Player Matchup

Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ItJustVibes
Xing Tian
Level 128
God Stats
2W - 1L
1,539 SR
Queue Stats
30W - 29L
1,496 Elo+
Party 2
Shiva
Shiva
Kojofu
Shiva
Level 159
God Stats
7W - 9L
1,635 SR
Queue Stats
181W - 151L
1,563 Elo+
Party 2
Kukulkan
Kukulkan
alexmgar
Kukulkan
Level 159
God Stats
2W - 2L
1,439 SR
Queue Stats
244W - 229L
1,532 Elo+
Solo
Cernunnos
Cernunnos
ambroseOp
Cernunnos
Level 142
God Stats
1W - 1L
1,736 SR
Queue Stats
62W - 66L
1,499 Elo+
Solo
Team Averages
Level 149
1,570 SR
1,518 Elo+

VS

Team Averages
Level 93
1,511 SR
1,538 Elo+
Fenrir
Fenrir
Chaoticmind
Fenrir
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 60L
1,572 Elo+
Party 1
Freya
Freya
Karig65
Freya
Level 82
God Stats
2W - 3L
1,533 SR
Queue Stats
135W - 131L
1,456 Elo+
Solo
Jing Wei
Jing Wei
Lil_Rief
Jing Wei
Level 114
God Stats
4W - 8L
1,576 SR
Queue Stats
120W - 105L
1,536 Elo+
Solo
Ah Puch
Ah Puch
Lodds1-
Ah Puch
Level 60
God Stats
0W - 2L
1,293 SR
Queue Stats
61W - 60L
1,564 Elo+
Party 1
Geb
Geb
MrPhamPhu
Geb
Level 147
God Stats
4W - 4L
1,652 SR
Queue Stats
187W - 192L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
7 / 2 / 12
12,262
766
14,319
17,305
9,471
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
ItJustVibes
Xing Tian
19
6 / 2 / 18
13,089
818
11,940
18,292
25,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Kojofu
Shiva
19
3 / 3 / 18
11,906
744
14,990
21,114
24,457
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
alexmgar
Kukulkan
20
6 / 2 / 11
13,277
830
27,870
9,452
5,802
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
ambroseOp
Cernunnos
20
11 / 0 / 12
13,623
851
25,294
20,092
11,386
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
1 / 8 / 4
10,045
628
9,484
22,504
9,558
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
Karig65
Freya
19
1 / 4 / 4
11,289
706
13,561
19,206
8,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Lil_Rief
Jing Wei
19
5 / 6 / 0
11,222
701
15,944
18,758
8,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Lodds1-
Ah Puch
17
0 / 9 / 4
10,537
659
11,534
21,158
9,539
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
2 / 6 / 5
11,357
710
13,172
27,560
34,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
26
33
Kills
9
9
Deaths
33
71
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
2
12
6.5
L
Fenrir
1
8
4
0.38
W
Xing Tian
ItJustVibes
Xing Tian
6
2
18
7.5
L
Freya
Karig65
Freya
1
4
4
0.75
W
Shiva
Kojofu
Shiva
3
3
18
4
L
Jing Wei
Lil_Rief
Jing Wei
5
6
0
0.83
L
Ah Puch
Lodds1-
Ah Puch
0
9
4
0.22
L
2
6
5
0.75
W
Kukulkan
alexmgar
Kukulkan
6
2
11
5.75
W
Cernunnos
ambroseOp
Cernunnos
11
0
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,413
Damage
63,695
86,255
Taken
109,186
76,533
Mitigated
70,901
21,788
Healing
15,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
14,319
1,921
0
2,595
17,305
9,471
276
7,460
9,845
0
34,991
L
Fenrir
9,484
1,520
0
3,679
22,504
9,558
0
6,935
15,379
0
24,913
W
Xing Tian
ItJustVibes
Xing Tian
11,940
315
0
2,797
18,292
25,417
174
8,403
9,889
22,455
0
L
Freya
Karig65
Freya
13,561
3,909
0
4,845
19,206
8,606
121
6,538
12,518
48,987
0
W
Shiva
Kojofu
Shiva
14,990
2,482
1,000
4,074
21,114
24,457
517
8,877
12,237
0
36,380
L
Jing Wei
Lil_Rief
Jing Wei
15,944
13,490
0
1,373
18,758
8,853
392
6,167
12,382
0
34,791
L
Ah Puch
Lodds1-
Ah Puch
11,534
201
707
2,904
21,158
9,539
0
8,201
12,814
62,768
0
L
13,172
1,540
0
2,449
27,560
34,345
0
11,397
15,821
29,797
0
W
Kukulkan
alexmgar
Kukulkan
27,870
1,529
0
1,572
9,452
5,802
1,450
4,906
4,546
84,502
0
W
Cernunnos
ambroseOp
Cernunnos
25,294
16,067
0
9,750
20,092
11,386
3,225
8,621
11,471
0
82,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,157
Gold Earned
54,450
354
Minions Killed
285
0
Camps Cleared
0
1,718,026
Distance Traveled
1,426,386
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,262
766
62
4
0
348,155
0
L
Fenrir
10,045
628
23
1
0
297,566
0
W
Xing Tian
13,089
818
18
1
0
340,210
0
L
Freya
11,289
706
91
6
0
311,720
1
W
Shiva
11,906
744
49
3
0
368,207
3
L
Jing Wei
11,222
701
60
4
0
304,209
3
L
Ah Puch
10,537
659
93
6
0
263,870
0
L
Geb
11,357
710
18
1
0
249,021
1
W
Kukulkan
13,277
830
121
8
0
325,087
2
W
Cernunnos
13,623
851
104
7
0
336,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role