Player Matchup

Hou Yi
Hou Yi
Mickus870
Hou Yi
Level 101
God Stats
6W - 9L
1,722 SR
Queue Stats
86W - 95L
1,343 Elo+
Solo
Sun Wukong
Sun Wukong
PotatoAimBot664
Sun Wukong
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
172W - 167L
1,378 Elo+
Solo
Olorun
Olorun
RAFACQ
Olorun
Level 106
God Stats
7W - 8L
1,497 SR
Queue Stats
272W - 328L
1,362 Elo+
Solo
Danzaburou
Danzaburou
WeeDTrollER13
Danzaburou
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
188W - 203L
1,392 Elo+
Solo
Sobek
Sobek
YT-XD_NATION
Sobek
Level 101
God Stats
4W - 1L
1,839 SR
Queue Stats
158W - 165L
1,384 Elo+
Solo
Team Averages
Level 108
1,612 SR
1,372 Elo+

VS

Team Averages
Level 80
1,421 SR
1,298 Elo+
Baron Samedi
Baron Samedi
DaBiscutBoy
Baron Samedi
Level 87
God Stats
2W - 0L
1,688 SR
Queue Stats
103W - 100L
1,320 Elo+
Solo
Izanami
Izanami
Jonesj786
Izanami
Level 40
God Stats
2W - 1L
1,320 SR
Queue Stats
16W - 33L
1,264 Elo+
Solo
Arachne
Arachne
Paullypeanuts
Arachne
Level 84
God Stats
18W - 20L
1,398 SR
Queue Stats
169W - 189L
1,351 Elo+
Party 1
Odin
Odin
WYVERRN
Odin
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 63L
1,248 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
correia2292
Ah Muzen Cab
Level 110
God Stats
1W - 4L
1,200 SR
Queue Stats
293W - 320L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Mickus870
Hou Yi
17
1 / 4 / 1
10,841
417
7,062
19,837
9,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
PotatoAimBot664
Sun Wukong
18
1 / 4 / 0
11,870
457
14,574
26,634
31,977
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Olorun
RAFACQ
Olorun
19
3 / 5 / 2
12,044
463
19,164
25,507
16,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
WeeDTrollER13
Danzaburou
20
3 / 2 / 0
13,141
505
17,642
23,106
12,690
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 2 / 2
10,599
408
12,606
25,595
40,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaBiscutBoy
Baron Samedi
18
2 / 0 / 9
12,952
498
13,018
21,788
28,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Izanami
Jonesj786
Izanami
17
1 / 5 / 2
10,852
417
12,290
18,400
8,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
19
7 / 2 / 1
12,751
490
26,816
31,136
18,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
WYVERRN
Odin
19
2 / 1 / 4
12,549
483
17,021
22,590
27,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
correia2292
Ah Muzen Cab
20
5 / 0 / 3
13,811
531
17,903
15,520
8,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
8
Kills
17
17
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DaBiscutBoy
Baron Samedi
2
0
9
6.5
W
Izanami
Jonesj786
Izanami
1
5
2
0.4
L
Hou Yi
Mickus870
Hou Yi
1
4
1
0.38
W
Arachne
7
2
1
3.75
L
Sun Wukong
PotatoAimBot664
Sun Wukong
1
4
0
0.25
L
Olorun
RAFACQ
Olorun
3
5
2
0.8
W
Odin
WYVERRN
Odin
2
1
4
4
L
Danzaburou
WeeDTrollER13
Danzaburou
3
2
0
1.5
L
0
2
2
0.5
W
Ah Muzen Cab
correia2292
Ah Muzen Cab
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,048
Damage
87,048
120,679
Taken
109,434
111,130
Mitigated
91,993
41,480
Healing
48,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DaBiscutBoy
Baron Samedi
13,018
614
6,311
9,207
21,788
28,373
0
6,929
13,935
45,434
0
W
Izanami
Jonesj786
Izanami
12,290
8,147
530
2,626
18,400
8,455
5,891
8,193
10,207
0
75,141
L
Hou Yi
Mickus870
Hou Yi
7,062
3,252
0
6,327
19,837
9,284
2,942
2,355
17,433
0
89,394
W
Arachne
26,816
16,385
0
14,729
31,136
18,863
907
9,733
21,403
0
131,435
L
Sun Wukong
PotatoAimBot664
Sun Wukong
14,574
2,665
0
11,738
26,634
31,977
216
655
24,437
0
100,913
L
Olorun
RAFACQ
Olorun
19,164
9,687
547
10,199
25,507
16,589
924
4,424
20,985
114,965
11,309
W
Odin
WYVERRN
Odin
17,021
1,987
0
6,493
22,590
27,902
635
1,740
20,850
125
96,398
L
Danzaburou
WeeDTrollER13
Danzaburou
17,642
4,961
0
4,898
23,106
12,690
0
3,035
20,022
0
162,957
L
12,606
1,188
0
7,771
25,595
40,590
0
2,674
22,725
45,484
0
W
Ah Muzen Cab
correia2292
Ah Muzen Cab
17,903
6,260
0
9,015
15,520
8,400
3,093
2,789
12,731
0
127,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,495
Gold Earned
62,915
806
Minions Killed
640
0
Camps Cleared
0
2,297,522
Distance Traveled
2,350,977
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,952
498
71
3
0
489,177
2
W
Izanami
10,852
417
105
4
0
368,755
0
L
Hou Yi
10,841
417
163
6
0
433,984
1
W
Arachne
12,751
490
136
5
0
541,369
0
L
Sun Wukong
11,870
457
146
6
0
449,964
4
L
Olorun
12,044
463
200
8
0
406,138
1
W
Odin
12,549
483
145
6
0
456,006
2
L
Danzaburou
13,141
505
229
9
0
492,627
0
L
Sobek
10,599
408
68
3
0
514,809
5
W
Ah Muzen Cab
13,811
531
183
7
0
495,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role