Player Matchup

Atlas
Atlas
DrMantis575
Atlas
Level 102
God Stats
4W - 6L
1,669 SR
Queue Stats
249W - 342L
1,241 Elo+
Party 1
Chaac
Chaac
Log_Lord
Chaac
Level 100
God Stats
11W - 18L
1,493 SR
Queue Stats
24W - 45L
1,299 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
skullpunk47
Ah Muzen Cab
Level 4
God Stats
2W - 4L
1,196 SR
Queue Stats
2W - 7L
1,126 Elo+
Party 1
Team Averages
Level 69
1,452 SR
1,222 Elo+

VS

Team Averages
Level 53
1,477 SR
1,338 Elo+
Kali
Kali
Godlike013
Kali
Level 65
God Stats
3W - 1L
1,747 SR
Queue Stats
121W - 147L
1,309 Elo+
Party 2
Sun Wukong
Sun Wukong
LastedChimp243
Sun Wukong
Level 49
God Stats
22W - 20L
1,440 SR
Queue Stats
38W - 36L
1,386 Elo+
Solo
Ra
Ra
LeGauthier95
Ra
Level 44
God Stats
2W - 6L
1,245 SR
Queue Stats
320W - 454L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 9
13,982
699
12,823
20,502
30,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Log_Lord
Chaac
18
4 / 2 / 6
13,513
676
16,472
24,529
21,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
skullpunk47
Ah Muzen Cab
20
9 / 3 / 6
14,311
716
29,446
22,545
11,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 5
10,798
540
12,482
24,178
11,295
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
LastedChimp243
Sun Wukong
16
2 / 6 / 4
11,911
596
10,088
25,398
31,105
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 3 / 2
13,579
679
24,174
14,793
6,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
16
Kills
7
7
Deaths
16
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
L
0
7
5
0.36
L
Sun Wukong
LastedChimp243
Sun Wukong
2
6
4
0.67
L
5
3
2
2
W
Chaac
Log_Lord
Chaac
4
2
6
3.5
W
Ah Muzen Cab
skullpunk47
Ah Muzen Cab
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,741
Damage
46,744
67,576
Taken
64,369
62,918
Mitigated
49,105
33,762
Healing
12,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,823
4,016
1,050
5,502
20,502
30,520
253
9,674
10,828
40,288
0
L
12,482
5,974
274
2,884
24,178
11,295
0
4,492
19,182
0
23,363
L
Sun Wukong
LastedChimp243
Sun Wukong
10,088
1,617
695
2,382
25,398
31,105
0
4,426
20,435
354
25,066
L
24,174
959
2,730
3,255
14,793
6,705
0
4,013
10,462
68,252
0
W
Chaac
Log_Lord
Chaac
16,472
6,039
458
14,327
24,529
21,057
1,142
6,675
17,854
0
56,056
W
Ah Muzen Cab
skullpunk47
Ah Muzen Cab
29,446
20,403
216
12,209
22,545
11,341
808
9,683
12,862
0
96,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,806
Gold Earned
36,288
229
Minions Killed
208
11
Camps Cleared
3
1,117,474
Distance Traveled
1,034,807
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,982
699
36
2
3
344,039
10
L
Kali
10,798
540
35
2
2
311,564
5
L
Sun Wukong
11,911
596
44
2
0
367,465
6
L
Ra
13,579
679
129
6
1
355,778
0
W
Chaac
13,513
676
73
4
3
397,007
3
W
Ah Muzen Cab
14,311
716
120
6
5
376,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role