Player Matchup

Ra
Ra
Lewis045383
Ra
Level 16
God Stats
0W - 2L
1,292 SR
Queue Stats
7W - 14L
1,331 Elo+
Party 2
Neith
Neith
beansontoast12
Neith
Level 8
God Stats
0W - 2L
1,092 SR
Queue Stats
0W - 5L
1,085 Elo+
Party 2
Shiva
Shiva
reactra
Shiva
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,338 Elo+
Party 2
Team Averages
Level 29
1,294 SR
1,252 Elo+

VS

Team Averages
Level 71
1,512 SR
1,435 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Khanegi
Jormungandr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 19L
1,155 Elo+
Party 1
Agni
Agni
acafull
Agni
Level 148
God Stats
5W - 5L
1,535 SR
Queue Stats
22W - 29L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
6,338
576
3,880
8,752
3,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 2 / 0
6,396
581
2,672
6,895
2,604
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
reactra
Shiva
9
0 / 3 / 0
6,240
567
4,252
12,045
6,206
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 0 / 7
8,015
729
6,150
9,493
9,161
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
Khanegi
Jormungandr
13
4 / 0 / 5
9,273
843
4,900
7,026
5,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Agni
acafull
Agni
14
5 / 0 / 3
9,351
850
12,930
5,700
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
10
10
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
7
4.5
W
Jormungandr
Khanegi
Jormungandr
4
0
5
6.5
L
0
5
0
0
W
Agni
acafull
Agni
5
0
3
6.5
L
0
2
0
0
L
Shiva
reactra
Shiva
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,804
Damage
23,980
27,692
Taken
22,219
12,196
Mitigated
17,176
4,529
Healing
6,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,150
321
514
3,816
9,493
9,161
481
1,606
7,887
31,170
0
W
Jormungandr
Khanegi
Jormungandr
4,900
772
207
1,268
7,026
5,844
0
2,269
4,757
26,332
0
L
3,880
806
722
528
8,752
3,386
0
7,930
822
15,716
0
W
Agni
acafull
Agni
12,930
610
0
1,073
5,700
2,171
1,055
1,312
4,388
41,420
0
L
2,672
1,041
0
350
6,895
2,604
0
6,367
528
0
10,400
L
Shiva
reactra
Shiva
4,252
986
749
2,180
12,045
6,206
0
9,683
2,362
0
11,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,974
Gold Earned
26,639
67
Minions Killed
141
0
Camps Cleared
8
438,891
Distance Traveled
666,854
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,015
729
45
4
2
230,967
3
W
Jormungandr
9,273
843
30
3
2
219,376
2
L
Ra
6,338
576
27
2
0
149,599
1
W
Agni
9,351
850
66
6
4
216,511
1
L
Neith
6,396
581
24
2
0
135,114
1
L
Shiva
6,240
567
16
1
0
154,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role