Player Matchup

Gilgamesh
Gilgamesh
AshyyHandzz
Gilgamesh
Level 47
God Stats
16W - 3L
1,734 SR
Queue Stats
25W - 17L
1,579 Elo+
Party 1
Chernobog
Chernobog
LegendX1520
Chernobog
Level 49
God Stats
3W - 2L
1,708 SR
Queue Stats
4W - 2L
1,688 Elo+
Party 1
Baron Samedi
Baron Samedi
Luckoftheshadow
Baron Samedi
Level 124
God Stats
24W - 11L
1,682 SR
Queue Stats
66W - 40L
1,571 Elo+
Party 1
Team Averages
Level 73
1,708 SR
1,613 Elo+

VS

Team Averages
Level 124
1,565 SR
1,411 Elo+
Bacchus
Bacchus
HOLLA PAPZILLA
Bacchus
Level 160
God Stats
67W - 63L
1,511 SR
Queue Stats
306W - 345L
1,437 Elo+
Solo
Izanami
Izanami
MAF560x
Izanami
Level 93
God Stats
3W - 4L
1,613 SR
Queue Stats
51W - 61L
1,413 Elo+
Solo
Kukulkan
Kukulkan
captainngor
Kukulkan
Level 118
God Stats
18W - 13L
1,570 SR
Queue Stats
42W - 59L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AshyyHandzz
Gilgamesh
13
2 / 1 / 5
8,501
708
5,108
10,141
10,020
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
LegendX1520
Chernobog
13
2 / 1 / 5
8,355
696
4,075
8,266
3,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Luckoftheshadow
Baron Samedi
14
4 / 0 / 4
8,846
737
13,597
7,711
4,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
8,552
713
5,807
9,074
11,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
MAF560x
Izanami
11
0 / 6 / 1
7,524
627
5,754
12,124
5,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
captainngor
Kukulkan
12
0 / 2 / 1
7,564
630
8,086
6,332
3,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
8
Kills
2
2
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AshyyHandzz
Gilgamesh
2
1
5
4.5
L
2
0
0
2
W
Chernobog
LegendX1520
Chernobog
2
1
5
4.5
W
Baron Samedi
Luckoftheshadow
Baron Samedi
4
0
4
6
L
Izanami
MAF560x
Izanami
0
6
1
0.08
L
Kukulkan
captainngor
Kukulkan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,780
Damage
19,647
26,118
Taken
27,530
18,041
Mitigated
20,058
8,777
Healing
5,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AshyyHandzz
Gilgamesh
5,108
1,280
1,171
2,112
10,141
10,020
0
5,320
4,427
0
14,718
L
5,807
334
0
3,558
9,074
11,549
0
2,651
6,423
16,717
0
W
Chernobog
LegendX1520
Chernobog
4,075
2,201
420
318
8,266
3,887
0
4,428
3,648
0
27,099
W
Baron Samedi
Luckoftheshadow
Baron Samedi
13,597
1,366
1,986
2,770
7,711
4,134
176
3,976
3,567
43,965
0
L
Izanami
MAF560x
Izanami
5,754
3,780
0
1,232
12,124
5,349
0
7,881
4,243
0
25,672
L
Kukulkan
captainngor
Kukulkan
8,086
509
0
914
6,332
3,160
0
3,708
2,624
30,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,702
Gold Earned
23,640
149
Minions Killed
136
6
Camps Cleared
6
701,841
Distance Traveled
656,799
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,501
708
23
2
0
258,990
3
L
Bacchus
8,552
713
14
1
0
234,290
8
W
Chernobog
8,355
696
58
5
3
204,670
1
W
Baron Samedi
8,846
737
68
6
3
238,181
3
L
Izanami
7,524
627
59
5
1
200,847
2
L
Kukulkan
7,564
630
63
5
5
221,662
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role