Player Matchup

Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Jhov4nny
Camazotz
Level 108
God Stats
6W - 6L
1,642 SR
Queue Stats
445W - 460L
1,527 Elo+
Solo
Tiamat
Tiamat
georgeurpro
Tiamat
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,533 Elo+
Solo
Ah Puch
Ah Puch
hanok19
Ah Puch
Level 123
God Stats
20W - 10L
1,596 SR
Queue Stats
1,685W - 1,744L
1,555 Elo+
Solo
Team Averages
Level 114
1,548 SR
1,523 Elo+

VS

Team Averages
Level 74
1,552 SR
1,474 Elo+
Zhong Kui
Zhong Kui
GaldameZS
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kali
Kali
Nova40
Kali
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,430 Elo+
Party 1
Susano
Susano
awilixmoon_
Susano
Level 133
God Stats
0W - 1L
1,735 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
huckeo1
Bellona
Level 22
God Stats
1W - 1L
1,370 SR
Queue Stats
38W - 52L
1,424 Elo+
Solo
Yemoja
Yemoja
oM Infiniti
Yemoja
Level 147
God Stats
11W - 9L
1,654 SR
Queue Stats
596W - 560L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
8 / 2 / 10
10,044
913
13,354
16,200
7,257
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
 
Bacchus
15
1 / 4 / 20
9,215
838
7,163
18,114
21,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Jhov4nny
Camazotz
17
9 / 2 / 19
9,886
899
10,756
23,087
15,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
14
4 / 3 / 18
9,044
822
12,121
11,870
8,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
hanok19
Ah Puch
17
6 / 1 / 15
10,256
932
18,892
10,343
4,821
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GaldameZS
Zhong Kui
12
0 / 7 / 8
7,248
659
15,552
13,564
7,923
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
Nova40
Kali
13
2 / 7 / 6
7,532
685
6,749
14,059
7,380
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Susano
16
7 / 4 / 4
8,975
816
12,501
12,829
6,954
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
huckeo1
Bellona
14
0 / 7 / 7
7,754
705
9,143
18,709
17,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
14
2 / 3 / 8
8,088
735
6,316
11,379
13,800
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
44
28
Kills
11
12
Deaths
28
82
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
8
2
10
6.5
W
Bacchus
 
Bacchus
1
4
20
2.75
L
Zhong Kui
GaldameZS
Zhong Kui
0
7
8
0.57
W
Camazotz
Jhov4nny
Camazotz
9
2
19
9.25
L
Kali
Nova40
Kali
2
7
6
0.71
L
Susano
7
4
4
2.25
W
Tiamat
4
3
18
4.33
W
Ah Puch
hanok19
Ah Puch
6
1
15
13.5
L
Bellona
huckeo1
Bellona
0
7
7
0.5
L
Yemoja
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,286
Damage
50,261
79,614
Taken
70,540
57,624
Mitigated
53,275
42,955
Healing
20,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
13,354
910
9,537
8,640
16,200
7,257
1,673
4,276
11,924
23,860
0
W
Bacchus
 
Bacchus
7,163
205
958
2,141
18,114
21,372
342
3,763
14,351
15,796
0
L
Zhong Kui
GaldameZS
Zhong Kui
15,552
1,777
1,126
1,131
13,564
7,923
117
9,032
4,347
24,353
0
W
Camazotz
Jhov4nny
Camazotz
10,756
2,528
1,300
12,204
23,087
15,942
771
4,761
18,326
0
11,861
L
Kali
Nova40
Kali
6,749
2,334
87
1,323
14,059
7,380
0
9,826
3,977
0
12,240
L
Susano
12,501
2,348
260
435
12,829
6,954
0
9,998
2,762
0
16,902
W
Tiamat
12,121
605
408
2,313
11,870
8,232
570
5,167
6,703
20,990
0
W
Ah Puch
hanok19
Ah Puch
18,892
990
1,498
3,956
10,343
4,821
3,144
3,901
6,442
41,317
0
L
Bellona
huckeo1
Bellona
9,143
1,513
2,510
1,684
18,709
17,218
280
14,005
4,328
0
20,125
L
Yemoja
6,316
2,036
8,587
2,873
11,379
13,800
0
8,669
2,517
12,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,445
Gold Earned
39,597
120
Minions Killed
90
0
Camps Cleared
0
1,198,693
Distance Traveled
1,012,105
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,044
913
24
2
0
253,986
0
W
Bacchus
9,215
838
17
2
0
238,915
5
L
Zhong Kui
7,248
659
34
3
0
163,213
1
W
Camazotz
9,886
899
6
1
0
232,273
0
L
Kali
7,532
685
13
1
0
219,335
0
L
Susano
8,975
816
14
1
0
227,145
0
W
Tiamat
9,044
822
24
2
0
230,615
0
W
Ah Puch
10,256
932
49
4
0
242,904
0
L
Bellona
7,754
705
24
2
0
219,255
0
L
Yemoja
8,088
735
5
0
0
183,157
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role