Player Matchup

Chiron
Chiron
ClubSodaRemix
Chiron
Level 102
God Stats
0W - 2L
1,703 SR
Queue Stats
32W - 32L
1,407 Elo+
Party 1
Medusa
Medusa
GracefulKarma83
Medusa
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,625 Elo+
Solo
Shiva
Shiva
Israelbeastking
Shiva
Level 102
God Stats
10W - 12L
1,528 SR
Queue Stats
105W - 125L
1,529 Elo+
Party 1
Bacchus
Bacchus
MtLindeman
Bacchus
Level 89
God Stats
5W - 7L
1,576 SR
Queue Stats
441W - 441L
1,500 Elo+
Solo
Aphrodite
Aphrodite
elijo9998
Aphrodite
Level 158
God Stats
3W - 2L
1,558 SR
Queue Stats
216W - 214L
1,560 Elo+
Solo
Team Averages
Level 111
1,573 SR
1,524 Elo+

VS

Team Averages
Level 86
1,371 SR
1,508 Elo+
Olorun
Olorun
Jakeys9Lives
Olorun
Level 106
God Stats
1W - 2L
1,200 SR
Queue Stats
20W - 25L
1,417 Elo+
Party 2
Ares
Ares
Just-Don03
Ares
Level 36
God Stats
4W - 4L
1,299 SR
Queue Stats
64W - 67L
1,460 Elo+
Solo
Shiva
Shiva
P-_-0SsEsSi0-_-N
Shiva
Level 104
God Stats
1W - 0L
1,203 SR
Queue Stats
62W - 57L
1,487 Elo+
Party 2
Hera
Hera
ST0RMTROOPER101
Hera
Level 154
God Stats
4W - 2L
1,655 SR
Queue Stats
181W - 195L
1,523 Elo+
Solo
Artemis
Artemis
Servoink
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 21L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 4
9,717
694
12,066
19,806
8,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 8 / 5
9,876
705
15,216
18,698
8,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 7 / 8
8,848
632
11,418
24,376
15,684
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
MtLindeman
Bacchus
16
2 / 5 / 9
10,167
726
15,460
28,696
28,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
elijo9998
Aphrodite
17
2 / 7 / 10
10,133
724
10,583
20,436
11,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
2 / 2 / 20
9,931
709
19,167
16,951
11,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 4 / 17
11,228
802
8,400
19,747
22,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 6 / 15
10,741
767
16,200
23,766
21,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
7 / 1 / 17
11,173
798
22,271
11,885
6,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Servoink
Artemis
20
14 / 2 / 10
12,863
919
31,316
17,418
10,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
114
15
Kills
35
35
Deaths
15
36
Assists
79
Player
Kills
Deaths
Assists
KDA
L
3
8
4
0.63
L
6
8
5
1.06
L
2
7
8
0.86
W
Olorun
2
2
20
6
W
5
4
17
3.38
L
Bacchus
MtLindeman
Bacchus
2
5
9
1.3
W
7
6
15
2.42
W
7
1
17
15.5
W
Artemis
Servoink
Artemis
14
2
10
9.5
L
Aphrodite
elijo9998
Aphrodite
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,743
Damage
97,354
112,012
Taken
89,767
72,914
Mitigated
72,795
21,912
Healing
28,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,066
4,200
972
1,605
19,806
8,431
0
8,177
11,437
0
38,693
L
15,216
4,574
0
320
18,698
8,752
0
6,799
11,717
0
39,617
L
11,418
904
921
1,064
24,376
15,684
0
11,350
12,819
0
24,794
W
Olorun
19,167
7,550
3,731
5,783
16,951
11,059
1,454
4,672
12,279
39,142
0
W
8,400
613
814
2,697
19,747
22,581
392
6,477
13,270
17,930
0
L
Bacchus
MtLindeman
Bacchus
15,460
1,771
1,255
5,302
28,696
28,973
0
13,757
14,479
29,748
0
W
16,200
2,716
3,362
4,672
23,766
21,467
687
6,006
17,760
123
28,850
W
22,271
6,017
338
1,940
11,885
6,744
978
3,585
8,300
49,406
0
W
Artemis
Servoink
Artemis
31,316
19,219
0
5,077
17,418
10,944
4,293
5,303
12,115
0
91,808
L
Aphrodite
elijo9998
Aphrodite
10,583
907
2,485
7,988
20,436
11,074
0
9,262
11,106
36,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,741
Gold Earned
55,936
204
Minions Killed
239
0
Camps Cleared
0
1,276,094
Distance Traveled
1,416,593
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,717
694
48
3
0
241,289
1
L
Medusa
9,876
705
50
4
0
243,694
3
L
Shiva
8,848
632
27
2
0
268,969
5
W
Olorun
9,931
709
43
3
0
271,159
1
W
Ares
11,228
802
17
1
0
275,849
2
L
Bacchus
10,167
726
25
2
0
291,827
1
W
Shiva
10,741
767
25
2
0
298,671
0
W
Hera
11,173
798
62
4
0
286,375
2
W
Artemis
12,863
919
92
7
0
284,539
2
L
Aphrodite
10,133
724
54
4
0
230,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role