Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Billy5851
Hercules
Level 103
God Stats
12W - 10L
1,458 SR
Queue Stats
49W - 45L
1,575 Elo+
Party 1
King Arthur
King Arthur
Pope Byrd
King Arthur
Level 121
God Stats
6W - 6L
1,464 SR
Queue Stats
187W - 179L
1,506 Elo+
Party 1
Nu Wa
Nu Wa
ShinjiAragaki
Nu Wa
Level 154
God Stats
18W - 13L
1,646 SR
Queue Stats
548W - 693L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
atown903
Baron Samedi
Level 146
God Stats
2W - 0L
1,761 SR
Queue Stats
87W - 97L
1,465 Elo+
Party 1
Team Averages
Level 135
1,566 SR
1,502 Elo+

VS

Team Averages
Level 99
1,510 SR
1,499 Elo+
Cliodhna
Cliodhna
Agony of the BR
Cliodhna
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Tyr
Tyr
JMPrunner93
Tyr
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 103L
1,500 Elo+
Party 2
Atlas
Atlas
KYITFxHellhound
Atlas
Level 54
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Janus
Janus
OnlyNephilim
Janus
Level 156
God Stats
5W - 9L
1,551 SR
Queue Stats
155W - 142L
1,495 Elo+
Party 3
Danzaburou
Danzaburou
Sitaio
Danzaburou
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 38L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
3 / 2 / 10
7,505
751
9,007
9,612
4,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Billy5851
Hercules
14
3 / 0 / 12
7,403
740
5,263
11,249
10,665
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Pope Byrd
King Arthur
15
6 / 2 / 10
8,082
808
8,682
11,511
10,528
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
3 / 0 / 8
7,328
733
9,394
3,520
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
atown903
Baron Samedi
15
2 / 0 / 12
7,706
771
8,779
7,019
4,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
11
0 / 4 / 2
6,435
644
6,033
9,770
3,883
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 3
7,275
728
6,230
11,186
10,603
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 2
7,797
780
5,414
12,070
11,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 4 / 0
6,918
692
5,057
7,339
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Sitaio
Danzaburou
13
0 / 3 / 1
6,910
691
6,307
9,128
4,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
12
17
Kills
4
4
Deaths
17
52
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
2
10
4
L
Cliodhna
0
4
2
0.25
W
Hercules
Billy5851
Hercules
3
0
12
9
L
1
3
3
0.83
L
2
3
2
1
L
1
4
0
0.25
W
King Arthur
Pope Byrd
King Arthur
6
2
10
5.5
W
3
0
8
7
L
Danzaburou
Sitaio
Danzaburou
0
3
1
0.17
W
Baron Samedi
atown903
Baron Samedi
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,125
Damage
29,041
42,911
Taken
49,493
31,411
Mitigated
33,098
14,009
Healing
4,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
9,007
2,695
0
2,890
9,612
4,464
0
1,435
8,177
0
25,450
L
Cliodhna
6,033
628
0
736
9,770
3,883
0
3,685
6,085
0
17,236
W
Hercules
Billy5851
Hercules
5,263
1,014
0
4,030
11,249
10,665
412
3,048
8,201
0
12,009
L
6,230
1,360
0
873
11,186
10,603
0
2,700
8,486
0
18,328
L
5,414
1,443
0
1,251
12,070
11,289
0
5,664
6,406
18,814
0
L
5,057
222
0
416
7,339
2,901
0
3,105
4,234
25,414
0
W
King Arthur
Pope Byrd
King Arthur
8,682
906
0
0
11,511
10,528
0
2,870
8,641
0
23,458
W
9,394
4,096
197
1,438
3,520
1,418
955
804
2,716
23,003
0
L
Danzaburou
Sitaio
Danzaburou
6,307
1,431
0
1,700
9,128
4,422
0
3,019
6,109
0
22,700
W
Baron Samedi
atown903
Baron Samedi
8,779
441
2,426
3,028
7,019
4,336
796
2,314
4,705
29,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,024
Gold Earned
35,335
172
Minions Killed
177
0
Camps Cleared
0
990,606
Distance Traveled
939,430
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,505
751
38
4
0
214,613
0
L
Cliodhna
6,435
644
22
2
0
192,648
2
W
Hercules
7,403
740
23
2
0
212,145
0
L
Tyr
7,275
728
37
4
0
189,109
0
L
Atlas
7,797
780
19
2
0
187,649
0
L
Janus
6,918
692
44
4
0
187,649
0
W
King Arthur
8,082
808
31
3
0
206,283
0
W
Nu Wa
7,328
733
32
3
0
178,316
4
L
Danzaburou
6,910
691
55
6
0
182,375
0
W
Baron Samedi
7,706
771
48
5
0
179,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role