Player Matchup

Thanatos
Thanatos
GalaxyGoo
Thanatos
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,556 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GermyPastaLord
Ah Muzen Cab
Level 145
God Stats
14W - 8L
1,755 SR
Queue Stats
387W - 316L
1,595 Elo+
Party 1
Sylvanus
Sylvanus
Godslayer13777
Sylvanus
Level 136
God Stats
8W - 9L
1,356 SR
Queue Stats
157W - 138L
1,613 Elo+
Party 1
Tiamat
Tiamat
GoodGrief69
Tiamat
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 132L
1,622 Elo+
Party 1
Hou Yi
Hou Yi
PlatinumPathos
Hou Yi
Level 128
God Stats
10W - 14L
1,497 SR
Queue Stats
334W - 278L
1,602 Elo+
Party 1
Team Averages
Level 132
1,522 SR
1,598 Elo+

VS

Team Averages
Level 128
1,620 SR
1,563 Elo+
Erlang Shen
Erlang Shen
A15ozslushie
Erlang Shen
Level 127
God Stats
9W - 15L
1,738 SR
Queue Stats
267W - 254L
1,518 Elo+
Party 2
Serqet
Serqet
ROGUENES12
Serqet
Level 112
God Stats
7W - 5L
1,674 SR
Queue Stats
213W - 184L
1,621 Elo+
Solo
Merlin
Merlin
SLEEPYPR0DIGY
Merlin
Level 156
God Stats
13W - 15L
1,615 SR
Queue Stats
269W - 273L
1,542 Elo+
Party 2
Cerberus
Cerberus
ThePhar0h
Cerberus
Level 154
God Stats
0W - 3L
1,470 SR
Queue Stats
236W - 251L
1,597 Elo+
Party 3
Apollo
Apollo
exoticg0d
Apollo
Level 89
God Stats
6W - 6L
1,603 SR
Queue Stats
54W - 67L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GalaxyGoo
Thanatos
20
10 / 2 / 8
13,316
555
21,918
23,356
13,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
GermyPastaLord
Ah Muzen Cab
19
4 / 1 / 9
12,648
527
16,759
14,612
7,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
16
1 / 2 / 13
11,843
493
8,779
18,308
22,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
20
2 / 0 / 8
13,911
580
16,950
21,248
16,535
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 1 / 6
14,451
602
18,341
19,841
10,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
A15ozslushie
Erlang Shen
19
2 / 3 / 3
11,561
482
10,885
24,656
29,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
ROGUENES12
Serqet
14
0 / 8 / 4
9,575
399
6,905
21,974
9,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

19
2 / 4 / 3
12,271
511
17,079
17,985
7,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
ThePhar0h
Cerberus
15
2 / 4 / 3
10,338
431
10,070
33,026
32,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
exoticg0d
Apollo
14
0 / 3 / 3
9,819
409
6,174
10,724
3,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
22
Kills
6
6
Deaths
22
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
A15ozslushie
Erlang Shen
2
3
3
1.17
W
Thanatos
GalaxyGoo
Thanatos
10
2
8
7
W
Ah Muzen Cab
GermyPastaLord
Ah Muzen Cab
4
1
9
8.5
W
Sylvanus
1
2
13
3.75
W
Tiamat
2
0
8
6
W
5
1
6
8
L
Serqet
ROGUENES12
Serqet
0
8
4
0.25
L
2
4
3
0.88
L
Cerberus
ThePhar0h
Cerberus
2
4
3
0.88
L
Apollo
exoticg0d
Apollo
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,747
Damage
51,113
97,365
Taken
108,365
70,458
Mitigated
81,876
65,491
Healing
31,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
A15ozslushie
Erlang Shen
10,885
3,973
0
9,284
24,656
29,071
0
8,885
15,771
0
81,114
W
Thanatos
GalaxyGoo
Thanatos
21,918
5,843
0
26,219
23,356
13,715
1,165
6,175
16,820
0
145,397
W
Ah Muzen Cab
GermyPastaLord
Ah Muzen Cab
16,759
7,244
0
5,718
14,612
7,600
3,327
6,709
7,674
0
133,326
W
Sylvanus
8,779
1,816
8,543
7,747
18,308
22,081
110
6,563
11,745
27,221
0
W
Tiamat
16,950
2,559
0
10,101
21,248
16,535
3,895
4,292
16,547
113,385
0
W
18,341
11,663
0
7,163
19,841
10,527
4,108
4,443
14,994
0
140,773
L
Serqet
ROGUENES12
Serqet
6,905
1,314
0
5,614
21,974
9,625
0
5,120
16,854
0
66,663
L
17,079
488
111
3,770
17,985
7,270
344
2,734
15,251
132,220
0
L
Cerberus
ThePhar0h
Cerberus
10,070
1,067
0
10,406
33,026
32,814
0
7,585
25,441
46,470
0
L
Apollo
exoticg0d
Apollo
6,174
4,487
0
2,074
10,724
3,096
0
1,757
8,967
0
69,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,169
Gold Earned
53,564
799
Minions Killed
679
0
Camps Cleared
0
2,421,808
Distance Traveled
2,249,043
28
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,561
482
142
6
0
444,075
3
W
Thanatos
13,316
555
159
7
0
557,752
2
W
Ah Muzen Cab
12,648
527
188
8
0
510,745
9
W
Sylvanus
11,843
493
28
1
0
479,928
10
W
Tiamat
13,911
580
212
9
0
432,938
0
W
Hou Yi
14,451
602
212
9
0
440,445
7
L
Serqet
9,575
399
114
5
0
475,073
9
L
Merlin
12,271
511
211
9
0
412,101
2
L
Cerberus
10,338
431
94
4
0
484,530
11
L
Apollo
9,819
409
118
5
0
433,264
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role