Player Matchup

Fenrir
Fenrir
Cameronn D
Fenrir
Level 148
God Stats
10W - 4L
1,679 SR
Queue Stats
81W - 58L
1,586 Elo+
Party 2
Sylvanus
Sylvanus
GeekyPolecat
Sylvanus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,593 Elo+
Party 2
Zeus
Zeus
LoomyTunes789
Zeus
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,520 Elo+
Party 2
Team Averages
Level 109
1,560 SR
1,567 Elo+

VS

Team Averages
Level 70
1,448 SR
1,245 Elo+
Terra
Terra
BonelessFlame8
Terra
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 13L
1,181 Elo+
Party 1
Thor
Thor
Hughgus
Thor
Level 68
God Stats
8W - 11L
1,339 SR
Queue Stats
36W - 59L
1,173 Elo+
Party 1
Anubis
Anubis
Trixerblue23
Anubis
Level 102
God Stats
9W - 8L
1,504 SR
Queue Stats
98W - 140L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cameronn D
Fenrir
20
7 / 5 / 6
15,096
686
14,900
20,552
18,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
GeekyPolecat
Sylvanus
19
0 / 2 / 9
13,201
600
4,058
14,011
14,866
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 1 / 7
16,375
744
42,905
10,871
5,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 5
12,419
565
1,608
20,888
33,022
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
Hughgus
Thor
19
2 / 5 / 2
13,763
626
11,541
28,571
16,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
18
6 / 9 / 0
13,940
634
17,961
25,059
12,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
15
Kills
8
8
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
5
2.5
W
Fenrir
Cameronn D
Fenrir
7
5
6
2
W
Sylvanus
GeekyPolecat
Sylvanus
0
2
9
2.25
L
Thor
Hughgus
Thor
2
5
2
0.6
W
8
1
7
11.5
L
Anubis
6
9
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,863
Damage
31,110
45,434
Taken
74,518
39,228
Mitigated
62,794
13,915
Healing
14,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,608
239
3,325
5,631
20,888
33,022
0
13,055
7,651
23,239
0
W
Fenrir
Cameronn D
Fenrir
14,900
2,234
0
3,058
20,552
18,901
548
7,829
12,723
0
46,384
W
Sylvanus
GeekyPolecat
Sylvanus
4,058
802
2,762
4,459
14,011
14,866
449
9,074
4,937
23,164
0
L
Thor
Hughgus
Thor
11,541
1,658
0
454
28,571
16,908
0
20,899
7,272
0
61,365
W
42,905
3,379
0
3,636
10,871
5,461
1,535
3,613
7,258
140,169
0
L
Anubis
17,961
622
252
4,642
25,059
12,864
0
13,565
11,223
50,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,672
Gold Earned
40,122
259
Minions Killed
230
10
Camps Cleared
8
1,118,654
Distance Traveled
1,068,336
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
12,419
565
49
2
0
367,814
0
W
Fenrir
15,096
686
30
1
6
393,804
3
W
Sylvanus
13,201
600
33
2
2
337,760
0
L
Thor
13,763
626
103
5
4
400,689
0
W
Zeus
16,375
744
196
9
2
387,090
2
L
Anubis
13,940
634
78
4
4
299,833
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role