Player Matchup

Atlas
Atlas
KidTrunksz
Atlas
Level 140
God Stats
9W - 10L
1,403 SR
Queue Stats
129W - 131L
1,437 Elo+
Party 2
Tiamat
Tiamat
W_Mamba84
Tiamat
Level 88
God Stats
1W - 2L
1,525 SR
Queue Stats
47W - 75L
1,410 Elo+
Party 2
Sun Wukong
Sun Wukong
mkas1
Sun Wukong
Level 59
God Stats
4W - 4L
1,524 SR
Queue Stats
18W - 19L
1,478 Elo+
Party 2
Team Averages
Level 96
1,484 SR
1,442 Elo+

VS

Team Averages
Level 117
1,519 SR
1,500 Elo+
Arachne
Arachne
ISSAxKilla
Arachne
Level 100
God Stats
12W - 8L
1,553 SR
Queue Stats
64W - 76L
1,437 Elo+
Party 1
Ares
Ares
ISSAxSlayer
Ares
Level 129
God Stats
2W - 2L
1,143 SR
Queue Stats
69W - 43L
1,592 Elo+
Party 1
Ah Puch
Ah Puch
cross2k6
Ah Puch
Level 121
God Stats
4W - 0L
1,860 SR
Queue Stats
105W - 99L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
3 / 3 / 2
10,327
645
11,089
22,485
23,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
W_Mamba84
Tiamat
14
1 / 4 / 3
10,089
631
10,964
13,092
7,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
mkas1
Sun Wukong
14
1 / 3 / 3
9,528
596
6,499
18,903
18,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ISSAxKilla
Arachne
16
4 / 3 / 5
11,282
705
15,191
14,410
7,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 1 / 5
11,644
728
12,954
17,163
24,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
cross2k6
Ah Puch
16
2 / 1 / 5
10,723
670
21,470
10,630
5,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
5
Kills
10
10
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
ISSAxKilla
Arachne
4
3
5
2.17
W
4
1
5
6.5
L
Atlas
3
3
2
1.33
L
Tiamat
W_Mamba84
Tiamat
1
4
3
0.63
W
Ah Puch
cross2k6
Ah Puch
2
1
5
4.5
L
Sun Wukong
mkas1
Sun Wukong
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,552
Damage
49,615
54,480
Taken
42,203
49,138
Mitigated
37,620
7,344
Healing
14,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ISSAxKilla
Arachne
15,191
10,203
0
3,878
14,410
7,400
159
8,452
5,601
0
35,592
W
12,954
315
0
4,443
17,163
24,695
493
8,596
8,340
31,288
0
L
Atlas
11,089
3,993
0
1,192
22,485
23,681
0
13,418
9,067
35,220
0
L
Tiamat
W_Mamba84
Tiamat
10,964
1,150
114
3,250
13,092
7,340
0
9,013
4,079
39,602
0
W
Ah Puch
cross2k6
Ah Puch
21,470
181
608
5,107
10,630
5,525
448
5,801
4,766
70,670
0
L
Sun Wukong
mkas1
Sun Wukong
6,499
1,689
0
2,788
18,903
18,117
0
12,471
6,432
0
25,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,944
Gold Earned
33,649
206
Minions Killed
176
5
Camps Cleared
10
865,613
Distance Traveled
977,300
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,282
705
42
3
0
368,417
1
W
Ares
11,644
728
27
2
4
306,504
2
L
Atlas
10,327
645
59
4
1
292,187
3
L
Tiamat
10,089
631
83
5
4
282,093
0
W
Ah Puch
10,723
670
107
7
6
302,379
6
L
Sun Wukong
9,528
596
64
4
0
291,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role