Player Matchup

Bakasura
Bakasura
MINzahNs
Bakasura
Level 144
God Stats
14W - 13L
1,252 SR
Queue Stats
59W - 50L
1,464 Elo+
Solo
Chang'e
Chang'e
TheKinkyGinger
Chang'e
Level 97
God Stats
4W - 1L
1,736 SR
Queue Stats
132W - 153L
1,464 Elo+
Party 2
Apollo
Apollo
TheOsnug
Apollo
Level 84
God Stats
15W - 18L
1,513 SR
Queue Stats
68W - 60L
1,537 Elo+
Party 2
Bellona
Bellona
ThePureDarkness
Bellona
Level 127
God Stats
8W - 9L
1,599 SR
Queue Stats
506W - 472L
1,524 Elo+
Solo
Chernobog
Chernobog
jaego3373
Chernobog
Level 157
God Stats
4W - 4L
1,604 SR
Queue Stats
108W - 106L
1,552 Elo+
Solo
Team Averages
Level 122
1,541 SR
1,508 Elo+

VS

Team Averages
Level 91
1,716 SR
1,560 Elo+
Set
Set
Facuuuuu
Set
Level 47
God Stats
5W - 4L
1,465 SR
Queue Stats
252W - 277L
1,425 Elo+
Solo
Tyr
Tyr
Rotulius
Tyr
Level 114
God Stats
7W - 8L
1,817 SR
Queue Stats
469W - 311L
1,602 Elo+
Party 1
Bakasura
Bakasura
SneakyThim
Bakasura
Level 68
God Stats
11W - 4L
1,969 SR
Queue Stats
415W - 317L
1,586 Elo+
Party 1
Anhur
Anhur
Thoro02
Anhur
Level 119
God Stats
12W - 12L
1,538 SR
Queue Stats
365W - 272L
1,589 Elo+
Party 1
Nu Wa
Nu Wa
vanix300
Nu Wa
Level 109
God Stats
7W - 5L
1,793 SR
Queue Stats
381W - 348L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MINzahNs
Bakasura
13
8 / 0 / 1
8,378
598
10,434
14,525
5,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 1 / 2
7,069
505
4,219
9,594
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
TheOsnug
Apollo
14
2 / 3 / 5
8,422
602
9,716
10,897
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
3 / 0 / 5
7,972
569
7,637
10,107
6,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
jaego3373
Chernobog
13
2 / 2 / 4
7,507
536
4,539
7,402
2,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
6,946
496
4,296
13,101
6,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 0 / 2
6,686
478
5,988
9,632
7,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
SneakyThim
Bakasura
13
1 / 5 / 2
7,486
535
5,829
13,276
5,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Thoro02
Anhur
11
2 / 3 / 0
6,784
485
5,244
7,112
1,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
vanix300
Nu Wa
13
1 / 2 / 0
7,325
523
9,727
8,061
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
15
Kills
6
6
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Bakasura
MINzahNs
Bakasura
8
0
1
8.5
L
0
0
2
1
L
Bakasura
SneakyThim
Bakasura
1
5
2
0.4
W
0
1
2
1
W
Apollo
TheOsnug
Apollo
2
3
5
1.5
W
3
0
5
5.5
L
Anhur
Thoro02
Anhur
2
3
0
0.67
W
Chernobog
jaego3373
Chernobog
2
2
4
2
L
Nu Wa
vanix300
Nu Wa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,545
Damage
31,084
52,525
Taken
51,182
22,194
Mitigated
24,039
22,770
Healing
11,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,296
1,537
0
904
13,101
6,727
0
998
11,468
0
42,912
W
Bakasura
MINzahNs
Bakasura
10,434
7,157
0
6,756
14,525
5,867
146
3,273
11,080
0
52,415
L
5,988
742
0
4,305
9,632
7,269
0
1,696
7,936
0
25,986
L
Bakasura
SneakyThim
Bakasura
5,829
3,879
0
2,792
13,276
5,309
0
0
12,291
0
45,136
W
4,219
710
842
4,904
9,594
3,534
0
3,862
5,732
53,989
0
W
Apollo
TheOsnug
Apollo
9,716
6,990
0
3,417
10,897
4,196
272
1,218
9,214
0
65,901
W
7,637
2,456
2,134
2,748
10,107
6,127
224
823
9,284
0
38,659
L
Anhur
Thoro02
Anhur
5,244
2,647
0
704
7,112
1,854
328
0
7,062
0
42,550
W
Chernobog
jaego3373
Chernobog
4,539
2,791
0
1,969
7,402
2,470
760
551
6,851
0
48,795
L
Nu Wa
vanix300
Nu Wa
9,727
2,695
0
2,561
8,061
2,880
0
1,525
5,866
72,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,348
Gold Earned
35,227
452
Minions Killed
426
0
Camps Cleared
0
1,471,863
Distance Traveled
1,437,087
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,946
496
77
6
0
291,537
1
W
Bakasura
8,378
598
110
8
0
363,113
6
L
Tyr
6,686
478
27
2
0
317,202
5
L
Bakasura
7,486
535
117
8
0
286,162
3
W
Chang'e
7,069
505
80
6
0
266,590
1
W
Apollo
8,422
602
112
8
0
249,066
1
W
Bellona
7,972
569
70
5
0
310,793
3
L
Anhur
6,784
485
94
7
0
287,075
4
W
Chernobog
7,507
536
80
6
0
282,301
5
L
Nu Wa
7,325
523
111
8
0
255,111
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role