Player Matchup

Ares
Ares
Silver II
Goofy Gooby Goo
Ares
Silver II
Level 104
God Stats
3W - 3L
1,156 SR
Queue Stats
38W - 38L
1,407 MMR
Party 1
Merlin
Merlin
Silver II
Pollotarian
Merlin
Silver II
Level 104
God Stats
16W - 12L
1,505 SR
Queue Stats
36W - 45L
1,397 MMR
Party 1
Achilles
Achilles
Silver III
xoLilUziSquirt
Achilles
Silver III
Level 63
God Stats
5W - 8L
1,480 SR
Queue Stats
15W - 22L
1,441 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 90
1,381 SR
1,415 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 102
1,600 SR
1,433 MMR
Ganesha
Ganesha
Gold III
AlbinoLizard64
Ganesha
Gold III
Level 85
God Stats
26W - 29L
1,536 SR
Queue Stats
196W - 189L
1,423 MMR
Party 2
Sol
Sol
Gold II
Krodin987
Sol
Gold II
Level 113
God Stats
91W - 72L
1,701 SR
Queue Stats
132W - 150L
1,596 MMR
Solo
King Arthur
King Arthur
Gold IV
SeismicYew14
King Arthur
Gold IV
Level 107
God Stats
24W - 21L
1,563 SR
Queue Stats
372W - 367L
1,280 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 6
12,542
627
15,149
36,780
62,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
17
4 / 6 / 3
12,234
612
25,658
17,157
8,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
16
3 / 6 / 5
12,458
623
9,626
25,531
30,371
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BastetShivaNeithNoxZeus

VS

Bans
Ah Muzen CabAtlasScyllaChaacYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 1 / 14
12,673
634
12,219
21,406
26,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
5 / 5 / 6
13,045
652
31,100
24,380
13,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
SeismicYew14
King Arthur
20
10 / 4 / 3
14,553
728
28,936
27,313
37,629
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
10
Kills
15
15
Deaths
10
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
1
14
7
L
3
3
6
2
W
5
5
6
1.6
L
Merlin
4
6
3
0.92
W
King Arthur
SeismicYew14
King Arthur
10
4
3
2.88
L
Achilles
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,433
Damage
72,255
79,468
Taken
73,099
101,323
Mitigated
78,260
15,359
Healing
21,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,219
838
836
2,938
21,406
26,819
100
14,366
7,040
39,837
0
L
15,149
1,521
510
7,926
36,780
62,436
0
16,029
20,751
25,152
0
W
31,100
12,390
0
13,075
24,380
13,812
1,739
13,538
10,842
72,420
8,691
L
Merlin
25,658
1,443
0
0
17,157
8,516
0
9,774
7,383
66,395
0
W
King Arthur
SeismicYew14
King Arthur
28,936
3,531
0
4,246
27,313
37,629
218
13,889
13,424
0
70,420
L
Achilles
9,626
2,565
883
6,040
25,531
30,371
0
14,057
11,474
0
26,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,234
Gold Earned
40,271
140
Minions Killed
218
2
Camps Cleared
14
933,721
Distance Traveled
1,035,264
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,673
634
11
1
0
355,728
3
L
Ares
12,542
627
19
1
2
323,779
0
W
Sol
13,045
652
120
6
9
309,327
1
L
Merlin
12,234
612
96
5
0
291,146
0
W
King Arthur
14,553
728
87
4
5
370,209
1
L
Achilles
12,458
623
25
1
0
318,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role