Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CommitGB
Izanami
Level 84
God Stats
29W - 27L
1,516 SR
Queue Stats
97W - 112L
1,544 Elo+
Solo
Artemis
Artemis
Elazriel
Artemis
Level 123
God Stats
0W - 2L
1,494 SR
Queue Stats
15W - 13L
1,568 Elo+
Solo
Nox
Nox
Sabriel101
Nox
Level 137
God Stats
10W - 14L
1,521 SR
Queue Stats
46W - 50L
1,462 Elo+
Solo
Bacchus
Bacchus
Tekron
Bacchus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 44L
1,368 Elo+
Solo
Team Averages
Level 108
1,506 SR
1,488 Elo+

VS

Team Averages
Level 101
1,539 SR
1,554 Elo+
Olorun
Olorun
BleuChaz
Olorun
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 7L
1,576 Elo+
Party 1
Odin
Odin
CantCarryHarder
Odin
Level 129
God Stats
10W - 9L
1,650 SR
Queue Stats
145W - 121L
1,537 Elo+
Party 1
Tyr
Tyr
Smittyrichkid
Tyr
Level 85
God Stats
8W - 5L
1,443 SR
Queue Stats
136W - 108L
1,534 Elo+
Party 1
Heimdallr
Heimdallr
alexsharp
Heimdallr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,648 Elo+
Party 1
Khepri
Khepri
iartilleryx
Khepri
Level 101
God Stats
22W - 7L
1,603 SR
Queue Stats
272W - 276L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
1 / 3 / 4
10,207
928
13,109
20,384
16,831
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
CommitGB
Izanami
16
2 / 3 / 4
10,560
960
13,985
17,727
8,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
Elazriel
Artemis
16
1 / 3 / 4
10,330
939
9,792
10,375
4,797
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 1 / 4
10,543
958
8,221
9,027
5,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Tekron
Bacchus
16
1 / 2 / 2
10,934
994
7,634
13,742
21,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

207

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BleuChaz
Olorun
17
2 / 0 / 8
10,966
997
17,828
8,196
4,383
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 0 / 5
11,571
1,052
14,001
15,432
19,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 1 / 6
10,756
978
10,486
8,940
9,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
alexsharp
Heimdallr
16
3 / 5 / 7
10,921
993
16,942
15,669
8,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
17
0 / 1 / 10
11,027
1,002
8,671
10,007
10,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
7
Kills
12
12
Deaths
7
18
Assists
36
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
4
1
W
Olorun
BleuChaz
Olorun
2
0
8
6
W
5
0
5
7.5
L
Izanami
CommitGB
Izanami
2
3
4
1.33
L
Artemis
Elazriel
Artemis
1
3
4
1
L
2
1
4
4
W
2
1
6
5
L
Bacchus
Tekron
Bacchus
1
2
2
1
W
Heimdallr
alexsharp
Heimdallr
3
5
7
1.3
W
Khepri
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,741
Damage
67,928
71,255
Taken
58,244
56,339
Mitigated
52,388
5,048
Healing
11,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
13,109
914
0
80
20,384
16,831
0
9,298
10,563
0
33,836
W
Olorun
BleuChaz
Olorun
17,828
8,807
461
4,537
8,196
4,383
0
3,279
4,917
41,353
0
W
14,001
2,847
0
1,412
15,432
19,129
0
4,247
11,185
6,598
18,498
L
Izanami
CommitGB
Izanami
13,985
11,371
0
3,376
17,727
8,244
0
7,398
9,803
0
35,164
L
Artemis
Elazriel
Artemis
9,792
3,162
0
661
10,375
4,797
0
3,257
6,962
0
25,560
L
8,221
684
0
0
9,027
5,002
0
4,099
4,596
23,113
0
W
10,486
1,315
0
1,216
8,940
9,872
0
1,719
7,221
0
24,002
L
Bacchus
Tekron
Bacchus
7,634
237
0
931
13,742
21,465
0
5,709
7,742
17,900
0
W
Heimdallr
alexsharp
Heimdallr
16,942
10,146
0
2,668
15,669
8,770
0
4,831
10,838
0
38,326
W
Khepri
8,671
336
0
1,012
10,007
10,234
0
1,779
8,228
20,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,574
Gold Earned
55,241
203
Minions Killed
203
6
Camps Cleared
10
1,040,442
Distance Traveled
1,022,383
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,207
928
38
3
0
230,282
1
W
Olorun
10,966
997
70
6
2
179,390
1
W
Odin
11,571
1,052
24
2
1
228,025
2
L
Izanami
10,560
960
53
5
3
178,895
0
L
Artemis
10,330
939
33
3
0
219,830
0
L
Nox
10,543
958
60
5
3
199,323
1
W
Tyr
10,756
978
26
2
4
212,354
2
L
Bacchus
10,934
994
19
2
0
212,112
4
W
Heimdallr
10,921
993
62
6
3
187,228
0
W
Khepri
11,027
1,002
21
2
0
215,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role