Player Matchup

Ymir
Ymir
Dury233
Ymir
Level 135
God Stats
4W - 0L
1,716 SR
Queue Stats
18W - 13L
1,575 Elo+
Party 2
Xbalanque
Xbalanque
Duukk_
Xbalanque
Level 155
God Stats
4W - 0L
1,788 SR
Queue Stats
68W - 55L
1,540 Elo+
Party 2
Ah Puch
Ah Puch
Killerman037
Ah Puch
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 46L
1,549 Elo+
Party 2
Mercury
Mercury
willfulduck
Mercury
Level 107
God Stats
3W - 3L
1,725 SR
Queue Stats
76W - 69L
1,510 Elo+
Party 1
Hel
Hel
xLatamx
Hel
Level 139
God Stats
5W - 8L
1,118 SR
Queue Stats
52W - 52L
1,529 Elo+
Party 1
Team Averages
Level 139
1,569 SR
1,541 Elo+

VS

Team Averages
Level 101
1,432 SR
1,410 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BabyChan2290
King Arthur
Level 108
God Stats
15W - 13L
1,467 SR
Queue Stats
386W - 467L
1,393 Elo+
Party 3
Ullr
Ullr
EL TIIMBA
Ullr
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
205W - 222L
1,394 Elo+
Solo
Nike
Nike
Fall3n Fof808
Nike
Level 86
God Stats
5W - 7L
1,339 SR
Queue Stats
273W - 316L
1,377 Elo+
Party 3
Hou Yi
Hou Yi
IennyO9
Hou Yi
Level 81
God Stats
1W - 5L
1,354 SR
Queue Stats
73W - 82L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dury233
Ymir
13
2 / 1 / 10
9,155
539
5,348
11,194
13,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xbalanque
Duukk_
Xbalanque
16
11 / 1 / 5
10,177
599
19,019
10,108
4,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Killerman037
Ah Puch
15
3 / 1 / 11
9,502
559
13,416
11,582
8,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Mercury
willfulduck
Mercury
13
2 / 0 / 3
8,318
489
4,905
10,386
4,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
17
0 / 1 / 0
10,047
591
4,885
8,649
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
0 / 5 / 1
7,523
443
3,761
14,747
5,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
BabyChan2290
King Arthur
15
1 / 0 / 0
8,790
517
6,201
10,420
8,480
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ullr
13
2 / 3 / 0
8,035
473
6,553
12,239
5,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 5 / 0
6,819
401
4,216
18,317
11,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
IennyO9
Hou Yi
10
1 / 6 / 1
6,995
411
6,449
13,664
4,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
18
Kills
4
4
Deaths
19
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
5
1
0.1
L
King Arthur
BabyChan2290
King Arthur
1
0
0
1
W
Ymir
Dury233
Ymir
2
1
10
7
W
Xbalanque
Duukk_
Xbalanque
11
1
5
13.5
L
Ullr
2
3
0
0.67
L
0
5
0
0
L
Hou Yi
IennyO9
Hou Yi
1
6
1
0.25
W
Ah Puch
Killerman037
Ah Puch
3
1
11
8.5
W
Mercury
willfulduck
Mercury
2
0
3
3.5
W
Hel
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,573
Damage
27,180
51,919
Taken
69,387
33,250
Mitigated
35,801
17,302
Healing
11,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,761
1,211
0
2,647
14,747
5,808
0
2,539
12,208
0
57,314
L
King Arthur
BabyChan2290
King Arthur
6,201
316
0
2,642
10,420
8,480
0
6,223
4,197
0
69,433
W
Ymir
Dury233
Ymir
5,348
907
0
1,433
11,194
13,567
0
750
10,444
21,827
0
W
Xbalanque
Duukk_
Xbalanque
19,019
7,498
0
4,128
10,108
4,011
302
136
9,972
0
97,422
L
Ullr
6,553
2,378
0
250
12,239
5,521
702
4,979
7,260
0
58,193
L
4,216
797
0
4,548
18,317
11,556
0
6,211
12,106
0
33,131
L
Hou Yi
IennyO9
Hou Yi
6,449
3,985
0
1,709
13,664
4,436
0
3,697
9,967
0
33,385
W
Ah Puch
Killerman037
Ah Puch
13,416
786
0
6,280
11,582
8,189
426
0
11,288
76,126
0
W
Mercury
willfulduck
Mercury
4,905
1,636
0
500
10,386
4,219
279
0
10,386
0
51,687
W
Hel
4,885
298
307
4,654
8,649
3,264
2,799
0
8,649
85,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,199
Gold Earned
38,162
527
Minions Killed
404
0
Camps Cleared
0
1,678,320
Distance Traveled
1,627,333
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,523
443
91
5
0
365,811
4
L
King Arthur
8,790
517
117
7
0
344,346
8
W
Ymir
9,155
539
24
1
0
324,424
1
W
Xbalanque
10,177
599
126
7
0
333,996
5
L
Ullr
8,035
473
98
6
0
294,620
0
L
Nike
6,819
401
48
3
0
329,892
4
L
Hou Yi
6,995
411
50
3
0
292,664
7
W
Ah Puch
9,502
559
125
7
0
318,389
3
W
Mercury
8,318
489
79
5
0
369,984
0
W
Hel
10,047
591
173
10
0
331,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role