Player Matchup

Set
Set
MrMAINCHARACTER
Set
Level 117
God Stats
1W - 6L
1,132 SR
Queue Stats
109W - 94L
1,542 Elo+
Party 2
Sol
Sol
WhereTheTeamAt-
Sol
Level 55
God Stats
12W - 4L
1,769 SR
Queue Stats
117W - 108L
1,412 Elo+
Party 2
Jormungandr
Jormungandr
Wumboizer
Jormungandr
Level 36
God Stats
4W - 2L
1,751 SR
Queue Stats
20W - 21L
1,479 Elo+
Party 2
Team Averages
Level 69
1,551 SR
1,478 Elo+

VS

Team Averages
Level 84
1,450 SR
1,462 Elo+
Ne Zha
Ne Zha
Eric3618
Ne Zha
Level 108
God Stats
3W - 1L
1,449 SR
Queue Stats
20W - 11L
1,628 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Soloporhoy3699
Ah Muzen Cab
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,238 Elo+
Party 1
Baron Samedi
Baron Samedi
SpiderzZzZ1022
Baron Samedi
Level 126
God Stats
6W - 2L
1,400 SR
Queue Stats
102W - 80L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 2
8,632
719
8,383
13,424
7,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 7 / 2
8,337
695
7,228
10,841
3,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
Wumboizer
Jormungandr
11
0 / 6 / 3
7,374
615
6,287
14,771
11,724
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Eric3618
Ne Zha
14
9 / 1 / 9
9,917
826
11,342
9,301
3,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Soloporhoy3699
Ah Muzen Cab
13
2 / 2 / 13
8,958
747
9,411
9,856
3,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SpiderzZzZ1022
Baron Samedi
15
8 / 1 / 12
10,187
849
12,289
10,443
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
4
Kills
19
20
Deaths
4
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Eric3618
Ne Zha
9
1
9
13.5
L
2
7
2
0.43
W
Ah Muzen Cab
Soloporhoy3699
Ah Muzen Cab
2
2
13
4.25
W
Baron Samedi
SpiderzZzZ1022
Baron Samedi
8
1
12
14
L
2
7
2
0.43
L
Jormungandr
Wumboizer
Jormungandr
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,898
Damage
33,042
39,036
Taken
29,600
23,360
Mitigated
12,127
3,826
Healing
12,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Eric3618
Ne Zha
11,342
3,444
0
2,329
9,301
3,741
750
4,495
4,744
0
33,936
L
8,383
3,585
0
2,187
13,424
7,753
0
4,712
8,712
0
18,551
W
Ah Muzen Cab
Soloporhoy3699
Ah Muzen Cab
9,411
5,050
0
2,129
9,856
3,766
907
4,164
5,470
0
33,245
W
Baron Samedi
SpiderzZzZ1022
Baron Samedi
12,289
1,010
1,973
5,574
10,443
4,620
860
4,586
5,701
29,833
0
L
7,228
2,602
0
906
10,841
3,883
0
3,438
7,403
18,795
1,995
L
Jormungandr
Wumboizer
Jormungandr
6,287
983
237
496
14,771
11,724
0
4,339
10,432
20,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,343
Gold Earned
29,062
85
Minions Killed
119
3
Camps Cleared
7
527,209
Distance Traveled
673,556
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,917
826
38
3
1
243,872
1
L
Set
8,632
719
23
2
1
196,410
0
W
Ah Muzen Cab
8,958
747
44
4
4
208,642
1
W
Baron Samedi
10,187
849
37
3
2
221,042
5
L
Sol
8,337
695
38
3
2
153,004
0
L
Jormungandr
7,374
615
24
2
0
177,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role