Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
 
Nike
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
mØNESY
He Bo
Level 142
God Stats
2W - 0L
1,844 SR
Queue Stats
93W - 34L
1,722 Elo+
Party 1
Team Averages
Level 150
1,615 SR
1,574 Elo+

VS

Team Averages
Level 113
1,682 SR
1,546 Elo+
Raijin
Raijin
 
Raijin
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Brunelli
Tyr
Level 160
God Stats
0W - 1L
1,672 SR
Queue Stats
304W - 248L
1,584 Elo+
Solo
Apollo
Apollo
Hexwind
Apollo
Level 62
God Stats
1W - 1L
1,875 SR
Queue Stats
31W - 28L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
4 / 2 / 11
8,310
755
10,234
9,342
4,296
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nike
 
Nike
13
3 / 1 / 13
8,232
748
7,437
8,657
8,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
mØNESY
He Bo
13
9 / 0 / 7
9,044
822
16,541
6,019
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
2 / 6 / 1
7,361
669
6,223
11,293
4,489
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 2
6,639
604
4,670
14,437
9,782
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Hexwind
Apollo
10
1 / 6 / 0
6,834
621
5,274
12,184
4,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
16
Kills
3
3
Deaths
16
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
4
2
11
4.75
W
Nike
 
Nike
3
1
13
9.5
L
Raijin
 
Raijin
2
6
1
0.42
L
0
4
2
0.25
L
Apollo
Hexwind
Apollo
1
6
0
0.17
W
He Bo
mØNESY
He Bo
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,212
Damage
16,167
24,018
Taken
37,914
14,627
Mitigated
18,448
5,778
Healing
2,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
10,234
7,314
0
3,092
9,342
4,296
822
2,300
7,042
0
40,609
W
Nike
 
Nike
7,437
471
0
1,212
8,657
8,121
81
3,167
5,490
0
17,677
L
Raijin
 
Raijin
6,223
178
0
921
11,293
4,489
0
4,897
6,112
21,129
0
L
4,670
112
159
1,003
14,437
9,782
0
5,955
8,156
0
13,400
L
Apollo
Hexwind
Apollo
5,274
2,731
0
463
12,184
4,177
0
5,983
5,991
0
15,900
W
He Bo
mØNESY
He Bo
16,541
1,166
0
1,474
6,019
2,210
307
1,009
5,010
27,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,586
Gold Earned
20,834
135
Minions Killed
85
8
Camps Cleared
2
643,809
Distance Traveled
546,561
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,310
755
78
7
5
205,790
3
W
Nike
8,232
748
23
2
1
222,383
3
L
Raijin
7,361
669
31
3
1
168,132
2
L
Tyr
6,639
604
27
2
0
207,423
1
L
Apollo
6,834
621
27
2
1
171,006
4
W
He Bo
9,044
822
34
3
2
215,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role