Player Matchup

Terra
Terra
Doomhardt
Terra
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 35L
1,597 Elo+
Party 2
Neith
Neith
DripSkylark
Neith
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 55L
1,597 Elo+
Party 2
Guan Yu
Guan Yu
OSTONG
Guan Yu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,348 Elo+
Solo
Baron Samedi
Baron Samedi
XNova40X
Baron Samedi
Level 106
God Stats
35W - 24L
1,622 SR
Queue Stats
158W - 155L
1,466 Elo+
Solo
Cliodhna
Cliodhna
zLoudd
Cliodhna
Level 55
God Stats
7W - 5L
1,170 SR
Queue Stats
380W - 309L
1,533 Elo+
Solo
Team Averages
Level 99
1,458 SR
1,508 Elo+

VS

Team Averages
Level 98
1,524 SR
1,508 Elo+
Apollo
Apollo
 
Apollo
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
 
King Arthur
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
DatCookieDoe123
Nu Wa
Level 112
God Stats
8W - 9L
1,491 SR
Queue Stats
460W - 348L
1,551 Elo+
Party 1
Xbalanque
Xbalanque
ONSYTE33
Xbalanque
Level 159
God Stats
1W - 3L
1,538 SR
Queue Stats
77W - 81L
1,491 Elo+
Solo
Nemesis
Nemesis
uffyy
Nemesis
Level 41
God Stats
8W - 3L
1,594 SR
Queue Stats
93W - 96L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Doomhardt
Terra
13
1 / 0 / 4
7,820
782
4,859
10,268
9,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 0 / 3
7,800
780
12,863
6,113
3,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
OSTONG
Guan Yu
13
1 / 0 / 2
6,845
685
5,069
14,770
13,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
XNova40X
Baron Samedi
14
0 / 2 / 4
7,334
733
9,916
10,338
5,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
zLoudd
Cliodhna
14
3 / 1 / 2
7,956
796
8,215
9,049
4,108
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
2 / 1 / 0
7,868
787
8,173
9,209
4,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
 
King Arthur
13
0 / 2 / 1
7,028
703
6,029
10,550
10,934
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 2 / 2
7,168
717
8,462
9,616
3,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
ONSYTE33
Xbalanque
13
1 / 2 / 1
7,074
707
11,366
9,914
4,300
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
uffyy
Nemesis
12
0 / 0 / 1
6,559
656
3,856
8,443
6,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
7
Kills
3
3
Deaths
7
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
1
0
2
L
King Arthur
 
King Arthur
0
2
1
0.25
L
0
2
2
0.5
W
Terra
Doomhardt
Terra
1
0
4
3
W
2
0
3
3.5
L
Xbalanque
ONSYTE33
Xbalanque
1
2
1
0.75
W
Guan Yu
OSTONG
Guan Yu
1
0
2
2
W
Baron Samedi
XNova40X
Baron Samedi
0
2
4
1
L
Nemesis
uffyy
Nemesis
0
0
1
0.5
W
Cliodhna
zLoudd
Cliodhna
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,922
Damage
37,886
50,538
Taken
47,732
35,665
Mitigated
30,033
24,072
Healing
6,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
8,173
4,870
0
2,318
9,209
4,252
0
2,675
6,372
0
30,893
L
King Arthur
 
King Arthur
6,029
283
0
0
10,550
10,934
0
3,581
6,804
0
21,843
L
8,462
2,528
0
100
9,616
3,725
0
2,832
6,689
22,711
0
W
Terra
Doomhardt
Terra
4,859
962
2,331
3,421
10,268
9,363
0
1,555
8,487
14,759
0
W
12,863
4,525
0
2,231
6,113
3,561
874
889
5,103
0
38,594
L
Xbalanque
ONSYTE33
Xbalanque
11,366
3,991
0
1,907
9,914
4,300
0
3,495
6,322
0
28,576
W
Guan Yu
OSTONG
Guan Yu
5,069
809
1,480
4,673
14,770
13,054
0
2,709
11,868
0
14,856
W
Baron Samedi
XNova40X
Baron Samedi
9,916
180
2,433
4,133
10,338
5,579
0
825
9,414
33,422
0
L
Nemesis
uffyy
Nemesis
3,856
1,297
0
2,013
8,443
6,822
0
2,192
6,186
0
12,758
W
Cliodhna
zLoudd
Cliodhna
8,215
289
0
3,370
9,049
4,108
0
1,728
7,204
0
29,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,755
Gold Earned
35,697
204
Minions Killed
184
0
Camps Cleared
0
1,158,045
Distance Traveled
1,064,112
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,868
787
51
5
0
212,070
3
L
King Arthur
7,028
703
29
3
0
216,916
0
L
Nu Wa
7,168
717
58
6
0
219,214
1
W
Terra
7,820
782
18
2
0
239,450
0
W
Neith
7,800
780
69
7
0
224,606
1
L
Xbalanque
7,074
707
37
4
0
197,592
6
W
Guan Yu
6,845
685
17
2
0
235,756
2
W
Baron Samedi
7,334
733
55
6
0
204,508
3
L
Nemesis
6,559
656
9
1
0
218,320
2
W
Cliodhna
7,956
796
45
5
0
253,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role