Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Atomhunter233
Cerberus
Level 64
God Stats
0W - 1L
1,314 SR
Queue Stats
33W - 33L
1,435 Elo+
Party 1
Skadi
Skadi
Awar
Skadi
Level 42
God Stats
1W - 2L
1,682 SR
Queue Stats
27W - 42L
1,375 Elo+
Party 1
Izanami
Izanami
STR8 P1NK SUG4R
Izanami
Level 103
God Stats
0W - 1L
1,524 SR
Queue Stats
18W - 19L
1,496 Elo+
Party 3
Nemesis
Nemesis
rowdyruffboi
Nemesis
Level 29
God Stats
1W - 2L
1,406 SR
Queue Stats
56W - 67L
1,403 Elo+
Party 1
Team Averages
Level 75
1,485 SR
1,442 Elo+

VS

Team Averages
Level 131
1,512 SR
1,581 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Fangskii
Ganesha
Level 127
God Stats
17W - 14L
1,629 SR
Queue Stats
93W - 75L
1,564 Elo+
Party 2
Olorun
Olorun
KSxiPROxSNIPEZ
Olorun
Level 127
God Stats
1W - 2L
1,381 SR
Queue Stats
95W - 109L
1,306 Elo+
Solo
Thanatos
Thanatos
Runicrow
Thanatos
Level 133
God Stats
7W - 6L
1,620 SR
Queue Stats
53W - 45L
1,547 Elo+
Party 2
Cupid
Cupid
trisumi
Cupid
Level 144
God Stats
1W - 0L
1,432 SR
Queue Stats
33W - 16L
1,988 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
3 / 5 / 1
8,125
739
7,933
14,239
6,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Atomhunter233
Cerberus
14
2 / 7 / 3
7,860
715
4,066
21,355
18,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Awar
Skadi
14
1 / 8 / 3
8,007
728
8,335
15,093
5,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 6 / 2
8,788
799
9,689
12,765
5,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
rowdyruffboi
Nemesis
12
0 / 10 / 3
6,868
624
6,176
16,922
5,631
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
6 / 1 / 7
9,446
859
9,692
12,521
5,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Fangskii
Ganesha
14
0 / 3 / 19
8,082
735
7,094
10,340
11,150
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
6 / 3 / 12
8,926
811
9,711
10,426
5,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Runicrow
Thanatos
18
18 / 1 / 11
10,674
970
24,582
12,304
6,329
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cupid
trisumi
Cupid
17
6 / 1 / 14
9,222
838
16,830
11,626
5,374
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
99
9
Kills
36
36
Deaths
9
12
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
5
1
0.7
W
Morgan Le Fay
 
Morgan Le Fay
6
1
7
9.5
L
Cerberus
Atomhunter233
Cerberus
2
7
3
0.5
L
Skadi
Awar
Skadi
1
8
3
0.31
W
Ganesha
Fangskii
Ganesha
0
3
19
3.17
W
6
3
12
4
W
Thanatos
Runicrow
Thanatos
18
1
11
23.5
L
3
6
2
0.67
L
Nemesis
rowdyruffboi
Nemesis
0
10
3
0.15
W
Cupid
trisumi
Cupid
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,199
Damage
67,909
80,374
Taken
57,217
42,232
Mitigated
33,557
10,679
Healing
26,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,933
330
1,200
3,081
14,239
6,565
0
3,079
11,004
22,445
0
W
Morgan Le Fay
 
Morgan Le Fay
9,692
1,245
51
2,284
12,521
5,640
1,035
1,561
9,760
43,631
0
L
Cerberus
Atomhunter233
Cerberus
4,066
510
0
3,533
21,355
18,599
179
5,976
15,379
16,448
0
L
Skadi
Awar
Skadi
8,335
3,939
0
846
15,093
5,856
35
7,183
7,740
0
19,135
W
Ganesha
Fangskii
Ganesha
7,094
346
1,079
866
10,340
11,150
388
2,801
7,539
15,125
0
W
9,711
6,115
1,275
1,874
10,426
5,064
467
2,404
8,022
23,922
0
W
Thanatos
Runicrow
Thanatos
24,582
8,523
0
12,941
12,304
6,329
715
1,843
10,461
0
40,797
L
9,689
4,220
0
686
12,765
5,581
794
3,949
8,710
0
30,186
L
Nemesis
rowdyruffboi
Nemesis
6,176
2,937
334
999
16,922
5,631
396
5,786
11,044
0
11,679
W
Cupid
trisumi
Cupid
16,830
12,137
172
5,965
11,626
5,374
1,224
3,390
8,236
0
36,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,648
Gold Earned
46,350
152
Minions Killed
216
0
Camps Cleared
0
925,519
Distance Traveled
1,122,043
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,125
739
30
3
0
180,191
0
W
Morgan Le Fay
9,446
859
88
8
0
237,511
1
L
Cerberus
7,860
715
30
3
0
194,699
0
L
Skadi
8,007
728
26
2
0
157,228
0
W
Ganesha
8,082
735
0
0
0
224,666
1
W
Olorun
8,926
811
27
2
0
201,352
3
W
Thanatos
10,674
970
41
4
0
260,706
3
L
Izanami
8,788
799
56
5
0
188,962
2
L
Nemesis
6,868
624
10
1
0
204,439
1
W
Cupid
9,222
838
60
5
0
197,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role