Player Matchup

King Arthur
King Arthur
Aqueousliz
King Arthur
Level 69
God Stats
34W - 31L
1,612 SR
Queue Stats
281W - 295L
1,409 Elo+
Solo
Tiamat
Tiamat
Phosphilolite
Tiamat
Level 53
God Stats
0W - 4L
1,134 SR
Queue Stats
223W - 217L
1,531 Elo+
Party 1
Fenrir
Fenrir
Sagotho
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 76L
1,240 Elo+
Party 2
Fafnir
Fafnir
Wyrdis
Fafnir
Level 46
God Stats
0W - 4L
1,344 SR
Queue Stats
220W - 226L
1,544 Elo+
Party 1
Artemis
Artemis
parragenial
Artemis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 67L
1,240 Elo+
Party 2
Team Averages
Level 52
1,418 SR
1,393 Elo+

VS

Team Averages
Level 75
1,609 SR
1,561 Elo+
Fenrir
Fenrir
DerpScerp
Fenrir
Level 127
God Stats
15W - 10L
1,587 SR
Queue Stats
585W - 493L
1,662 Elo+
Party 3
Artemis
Artemis
IFightGators
Artemis
Level 25
God Stats
5W - 0L
1,913 SR
Queue Stats
45W - 27L
1,667 Elo+
Party 3
Cu Chulainn
Cu Chulainn
JakeFL
Cu Chulainn
Level 41
God Stats
6W - 1L
1,500 SR
Queue Stats
602W - 467L
1,681 Elo+
Party 3
Nu Wa
Nu Wa
SchafSchaf
Nu Wa
Level 106
God Stats
5W - 4L
1,634 SR
Queue Stats
194W - 227L
1,475 Elo+
Party 4
Cerberus
Cerberus
ZaddySixtyFine
Cerberus
Level 77
God Stats
8W - 12L
1,412 SR
Queue Stats
81W - 104L
1,319 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aqueousliz
King Arthur
14
0 / 4 / 1
7,922
495
13,151
18,032
20,582
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 3 / 4
7,785
487
8,820
12,720
6,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Sagotho
Fenrir
11
2 / 3 / 4
7,176
449
6,988
12,490
5,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
Wyrdis
Fafnir
10
4 / 1 / 3
7,741
484
5,989
12,978
15,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
parragenial
Artemis
11
0 / 6 / 1
6,585
412
4,071
9,997
3,105
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DerpScerp
Fenrir
11
1 / 2 / 8
7,593
475
8,577
14,109
8,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
IFightGators
Artemis
17
5 / 0 / 0
9,676
605
7,427
11,120
4,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
JakeFL
Cu Chulainn
15
5 / 0 / 0
8,933
558
10,902
17,219
15,773
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
13
6 / 4 / 0
8,519
532
15,021
10,922
4,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
10
0 / 2 / 4
6,906
432
4,646
12,638
11,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
8
Kills
17
17
Deaths
8
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Aqueousliz
King Arthur
0
4
1
0.13
W
Fenrir
DerpScerp
Fenrir
1
2
8
2.5
W
Artemis
IFightGators
Artemis
5
0
0
5
W
Cu Chulainn
JakeFL
Cu Chulainn
5
0
0
5
L
2
3
4
1.33
L
Fenrir
Sagotho
Fenrir
2
3
4
1.33
W
Nu Wa
6
4
0
1.5
L
Fafnir
Wyrdis
Fafnir
4
1
3
5.5
W
Cerberus
0
2
4
1
L
Artemis
parragenial
Artemis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,019
Damage
46,573
66,217
Taken
66,008
50,838
Mitigated
44,931
11,176
Healing
16,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Aqueousliz
King Arthur
13,151
2,347
0
3,051
18,032
20,582
14
1,183
16,752
0
72,871
W
Fenrir
DerpScerp
Fenrir
8,577
3,628
0
1,231
14,109
8,323
0
2,712
11,327
0
47,642
W
Artemis
IFightGators
Artemis
7,427
4,842
0
8,443
11,120
4,955
762
521
10,599
0
91,626
W
Cu Chulainn
JakeFL
Cu Chulainn
10,902
2,552
0
3,973
17,219
15,773
481
624
16,585
0
68,921
L
8,820
731
0
2,695
12,720
6,906
0
7,701
4,591
59,705
0
L
Fenrir
Sagotho
Fenrir
6,988
1,583
0
1,267
12,490
5,010
0
3,901
8,419
0
44,310
W
Nu Wa
15,021
5,418
0
750
10,922
4,330
25
5,931
4,461
58,577
0
L
Fafnir
Wyrdis
Fafnir
5,989
1,918
0
2,462
12,978
15,235
0
4,948
7,788
14,644
0
W
Cerberus
4,646
387
0
2,312
12,638
11,550
0
4,161
8,227
23,290
0
L
Artemis
parragenial
Artemis
4,071
2,177
137
1,564
9,997
3,105
258
947
9,000
0
32,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,209
Gold Earned
41,627
360
Minions Killed
482
0
Camps Cleared
0
1,535,725
Distance Traveled
1,519,547
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,922
495
111
7
0
317,339
1
W
Fenrir
7,593
475
75
5
0
363,128
1
W
Artemis
9,676
605
155
10
0
262,316
0
W
Cu Chulainn
8,933
558
128
8
0
324,088
2
L
Tiamat
7,785
487
111
7
0
331,478
0
L
Fenrir
7,176
449
73
5
0
318,362
0
W
Nu Wa
8,519
532
89
6
0
286,047
2
L
Fafnir
7,741
484
17
1
0
307,024
6
W
Cerberus
6,906
432
35
2
0
283,968
4
L
Artemis
6,585
412
48
3
0
261,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role