Player Matchup

Skadi
Skadi
SoH_WOLF420
Skadi
Level 52
God Stats
16W - 20L
1,509 SR
Queue Stats
82W - 127L
1,260 Elo+
Solo
Loki
Loki
YT-XD_NATION
Loki
Level 101
God Stats
9W - 12L
1,403 SR
Queue Stats
158W - 165L
1,362 Elo+
Solo
Merlin
Merlin
guttergabe
Merlin
Level 97
God Stats
2W - 8L
1,541 SR
Queue Stats
19W - 29L
1,393 Elo+
Solo
Cerberus
Cerberus
snaky6969
Cerberus
Level 48
God Stats
3W - 6L
1,668 SR
Queue Stats
137W - 164L
1,412 Elo+
Solo
Medusa
Medusa
xSOLDIER1126x
Medusa
Level 98
God Stats
0W - 1L
1,301 SR
Queue Stats
20W - 28L
1,370 Elo+
Solo
Team Averages
Level 79
1,484 SR
1,359 Elo+

VS

Team Averages
Level 80
1,465 SR
1,241 Elo+
Sol
Sol
CapuchinMonkey7
Sol
Level 109
God Stats
1W - 0L
1,327 SR
Queue Stats
4W - 4L
934 Elo+
Party 2
Ao Kuang
Ao Kuang
ClubSodaRemix
Ao Kuang
Level 102
God Stats
3W - 4L
1,500 SR
Queue Stats
114W - 97L
1,369 Elo+
Party 1
Aphrodite
Aphrodite
DraughtCentaur9
Aphrodite
Level 51
God Stats
2W - 2L
1,381 SR
Queue Stats
2W - 3L
1,202 Elo+
Solo
Ah Puch
Ah Puch
Israelbeastking
Ah Puch
Level 102
God Stats
7W - 2L
1,619 SR
Queue Stats
129W - 149L
1,422 Elo+
Party 1
Chaac
Chaac
Xx EMO MiLo xX
Chaac
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
8,081
385
4,896
12,007
4,490
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

18
4 / 2 / 1
11,322
539
10,755
14,108
6,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
guttergabe
Merlin
15
2 / 5 / 1
9,364
446
17,346
17,012
7,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
snaky6969
Cerberus
14
2 / 3 / 7
8,852
422
5,751
20,678
14,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

14
6 / 5 / 1
9,452
450
7,597
12,169
5,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 3
9,335
445
18,947
20,692
7,027
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ao Kuang
ClubSodaRemix
Ao Kuang
19
11 / 5 / 2
12,506
596
13,616
24,020
10,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
DraughtCentaur9
Aphrodite
14
0 / 3 / 5
8,348
398
6,387
13,964
8,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
1 / 0 / 5
11,250
536
7,773
8,697
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 4 / 1
9,624
458
7,928
14,721
9,611
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
34
15
Kills
18
18
Deaths
17
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
5
3
0.9
W
Ao Kuang
ClubSodaRemix
Ao Kuang
11
5
2
2.4
W
Aphrodite
DraughtCentaur9
Aphrodite
0
3
5
0.83
W
1
0
5
3.5
L
1
3
3
0.83
W
3
4
1
0.88
L
4
2
1
2.25
L
Merlin
guttergabe
Merlin
2
5
1
0.5
L
Cerberus
snaky6969
Cerberus
2
3
7
1.83
L
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,345
Damage
54,651
75,974
Taken
82,094
38,726
Mitigated
39,566
19,557
Healing
39,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,947
7,517
0
6,437
20,692
7,027
3,118
9,438
10,868
72,816
0
W
Ao Kuang
ClubSodaRemix
Ao Kuang
13,616
4,746
0
11,985
24,020
10,723
0
3,443
20,537
100,624
0
W
Aphrodite
DraughtCentaur9
Aphrodite
6,387
1,035
5,430
7,747
13,964
8,137
581
7,498
6,147
36,369
0
W
7,773
0
0
5,550
8,697
4,068
1,887
1,691
7,006
105,328
0
L
4,896
2,665
0
2,111
12,007
4,490
300
5,582
6,425
0
40,812
W
7,928
1,877
0
1,947
14,721
9,611
1,371
282
14,439
0
50,670
L
10,755
2,515
0
4,714
14,108
6,687
0
5,176
8,932
0
93,025
L
Merlin
guttergabe
Merlin
17,346
1,198
259
3,775
17,012
7,387
1,002
13,939
3,073
81,654
0
L
Cerberus
snaky6969
Cerberus
5,751
65
0
6,596
20,678
14,975
0
14,847
5,831
30,263
0
L
7,597
4,188
171
1,931
12,169
5,187
162
7,179
4,990
0
48,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,071
Gold Earned
51,063
498
Minions Killed
534
0
Camps Cleared
0
1,757,659
Distance Traveled
1,941,649
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,335
445
101
5
0
347,130
0
W
Ao Kuang
12,506
596
123
6
0
419,683
1
W
Aphrodite
8,348
398
64
3
0
403,344
8
W
Ah Puch
11,250
536
180
9
0
392,628
7
L
Skadi
8,081
385
57
3
0
339,740
1
W
Chaac
9,624
458
66
3
0
378,864
1
L
Loki
11,322
539
172
8
0
390,455
1
L
Merlin
9,364
446
108
5
0
335,683
0
L
Cerberus
8,852
422
69
3
0
351,498
0
L
Medusa
9,452
450
92
4
0
340,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role