Player Matchup

Erlang Shen
Erlang Shen
AshyyHandzz
Erlang Shen
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 17L
1,591 Elo+
Party 1
Chernobog
Chernobog
LegendX1520
Chernobog
Level 49
God Stats
3W - 2L
1,798 SR
Queue Stats
4W - 2L
1,738 Elo+
Party 1
Baron Samedi
Baron Samedi
Luckoftheshadow
Baron Samedi
Level 124
God Stats
24W - 11L
1,737 SR
Queue Stats
66W - 40L
1,583 Elo+
Party 1
Team Averages
Level 73
1,678 SR
1,637 Elo+

VS

Team Averages
Level 92
1,548 SR
1,408 Elo+
Poseidon
Poseidon
DYNAMICDOMINO0
Poseidon
Level 46
God Stats
13W - 12L
1,419 SR
Queue Stats
246W - 277L
1,438 Elo+
Solo
Xbalanque
Xbalanque
MUSH rm101
Xbalanque
Level 143
God Stats
150W - 212L
1,428 SR
Queue Stats
150W - 212L
1,389 Elo+
Solo
Amaterasu
Amaterasu
OTGGamerGuy
Amaterasu
Level 86
God Stats
10W - 14L
1,797 SR
Queue Stats
63W - 90L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AshyyHandzz
Erlang Shen
18
3 / 0 / 7
12,754
638
8,497
16,544
15,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
LegendX1520
Chernobog
19
5 / 0 / 4
13,373
669
9,741
9,450
4,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Luckoftheshadow
Baron Samedi
19
2 / 0 / 8
13,416
671
18,879
12,483
7,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
0 / 3 / 0
11,567
578
15,469
11,674
4,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
MUSH rm101
Xbalanque
15
0 / 2 / 0
11,373
569
3,808
9,834
5,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
OTGGamerGuy
Amaterasu
16
0 / 5 / 0
11,019
551
9,764
21,840
16,152
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AshyyHandzz
Erlang Shen
3
0
7
6.5
L
Poseidon
0
3
0
0
W
Chernobog
LegendX1520
Chernobog
5
0
4
7
W
Baron Samedi
Luckoftheshadow
Baron Samedi
2
0
8
6
L
Xbalanque
MUSH rm101
Xbalanque
0
2
0
0
L
Amaterasu
OTGGamerGuy
Amaterasu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,117
Damage
29,041
38,477
Taken
43,348
27,267
Mitigated
25,924
16,999
Healing
4,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AshyyHandzz
Erlang Shen
8,497
4,246
226
6,020
16,544
15,477
436
7,223
8,882
0
31,255
L
Poseidon
15,469
824
0
507
11,674
4,678
0
6,263
5,411
64,327
0
W
Chernobog
LegendX1520
Chernobog
9,741
7,402
12
1,863
9,450
4,382
1,764
4,939
4,123
0
61,605
W
Baron Samedi
Luckoftheshadow
Baron Samedi
18,879
698
3,768
5,110
12,483
7,408
894
3,385
8,909
82,178
0
L
Xbalanque
MUSH rm101
Xbalanque
3,808
1,838
0
1,366
9,834
5,094
0
5,319
4,515
132
27,974
L
Amaterasu
OTGGamerGuy
Amaterasu
9,764
3,141
0
2,634
21,840
16,152
0
7,796
14,044
0
36,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,543
Gold Earned
33,959
254
Minions Killed
211
10
Camps Cleared
8
1,151,097
Distance Traveled
1,000,194
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,754
638
38
2
4
417,908
7
L
Poseidon
11,567
578
105
5
5
358,409
2
W
Chernobog
13,373
669
99
5
3
344,938
1
W
Baron Samedi
13,416
671
117
6
3
388,251
5
L
Xbalanque
11,373
569
58
3
2
257,131
3
L
Amaterasu
11,019
551
48
2
1
384,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role