Player Matchup

Yemoja
Yemoja
S-Effective
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,420 Elo+
Solo
Hercules
Hercules
SyLvio RJ
Hercules
Level 152
God Stats
5W - 4L
1,529 SR
Queue Stats
357W - 397L
1,456 Elo+
Party 1
Tyr
Tyr
TRIPKINGBRsz
Tyr
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
375W - 396L
1,485 Elo+
Party 1
Chiron
Chiron
nekauBr
Chiron
Level 29
God Stats
2W - 3L
1,462 SR
Queue Stats
77W - 128L
1,477 Elo+
Party 1
Hun Batz
Hun Batz
train320sinister
Hun Batz
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Team Averages
Level 72
1,498 SR
1,468 Elo+

VS

Team Averages
Level 100
1,552 SR
1,596 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ghost82323
Cu Chulainn
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 39L
1,612 Elo+
Party 2
Anhur
Anhur
KingNuke1K
Anhur
Level 129
God Stats
1W - 0L
1,492 SR
Queue Stats
50W - 36L
1,685 Elo+
Party 2
Nox
Nox
Moth Life6857
Nox
Level 16
God Stats
1W - 0L
1,384 SR
Queue Stats
2W - 1L
1,486 Elo+
Party 2
Hel
Hel
Wolfie CPW
Hel
Level 146
God Stats
2W - 1L
1,884 SR
Queue Stats
54W - 36L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
0 / 3 / 3
11,198
589
13,412
24,960
27,469
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
SyLvio RJ
Hercules
18
0 / 3 / 5
10,082
531
13,226
25,904
34,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
3 / 4 / 3
11,117
585
13,207
26,384
37,802
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
nekauBr
Chiron
20
3 / 2 / 2
11,448
603
37,584
18,588
12,672
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 17 / 2
8,405
442
6,765
23,186
10,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
20
5 / 1 / 21
12,260
645
21,279
16,571
9,510
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Ghost82323
Cu Chulainn
20
5 / 0 / 20
12,181
641
17,313
32,313
23,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
20
8 / 2 / 18
12,622
664
38,220
26,010
14,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 1 / 17
12,990
684
20,811
14,672
9,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 2 / 24
11,684
615
10,026
21,097
11,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
129
6
Kills
29
29
Deaths
6
15
Assists
100
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
5
1
21
15.5
W
Cu Chulainn
Ghost82323
Cu Chulainn
5
0
20
15
W
Anhur
8
2
18
8.5
W
9
1
17
17.5
L
Yemoja
0
3
3
0.5
L
Hercules
SyLvio RJ
Hercules
0
3
5
0.83
L
3
4
3
1.13
W
2
2
24
7
L
Chiron
nekauBr
Chiron
3
2
2
2
L
0
17
2
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,194
Damage
107,649
119,022
Taken
110,663
123,170
Mitigated
68,744
50,577
Healing
78,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
21,279
3,842
4,895
3,640
16,571
9,510
2,271
2,520
13,987
50,212
6,288
W
Cu Chulainn
Ghost82323
Cu Chulainn
17,313
3,752
1,584
15,484
32,313
23,130
169
3,630
28,357
0
28,178
W
Anhur
38,220
24,734
1,585
5,869
26,010
14,570
3,036
2,862
22,817
0
54,020
W
20,811
1,565
3,313
1,716
14,672
9,584
759
1,917
12,594
45,566
0
L
Yemoja
13,412
3,721
12,595
6,580
24,960
27,469
0
7,587
17,063
32,864
0
L
Hercules
SyLvio RJ
Hercules
13,226
1,735
1,320
7,255
25,904
34,387
0
9,147
16,202
394
18,252
L
13,207
1,116
2,937
7,765
26,384
37,802
0
12,013
13,875
0
26,018
W
10,026
958
26,250
13,867
21,097
11,950
1,564
2,805
18,218
21,881
0
L
Chiron
nekauBr
Chiron
37,584
6,242
5,659
5,854
18,588
12,672
0
9,987
8,402
0
98,115
L
6,765
805
400
212
23,186
10,840
0
9,283
13,373
0
12,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,250
Gold Earned
61,737
189
Minions Killed
199
0
Camps Cleared
0
1,436,916
Distance Traveled
1,742,668
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,260
645
58
3
0
344,765
0
W
Cu Chulainn
12,181
641
20
1
0
381,823
1
W
Anhur
12,622
664
44
2
0
286,909
0
W
Nox
12,990
684
65
3
0
363,368
0
L
Yemoja
11,198
589
40
2
0
263,234
1
L
Hercules
10,082
531
13
1
0
321,599
0
L
Tyr
11,117
585
18
1
0
313,458
4
W
Hel
11,684
615
12
1
0
365,803
1
L
Chiron
11,448
603
109
6
0
295,595
3
L
Hun Batz
8,405
442
9
0
0
243,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role