Player Matchup

Ymir
Ymir
Krib222
Ymir
Level 127
God Stats
3W - 0L
1,850 SR
Queue Stats
186W - 193L
1,474 Elo+
Solo
Athena
Athena
StingGay1293
Athena
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,475 Elo+
Party 1
Heimdallr
Heimdallr
WarMarz
Heimdallr
Level 63
God Stats
1W - 0L
1,486 SR
Queue Stats
5W - 2L
1,546 Elo+
Party 1
Eset
Eset
mendoshii
Eset
Level 57
God Stats
1W - 0L
1,718 SR
Queue Stats
5W - 1L
1,546 Elo+
Party 1
Gilgamesh
Gilgamesh
that1guyovrthr
Gilgamesh
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,365 Elo+
Solo
Team Averages
Level 84
1,611 SR
1,481 Elo+

VS

Team Averages
Level 97
1,486 SR
1,433 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Grim Sigtyr
Janus
Level 94
God Stats
6W - 4L
1,594 SR
Queue Stats
522W - 505L
1,398 Elo+
Solo
Mercury
Mercury
KingJoe 0
Mercury
Level 88
God Stats
2W - 1L
1,622 SR
Queue Stats
142W - 148L
1,406 Elo+
Solo
Da Ji
Da Ji
SOULKING46
Da Ji
Level 129
God Stats
0W - 1L
1,212 SR
Queue Stats
40W - 45L
1,436 Elo+
Solo
Nu Wa
Nu Wa
Tadekii
Nu Wa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 46L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Krib222
Ymir
17
4 / 3 / 14
11,313
808
7,399
20,816
23,800
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Athena
18
2 / 2 / 15
10,884
777
11,446
20,799
23,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
WarMarz
Heimdallr
17
3 / 3 / 15
10,407
743
6,863
13,515
7,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
19
8 / 1 / 9
11,156
797
10,408
13,998
7,370
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
that1guyovrthr
Gilgamesh
18
7 / 2 / 13
11,100
793
15,189
24,857
16,571
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
2 / 5 / 3
9,596
685
13,873
15,799
7,869
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 5 / 8
9,931
709
21,146
10,427
4,807
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
KingJoe 0
Mercury
11
2 / 4 / 3
8,238
588
3,641
6,135
2,723
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Da Ji
15
5 / 7 / 4
10,202
729
8,722
14,386
7,047
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Tadekii
Nu Wa
18
1 / 3 / 10
9,405
672
22,825
8,227
4,115
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
39
24
Kills
11
11
Deaths
24
66
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
5
3
0.7
L
1
5
8
1
L
Mercury
KingJoe 0
Mercury
2
4
3
0.88
W
Ymir
Krib222
Ymir
4
3
14
3.67
L
Da Ji
5
7
4
1
W
Athena
2
2
15
4.75
L
Nu Wa
Tadekii
Nu Wa
1
3
10
2
W
Heimdallr
WarMarz
Heimdallr
3
3
15
3.5
W
Eset
8
1
9
12.5
W
Gilgamesh
that1guyovrthr
Gilgamesh
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,305
Damage
70,207
93,985
Taken
54,974
79,129
Mitigated
26,561
36,593
Healing
12,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
13,873
6,104
1,650
4,565
15,799
7,869
0
9,103
6,696
0
30,726
L
21,146
1,796
786
574
10,427
4,807
0
5,603
4,824
38,552
0
L
Mercury
KingJoe 0
Mercury
3,641
1,761
1,063
254
6,135
2,723
0
3,757
2,378
0
6,544
W
Ymir
Krib222
Ymir
7,399
754
3,983
4,621
20,816
23,800
797
10,641
10,175
26,070
0
L
Da Ji
8,722
685
151
1,679
14,386
7,047
0
6,172
8,214
0
12,230
W
Athena
11,446
1,346
4,438
5,152
20,799
23,563
899
8,483
12,316
23,363
0
L
Nu Wa
Tadekii
Nu Wa
22,825
7,294
460
1,106
8,227
4,115
0
4,618
3,606
38,972
0
W
Heimdallr
WarMarz
Heimdallr
6,863
1,944
1,093
2,484
13,515
7,825
4,197
6,745
6,770
0
27,695
W
Eset
10,408
745
1,760
4,213
13,998
7,370
980
6,448
7,550
31,017
0
W
Gilgamesh
that1guyovrthr
Gilgamesh
15,189
2,683
985
7,864
24,857
16,571
720
11,654
13,203
0
33,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,860
Gold Earned
47,372
173
Minions Killed
113
0
Camps Cleared
0
1,347,905
Distance Traveled
1,201,359
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,596
685
28
2
0
221,691
0
L
Janus
9,931
709
45
3
0
235,482
0
L
Mercury
8,238
588
9
1
0
185,825
0
W
Ymir
11,313
808
30
2
0
210,067
2
L
Da Ji
10,202
729
4
0
0
283,536
0
W
Athena
10,884
777
21
2
0
322,059
0
L
Nu Wa
9,405
672
27
2
0
274,825
0
W
Heimdallr
10,407
743
60
4
0
237,231
0
W
Eset
11,156
797
35
3
0
288,811
1
W
Gilgamesh
11,100
793
27
2
0
289,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role