'e
CalixM99
Chang'e
Level 107
God Stats
84W - 66L
1,474 SR
Queue Stats
474W - 473L
1,432 Elo+
Solo
Ullr
Ullr
MrGatito_YT
Ullr
Level 46
God Stats
2W - 7L
1,073 SR
Queue Stats
127W - 125L
1,390 Elo+
Solo
Izanami
Izanami
pitttiger
Izanami
Level 100
God Stats
14W - 14L
1,371 SR
Queue Stats
745W - 793L
1,330 Elo+
Solo
Team Averages
Level 76
1,384 SR
1,288 Elo+

VS

Team Averages
Level 57
1,553 SR
1,279 Elo+
Medusa
Medusa
BrisRedEyes
Medusa
Level 64
God Stats
14W - 13L
1,492 SR
Queue Stats
100W - 119L
1,354 Elo+
Solo
Sun Wukong
Sun Wukong
REDLINEtab00
Sun Wukong
Level 46
God Stats
17W - 26L
1,411 SR
Queue Stats
66W - 89L
1,231 Elo+
Solo
Vulcan
Vulcan
SM00THboar
Vulcan
Level 52
God Stats
20W - 8L
1,516 SR
Queue Stats
143W - 142L
1,379 Elo+
Solo
Sobek
Sobek
darknesswolf234
Sobek
Level 78
God Stats
2W - 0L
1,842 SR
Queue Stats
6W - 35L
1,054 Elo+
Solo
Fenrir
Fenrir
lchFlex-Deine-Ex
Fenrir
Level 43
God Stats
8W - 7L
1,503 SR
Queue Stats
205W - 245L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aoimyy
Nu Wa
11
0 / 1 / 1
7,597
380
6,268
5,359
1,511
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
14
2 / 3 / 2
8,218
411
10,893
14,594
6,134
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
CalixM99
Chang'e
15
2 / 2 / 2
8,910
446
10,070
16,274
5,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 1
7,518
376
7,596
10,671
4,070
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
pitttiger
Izanami
11
0 / 9 / 0
7,145
357
4,245
15,353
4,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
6
0 / 1 / 2
6,282
314
2,259
6,974
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
REDLINEtab00
Sun Wukong
18
6 / 0 / 3
11,234
562
13,502
19,092
13,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
SM00THboar
Vulcan
15
0 / 2 / 0
9,546
477
7,949
9,243
4,163
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 1
8,717
436
6,675
19,376
19,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
8 / 0 / 1
10,237
512
6,422
11,461
6,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
17
17
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Aoimyy
Nu Wa
0
1
1
0.5
L
Atlas
2
3
2
1
W
Medusa
0
1
2
1
L
Chang'e
CalixM99
Chang'e
2
2
2
1.5
L
1
2
1
0.75
W
Sun Wukong
REDLINEtab00
Sun Wukong
6
0
3
7.5
W
Vulcan
SM00THboar
Vulcan
0
2
0
0
W
3
2
1
1.75
W
8
0
1
8.5
L
Izanami
pitttiger
Izanami
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,072
Damage
36,807
62,251
Taken
66,146
22,335
Mitigated
46,248
19,504
Healing
28,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Aoimyy
Nu Wa
6,268
700
0
1,332
5,359
1,511
0
2,251
3,108
36,771
0
L
Atlas
10,893
4,379
645
2,540
14,594
6,134
269
4,506
10,088
42,064
0
W
Medusa
2,259
1,160
227
2,070
6,974
2,169
132
3,111
3,779
0
12,396
L
Chang'e
CalixM99
Chang'e
10,070
748
1,453
9,630
16,274
5,796
197
3,860
12,414
79,453
0
L
7,596
2,583
0
1,109
10,671
4,070
0
2,384
8,287
0
53,652
W
Sun Wukong
REDLINEtab00
Sun Wukong
13,502
3,616
0
10,857
19,092
13,767
590
6,690
12,276
0
93,515
W
Vulcan
SM00THboar
Vulcan
7,949
3,680
0
4,019
9,243
4,163
945
6,152
2,811
78,398
0
W
6,675
961
0
6,192
19,376
19,343
15
7,250
12,032
37,273
0
W
6,422
730
0
5,088
11,461
6,806
0
3,330
8,017
0
65,177
L
Izanami
pitttiger
Izanami
4,245
3,007
0
2,795
15,353
4,824
201
1,623
13,730
0
36,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,388
Gold Earned
46,016
366
Minions Killed
476
0
Camps Cleared
0
1,584,188
Distance Traveled
1,628,845
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,597
380
65
3
0
274,076
4
L
Atlas
8,218
411
56
3
0
362,247
1
W
Medusa
6,282
314
25
1
0
148,210
1
L
Chang'e
8,910
446
122
6
0
352,457
0
L
Ullr
7,518
376
68
3
0
356,645
4
W
Sun Wukong
11,234
562
156
8
0
381,607
6
W
Vulcan
9,546
477
140
7
0
341,554
4
W
Sobek
8,717
436
43
2
0
358,194
0
W
Fenrir
10,237
512
112
6
0
399,280
0
L
Izanami
7,145
357
55
3
0
238,763
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role