Player Matchup

Anhur
Anhur
Mackl3mor3
Anhur
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 87L
1,203 Elo+
Party 2
Bacchus
Bacchus
Pyzeta
Bacchus
Level 13
God Stats
2W - 14L
1,060 SR
Queue Stats
10W - 40L
1,111 Elo+
Party 2
Fenrir
Fenrir
Tunchero
Fenrir
Level 58
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 44L
1,111 Elo+
Party 2
Olorun
Olorun
XChris1504X
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 16L
1,113 Elo+
Party 2
Guan Yu
Guan Yu
sebas3173
Guan Yu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 153L
1,262 Elo+
Party 2
Team Averages
Level 23
1,412 SR
1,160 Elo+

VS

Team Averages
Level 43
1,500 SR
1,394 Elo+
Agni
Agni
Gavino333
Agni
Level 66
God Stats
1W - 1L
1,532 SR
Queue Stats
53W - 57L
1,440 Elo+
Party 1
Terra
Terra
JMansir18
Terra
Level 69
God Stats
1W - 3L
1,466 SR
Queue Stats
19W - 30L
1,304 Elo+
Solo
Izanami
Izanami
LilLuke00
Izanami
Level 28
God Stats
6W - 6L
1,377 SR
Queue Stats
68W - 102L
1,413 Elo+
Party 1
Loki
Loki
PlutoGuru
Loki
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,380 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ryaam
Ah Muzen Cab
Level 29
God Stats
6W - 2L
1,624 SR
Queue Stats
63W - 73L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
2 / 12 / 1
8,974
427
8,253
19,764
7,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Pyzeta
Bacchus
9
0 / 8 / 4
6,985
333
1,782
13,083
14,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
Tunchero
Fenrir
12
2 / 9 / 1
8,366
398
8,130
23,790
9,894
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
13
1 / 6 / 1
8,350
398
3,685
18,640
8,288
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Guan Yu
sebas3173
Guan Yu
14
1 / 7 / 3
8,543
407
5,165
23,837
22,849
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
8 / 1 / 13
11,524
549
21,991
14,786
6,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
JMansir18
Terra
16
3 / 0 / 14
10,817
515
4,059
10,154
15,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
LilLuke00
Izanami
15
7 / 4 / 8
10,801
514
10,526
15,600
6,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
20
6 / 2 / 4
12,686
604
12,611
18,142
9,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
ryaam
Ah Muzen Cab
19
18 / 0 / 9
13,115
625
34,290
20,448
11,098
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
90
6
Kills
42
42
Deaths
7
10
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Agni
8
1
13
14.5
W
Terra
JMansir18
Terra
3
0
14
10
W
Izanami
LilLuke00
Izanami
7
4
8
2.75
L
Anhur
2
12
1
0.21
W
Loki
6
2
4
4
L
Bacchus
Pyzeta
Bacchus
0
8
4
0.25
L
Fenrir
Tunchero
Fenrir
2
9
1
0.28
L
Olorun
1
6
1
0.25
W
Ah Muzen Cab
ryaam
Ah Muzen Cab
18
0
9
22.5
L
Guan Yu
sebas3173
Guan Yu
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,015
Damage
83,477
99,114
Taken
79,130
62,635
Mitigated
49,077
9,548
Healing
35,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
21,991
2,273
0
4,456
14,786
6,749
1,837
1,518
13,268
104,075
0
W
Terra
JMansir18
Terra
4,059
1,082
1,452
2,655
10,154
15,774
1,021
505
9,649
30,125
0
W
Izanami
LilLuke00
Izanami
10,526
8,920
0
4,810
15,600
6,364
4,391
925
14,675
0
72,857
L
Anhur
8,253
4,622
0
634
19,764
7,360
0
7,171
12,593
0
42,326
W
Loki
12,611
4,476
0
9,570
18,142
9,092
0
1,093
16,590
0
128,003
L
Bacchus
Pyzeta
Bacchus
1,782
219
0
258
13,083
14,244
0
4,986
8,097
3,908
0
L
Fenrir
Tunchero
Fenrir
8,130
2,086
0
2,650
23,790
9,894
492
6,052
17,738
0
39,096
L
Olorun
3,685
1,917
416
2,271
18,640
8,288
0
4,572
14,068
40,844
0
W
Ah Muzen Cab
ryaam
Ah Muzen Cab
34,290
18,971
253
11,949
20,448
11,098
6,592
1,426
19,022
0
126,081
L
Guan Yu
sebas3173
Guan Yu
5,165
326
473
2,846
23,837
22,849
310
3,269
20,568
0
32,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,218
Gold Earned
58,943
237
Minions Killed
642
0
Camps Cleared
0
1,447,248
Distance Traveled
1,970,795
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,524
549
140
7
0
382,016
0
W
Terra
10,817
515
34
2
0
408,226
0
W
Izanami
10,801
514
119
6
0
366,948
0
L
Anhur
8,974
427
61
3
0
265,505
0
W
Loki
12,686
604
188
9
0
439,312
2
L
Bacchus
6,985
333
2
0
0
129,833
0
L
Fenrir
8,366
398
65
3
0
353,998
3
L
Olorun
8,350
398
57
3
0
324,209
0
W
Ah Muzen Cab
13,115
625
161
8
0
374,293
0
L
Guan Yu
8,543
407
52
2
0
373,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role