Player Matchup

Ullr
Ullr
EL TIIMBA
Ullr
Level 108
God Stats
0W - 3L
1,306 SR
Queue Stats
205W - 222L
1,388 Elo+
Solo
Anubis
Anubis
PraiseOuija
Anubis
Level 115
God Stats
19W - 6L
1,665 SR
Queue Stats
29W - 30L
1,430 Elo+
Party 2
Ne Zha
Ne Zha
PraiseRedRum
Ne Zha
Level 118
God Stats
5W - 6L
1,596 SR
Queue Stats
47W - 56L
1,471 Elo+
Party 2
Atlas
Atlas
Shadoworn
Atlas
Level 137
God Stats
7W - 5L
1,597 SR
Queue Stats
61W - 66L
1,503 Elo+
Party 1
Jing Wei
Jing Wei
demonicfire4000
Jing Wei
Level 121
God Stats
1W - 2L
1,378 SR
Queue Stats
185W - 216L
1,409 Elo+
Party 1
Team Averages
Level 120
1,508 SR
1,440 Elo+

VS

Team Averages
Level 114
1,464 SR
1,454 Elo+
Geb
Geb
GreeNDoubTnz
Geb
Level 157
God Stats
7W - 6L
1,621 SR
Queue Stats
152W - 156L
1,449 Elo+
Solo
Mulan
Mulan
Grimlock knight
Mulan
Level 104
God Stats
2W - 1L
1,309 SR
Queue Stats
87W - 77L
1,440 Elo+
Solo
Arachne
Arachne
domIknow
Arachne
Level 97
God Stats
21W - 15L
1,525 SR
Queue Stats
85W - 89L
1,459 Elo+
Party 3
Janus
Janus
pachecO_O123010
Janus
Level 127
God Stats
7W - 13L
1,307 SR
Queue Stats
270W - 261L
1,463 Elo+
Solo
Izanami
Izanami
riskyglyph
Izanami
Level 83
God Stats
16W - 16L
1,559 SR
Queue Stats
35W - 39L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
6 / 6 / 1
10,567
459
12,281
18,981
8,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
16
3 / 7 / 2
10,438
454
18,510
20,928
11,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
17
5 / 4 / 2
11,134
484
14,049
18,485
8,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Shadoworn
Atlas
15
1 / 8 / 3
9,504
413
10,143
26,956
24,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
16
0 / 5 / 3
10,210
444
7,632
18,038
6,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 14
11,429
497
8,118
16,436
16,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 2 / 4
13,039
567
20,956
28,132
20,245
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
domIknow
Arachne
18
5 / 5 / 9
11,649
506
12,889
21,559
8,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
4 / 4 / 6
12,270
533
11,209
15,178
5,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
riskyglyph
Izanami
19
10 / 4 / 5
12,962
564
25,235
20,690
9,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
15
Kills
30
30
Deaths
16
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ullr
6
6
1
1.08
W
2
1
14
9
W
9
2
4
5.5
L
Anubis
3
7
2
0.57
L
Ne Zha
5
4
2
1.5
L
Atlas
Shadoworn
Atlas
1
8
3
0.31
L
Jing Wei
0
5
3
0.3
W
Arachne
domIknow
Arachne
5
5
9
1.9
W
4
4
6
1.75
W
Izanami
riskyglyph
Izanami
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,615
Damage
78,407
103,388
Taken
101,995
58,778
Mitigated
61,367
20,235
Healing
33,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
12,281
2,998
0
250
18,981
8,287
1,382
6,727
12,254
0
77,025
W
8,118
788
0
2,959
16,436
16,904
107
3,295
12,232
36,403
0
W
20,956
1,955
0
13,989
28,132
20,245
1,698
14,092
14,040
0
109,431
L
Anubis
18,510
386
0
7,294
20,928
11,030
369
342
20,586
82,886
0
L
Ne Zha
14,049
6,012
0
2,930
18,485
8,594
92
4,127
14,358
0
73,657
L
Atlas
Shadoworn
Atlas
10,143
2,947
83
4,364
26,956
24,808
304
4,847
22,089
49,933
0
L
Jing Wei
7,632
6,616
0
5,314
18,038
6,059
532
3,236
14,774
0
82,948
W
Arachne
domIknow
Arachne
12,889
9,590
446
4,651
21,559
8,616
0
4,943
16,616
0
97,720
W
11,209
739
203
4,474
15,178
5,671
588
2,086
13,092
104,183
0
W
Izanami
riskyglyph
Izanami
25,235
13,970
0
7,265
20,690
9,931
1,046
4,587
16,103
0
143,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,853
Gold Earned
61,349
570
Minions Killed
650
0
Camps Cleared
0
1,949,310
Distance Traveled
2,274,679
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,567
459
137
6
0
391,441
0
W
Geb
11,429
497
28
1
0
512,412
7
W
Mulan
13,039
567
170
7
0
428,944
3
L
Anubis
10,438
454
127
6
0
324,562
0
L
Ne Zha
11,134
484
105
5
0
472,857
4
L
Atlas
9,504
413
68
3
0
393,758
4
L
Jing Wei
10,210
444
133
6
0
366,692
0
W
Arachne
11,649
506
111
5
0
510,249
7
W
Janus
12,270
533
149
6
0
424,818
0
W
Izanami
12,962
564
192
8
0
398,256
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role