Player Matchup

Hou Yi
Hou Yi
CapocobraITA
Hou Yi
Level 18
God Stats
8W - 11L
1,436 SR
Queue Stats
10W - 19L
1,310 Elo+
Party 4
Sun Wukong
Sun Wukong
DG_074
Sun Wukong
Level 69
God Stats
7W - 8L
1,176 SR
Queue Stats
29W - 37L
1,379 Elo+
Party 2
Geb
Geb
FillingNikel58
Geb
Level 103
God Stats
14W - 15L
1,594 SR
Queue Stats
121W - 127L
1,423 Elo+
Party 4
Izanami
Izanami
JC__514
Izanami
Level 35
God Stats
0W - 2L
1,715 SR
Queue Stats
3W - 6L
1,342 Elo+
Party 2
Ra
Ra
made4MULLA
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,381 Elo+
Party 2
Team Averages
Level 50
1,484 SR
1,367 Elo+

VS

Team Averages
Level 66
1,488 SR
1,371 Elo+
Chiron
Chiron
Bouzelouf fr
Chiron
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 121L
1,379 Elo+
Party 1
Bellona
Bellona
LorDz_VC
Bellona
Level 98
God Stats
6W - 12L
1,392 SR
Queue Stats
144W - 187L
1,388 Elo+
Party 3
Vulcan
Vulcan
NG Nervo
Vulcan
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
180W - 198L
1,236 Elo+
Party 1
Bakasura
Bakasura
Tomy34316
Bakasura
Level 121
God Stats
7W - 4L
1,536 SR
Queue Stats
140W - 176L
1,441 Elo+
Party 3
Ymir
Ymir
cearbear004
Ymir
Level 46
God Stats
27W - 30L
1,510 SR
Queue Stats
28W - 31L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
0 / 3 / 0
5,397
386
3,565
9,310
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
DG_074
Sun Wukong
13
4 / 2 / 0
7,645
546
11,060
14,709
12,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 0
6,082
434
2,652
11,777
8,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
JC__514
Izanami
7
0 / 6 / 1
5,113
365
1,075
6,817
1,857
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 7 / 0
6,449
461
6,060
11,740
4,074
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
2 / 0 / 2
6,639
474
10,173
6,657
2,577
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
LorDz_VC
Bellona
12
0 / 4 / 0
6,899
493
8,346
14,097
12,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
NG Nervo
Vulcan
13
4 / 2 / 7
8,040
574
7,753
6,552
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Tomy34316
Bakasura
15
12 / 0 / 3
9,183
656
11,307
11,056
5,058
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 0 / 4
6,394
457
3,834
5,929
3,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
6
Kills
18
20
Deaths
6
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chiron
2
0
2
3
L
Hou Yi
0
3
0
0
L
Sun Wukong
DG_074
Sun Wukong
4
2
0
2
L
0
2
0
0
L
Izanami
JC__514
Izanami
0
6
1
0.08
W
Bellona
LorDz_VC
Bellona
0
4
0
0
W
Vulcan
NG Nervo
Vulcan
4
2
7
3.75
W
Bakasura
Tomy34316
Bakasura
12
0
3
13.5
W
0
0
4
2
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,412
Damage
41,413
54,353
Taken
44,291
30,398
Mitigated
26,031
9,966
Healing
15,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
10,173
4,005
1,070
2,827
6,657
2,577
862
1,320
5,337
0
49,119
L
Hou Yi
3,565
892
609
3,212
9,310
3,205
0
1,688
7,467
0
34,796
L
Sun Wukong
DG_074
Sun Wukong
11,060
3,903
0
1,999
14,709
12,744
263
0
14,519
0
49,297
L
2,652
64
229
2,708
11,777
8,518
0
2,303
9,352
23,058
0
L
Izanami
JC__514
Izanami
1,075
880
0
0
6,817
1,857
69
2,132
4,393
0
12,586
W
Bellona
LorDz_VC
Bellona
8,346
4,048
0
5,179
14,097
12,989
164
0
13,205
0
43,121
W
Vulcan
NG Nervo
Vulcan
7,753
3,128
0
362
6,552
2,249
919
4,678
1,874
51,989
0
W
Bakasura
Tomy34316
Bakasura
11,307
7,561
0
4,239
11,056
5,058
204
1,382
9,532
0
75,528
W
3,834
669
0
1,350
5,929
3,158
686
1,332
4,597
29,846
0
L
6,060
953
91
1,118
11,740
4,074
188
5,464
5,974
46,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,686
Gold Earned
37,155
279
Minions Killed
383
0
Camps Cleared
0
1,152,939
Distance Traveled
1,376,115
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,639
474
63
5
0
251,640
3
L
Hou Yi
5,397
386
64
5
0
235,146
2
L
Sun Wukong
7,645
546
96
7
0
262,452
1
L
Geb
6,082
434
24
2
0
264,719
3
L
Izanami
5,113
365
26
2
0
139,225
0
W
Bellona
6,899
493
59
4
0
249,151
1
W
Vulcan
8,040
574
73
5
0
267,138
0
W
Bakasura
9,183
656
141
10
0
348,776
1
W
Ymir
6,394
457
47
3
0
259,410
0
L
Ra
6,449
461
69
5
0
251,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role