Player Matchup

Cernunnos
Cernunnos
EternalFiend 96
Cernunnos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,357 Elo+
Party 1
Ymir
Ymir
L3WYS
Ymir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,415 Elo+
Party 1
Zhong Kui
Zhong Kui
Ns Wreks
Zhong Kui
Level 82
God Stats
4W - 10L
1,281 SR
Queue Stats
917W - 903L
1,347 Elo+
Solo
Da Ji
Da Ji
Senorsnap173
Da Ji
Level 19
God Stats
0W - 1L
1,717 SR
Queue Stats
0W - 2L
1,221 Elo+
Party 3
Erlang Shen
Erlang Shen
YoungAction JL
Erlang Shen
Level 44
God Stats
0W - 1L
1,713 SR
Queue Stats
1W - 7L
1,124 Elo+
Party 3
Team Averages
Level 63
1,542 SR
1,293 Elo+

VS

Team Averages
Level 109
1,397 SR
1,326 Elo+
Charybdis
Charybdis
LOMAGIC
Charybdis
Level 102
God Stats
9W - 10L
1,409 SR
Queue Stats
174W - 202L
1,296 Elo+
Party 2
Osiris
Osiris
Lv25MarowakTTV
Osiris
Level 138
God Stats
11W - 12L
1,502 SR
Queue Stats
339W - 408L
1,323 Elo+
Party 2
Baron Samedi
Baron Samedi
cj100s-
Baron Samedi
Level 65
God Stats
9W - 14L
1,203 SR
Queue Stats
96W - 89L
1,344 Elo+
Solo
Janus
Janus
theflame619
Janus
Level 114
God Stats
54W - 71L
1,394 SR
Queue Stats
220W - 274L
1,312 Elo+
Party 2
Nemesis
Nemesis
xxLiEUTENANTxx_
Nemesis
Level 126
God Stats
194W - 165L
1,478 SR
Queue Stats
1,391W - 1,506L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EternalFiend 96
Cernunnos
10
1 / 3 / 0
6,412
401
6,179
9,268
4,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
L3WYS
Ymir
9
0 / 3 / 1
6,743
421
2,290
12,426
8,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
Ns Wreks
Zhong Kui
13
0 / 2 / 0
7,898
494
6,429
9,841
6,972
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 5 / 0
5,532
346
943
8,610
2,573
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
YoungAction JL
Erlang Shen
13
0 / 3 / 0
7,604
475
6,343
14,742
14,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LOMAGIC
Charybdis
13
4 / 0 / 2
7,718
482
9,518
7,805
2,869
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
9 / 0 / 1
9,462
591
12,871
17,578
16,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
cj100s-
Baron Samedi
11
1 / 1 / 4
7,221
451
4,109
7,488
6,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 0 / 3
7,846
490
3,434
6,227
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

3
0 / 0 / 0
4,991
312
0
703
148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
15
16
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
EternalFiend 96
Cernunnos
1
3
0
0.33
L
Ymir
L3WYS
Ymir
0
3
1
0.17
W
Charybdis
LOMAGIC
Charybdis
4
0
2
5
W
9
0
1
9.5
L
Zhong Kui
Ns Wreks
Zhong Kui
0
2
0
0
L
0
5
0
0
L
Erlang Shen
YoungAction JL
Erlang Shen
0
3
0
0
W
Baron Samedi
cj100s-
Baron Samedi
1
1
4
3
W
1
0
3
2.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,184
Damage
29,932
54,887
Taken
39,801
37,710
Mitigated
28,184
16,033
Healing
21,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
EternalFiend 96
Cernunnos
6,179
1,631
0
2,353
9,268
4,924
298
1,756
7,512
0
41,967
L
Ymir
L3WYS
Ymir
2,290
32
411
2,741
12,426
8,999
0
2,707
9,719
18,841
0
W
Charybdis
LOMAGIC
Charybdis
9,518
4,376
0
5,188
7,805
2,869
839
947
6,858
0
54,343
W
12,871
6,194
0
9,349
17,578
16,004
385
1,729
15,849
0
68,904
L
Zhong Kui
Ns Wreks
Zhong Kui
6,429
240
0
5,105
9,841
6,972
38
2,679
7,162
60,777
0
L
943
367
0
879
8,610
2,573
0
0
8,610
0
22,946
L
Erlang Shen
YoungAction JL
Erlang Shen
6,343
3,628
0
4,544
14,742
14,242
846
401
14,341
0
57,744
W
Baron Samedi
cj100s-
Baron Samedi
4,109
415
1,724
3,105
7,488
6,536
168
1,947
5,541
27,606
0
W
3,434
198
0
2,119
6,227
2,627
90
4,502
1,725
56,442
0
W
0
0
0
429
703
148
0
0
703
0
4,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,189
Gold Earned
37,238
321
Minions Killed
313
0
Camps Cleared
0
1,389,066
Distance Traveled
1,228,268
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,412
401
58
4
0
256,901
0
L
Ymir
6,743
421
25
2
0
275,775
8
W
Charybdis
7,718
482
77
5
0
268,920
4
W
Osiris
9,462
591
95
6
0
305,792
5
L
Zhong Kui
7,898
494
104
7
0
289,982
2
L
Da Ji
5,532
346
39
2
0
264,873
0
L
Erlang Shen
7,604
475
95
6
0
301,535
0
W
Baron Samedi
7,221
451
28
2
0
266,169
0
W
Janus
7,846
490
100
6
0
337,151
7
W
Nemesis
4,991
312
13
1
0
50,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role