Player Matchup

Baron Samedi
Baron Samedi
AngelHulkEnd
Baron Samedi
Level 51
God Stats
3W - 5L
1,449 SR
Queue Stats
69W - 79L
1,477 Elo+
Party 2
Vulcan
Vulcan
D3athEatEr465
Vulcan
Level 106
God Stats
0W - 1L
1,792 SR
Queue Stats
16W - 14L
1,643 Elo+
Solo
Heimdallr
Heimdallr
Duskshadow46
Heimdallr
Level 46
God Stats
3W - 1L
1,701 SR
Queue Stats
82W - 85L
1,503 Elo+
Party 2
Artemis
Artemis
SailorSru
Artemis
Level 47
God Stats
1W - 1L
1,706 SR
Queue Stats
4W - 7L
1,422 Elo+
Party 3
Yemoja
Yemoja
oFlappy
Yemoja
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,422 Elo+
Party 3
Team Averages
Level 51
1,630 SR
1,493 Elo+

VS

Team Averages
Level 66
1,542 SR
1,432 Elo+
Gilgamesh
Gilgamesh
Genuile
Gilgamesh
Level 100
God Stats
8W - 8L
1,527 SR
Queue Stats
775W - 749L
1,474 Elo+
Party 1
Achilles
Achilles
OTF_Nate25
Achilles
Level 33
God Stats
5W - 6L
1,291 SR
Queue Stats
72W - 57L
1,483 Elo+
Party 1
Eset
Eset
Rexplaysgames
Eset
Level 55
God Stats
3W - 0L
1,707 SR
Queue Stats
51W - 55L
1,438 Elo+
Solo
Tsukuyomi
Tsukuyomi
YEEEEEEEEEET
Tsukuyomi
Level 97
God Stats
10W - 12L
1,684 SR
Queue Stats
680W - 664L
1,471 Elo+
Party 1
Cernunnos
Cernunnos
shieldknight101
Cernunnos
Level 46
God Stats
4W - 3L
1,500 SR
Queue Stats
22W - 19L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AngelHulkEnd
Baron Samedi
18
2 / 11 / 8
12,192
1,016
11,076
34,468
18,886
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
5 / 3 / 5
13,256
1,105
31,739
15,630
7,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heimdallr
Duskshadow46
Heimdallr
18
4 / 5 / 7
13,255
1,105
13,789
22,144
10,751
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
SailorSru
Artemis
18
0 / 6 / 6
11,277
940
8,127
20,953
9,915
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
oFlappy
Yemoja
18
0 / 4 / 9
12,696
1,058
9,536
22,201
27,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

86

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Genuile
Gilgamesh
19
5 / 2 / 17
12,864
1,072
22,430
26,094
24,504
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Achilles
OTF_Nate25
Achilles
19
5 / 2 / 18
13,019
1,085
15,362
17,537
21,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
1 / 0 / 19
12,465
1,039
20,837
6,195
2,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
YEEEEEEEEEET
Tsukuyomi
20
13 / 4 / 11
14,439
1,203
31,257
21,681
10,226
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
shieldknight101
Cernunnos
20
5 / 3 / 19
13,587
1,132
21,415
17,660
7,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
113
11
Kills
29
29
Deaths
11
35
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AngelHulkEnd
Baron Samedi
2
11
8
0.55
L
5
3
5
2.5
L
Heimdallr
Duskshadow46
Heimdallr
4
5
7
1.5
W
Gilgamesh
Genuile
Gilgamesh
5
2
17
6.75
W
Achilles
OTF_Nate25
Achilles
5
2
18
7
W
1
0
19
10.5
L
Artemis
SailorSru
Artemis
0
6
6
0.5
W
Tsukuyomi
YEEEEEEEEEET
Tsukuyomi
13
4
11
4.63
L
Yemoja
oFlappy
Yemoja
0
4
9
1.13
W
Cernunnos
shieldknight101
Cernunnos
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,267
Damage
111,301
115,396
Taken
89,167
74,447
Mitigated
66,519
10,836
Healing
17,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AngelHulkEnd
Baron Samedi
11,076
542
1,662
2,344
34,468
18,886
0
7,930
26,103
25,908
0
L
31,739
13,444
589
1,825
15,630
7,359
0
1,841
13,665
58,883
0
L
Heimdallr
Duskshadow46
Heimdallr
13,789
3,055
0
989
22,144
10,751
0
4,927
17,040
0
41,296
W
Gilgamesh
Genuile
Gilgamesh
22,430
5,348
125
413
26,094
24,504
0
12,799
12,359
0
49,270
W
Achilles
OTF_Nate25
Achilles
15,362
3,997
0
2,413
17,537
21,207
0
9,935
6,999
0
19,531
W
20,837
472
1,807
1,806
6,195
2,977
0
3,947
2,246
47,302
0
L
Artemis
SailorSru
Artemis
8,127
4,448
0
832
20,953
9,915
0
3,690
17,057
0
24,772
W
Tsukuyomi
YEEEEEEEEEET
Tsukuyomi
31,257
10,040
0
4,811
21,681
10,226
0
11,828
9,531
0
52,001
L
Yemoja
oFlappy
Yemoja
9,536
2,041
1,286
1,309
22,201
27,536
0
2,449
19,544
22,278
0
W
Cernunnos
shieldknight101
Cernunnos
21,415
13,851
0
6,077
17,660
7,605
0
12,678
4,330
0
43,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,676
Gold Earned
66,374
205
Minions Killed
229
9
Camps Cleared
8
1,095,678
Distance Traveled
1,400,871
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,192
1,016
39
3
2
218,625
0
L
Vulcan
13,256
1,105
55
5
1
267,178
5
L
Heimdallr
13,255
1,105
63
5
4
229,391
1
W
Gilgamesh
12,864
1,072
50
4
0
332,079
2
W
Achilles
13,019
1,085
11
1
1
281,818
0
W
Eset
12,465
1,039
70
6
0
275,974
0
L
Artemis
11,277
940
27
2
2
184,584
0
W
Tsukuyomi
14,439
1,203
44
4
1
294,598
0
L
Yemoja
12,696
1,058
21
2
0
195,900
0
W
Cernunnos
13,587
1,132
54
5
6
216,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role