Player Matchup

Ravana
Ravana
DabiBoku
Ravana
Level 86
God Stats
10W - 5L
1,500 SR
Queue Stats
85W - 70L
1,286 Elo+
Party 3
Pele
Pele
Ebonyogogaron
Pele
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,461 Elo+
Party 3
Chronos
Chronos
Hybrid MP7 98Z7
Chronos
Level 65
God Stats
1W - 0L
1,321 SR
Queue Stats
10W - 1L
1,801 Elo+
Party 2
Sun Wukong
Sun Wukong
Meaty Michael
Sun Wukong
Level 37
God Stats
3W - 2L
1,542 SR
Queue Stats
13W - 13L
1,504 Elo+
Solo
Izanami
Izanami
Na8dog345
Izanami
Level 55
God Stats
1W - 0L
1,714 SR
Queue Stats
14W - 3L
1,839 Elo+
Party 2
Team Averages
Level 52
1,515 SR
1,578 Elo+

VS

Team Averages
Level 58
1,453 SR
1,446 Elo+
Anubis
Anubis
 
Anubis
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
OlYmPiC22
Baron Samedi
Level 53
God Stats
2W - 4L
1,242 SR
Queue Stats
56W - 93L
1,332 Elo+
Solo
Hades
Hades
RedBullPsycho
Hades
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
SedyIsReady
Loki
Level 74
God Stats
7W - 6L
1,523 SR
Queue Stats
95W - 114L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DabiBoku
Ravana
13
7 / 0 / 10
8,266
517
11,132
9,249
7,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 2 / 5
9,191
574
8,743
16,405
5,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 5
7,624
477
4,092
10,392
3,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
Meaty Michael
Sun Wukong
14
3 / 0 / 2
8,414
526
4,934
11,473
8,781
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Na8dog345
Izanami
13
6 / 1 / 9
8,598
537
13,370
10,518
3,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 2 / 2
8,692
543
12,441
10,373
5,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
 
Cernunnos
7
0 / 2 / 0
5,413
338
3,480
7,047
1,779
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
OlYmPiC22
Baron Samedi
13
0 / 4 / 0
7,360
460
6,590
10,555
5,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 9 / 3
6,680
418
3,242
16,209
9,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 7 / 2
7,376
461
6,896
12,573
3,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
24
Kills
6
6
Deaths
24
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
2
2
2.5
L
Cernunnos
 
Cernunnos
0
2
0
0
W
Ravana
DabiBoku
Ravana
7
0
10
12
W
7
2
5
4.75
W
1
3
5
1.17
W
Sun Wukong
Meaty Michael
Sun Wukong
3
0
2
4
W
Izanami
Na8dog345
Izanami
6
1
9
10.5
L
Baron Samedi
OlYmPiC22
Baron Samedi
0
4
0
0
L
0
9
3
0.17
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,271
Damage
32,649
58,037
Taken
56,757
29,116
Mitigated
25,802
15,303
Healing
14,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
12,441
760
155
5,903
10,373
5,720
56
2,237
8,136
64,421
0
L
Cernunnos
 
Cernunnos
3,480
1,698
0
1,417
7,047
1,779
0
556
6,491
0
23,445
W
Ravana
DabiBoku
Ravana
11,132
2,835
556
2,072
9,249
7,353
0
2,331
6,918
9,173
24,017
W
8,743
1,988
0
3,373
16,405
5,959
157
5,332
11,073
0
63,410
W
4,092
605
0
2,221
10,392
3,444
1,400
5,018
5,374
48,812
0
W
Sun Wukong
Meaty Michael
Sun Wukong
4,934
671
0
3,939
11,473
8,781
533
7,043
4,430
0
54,335
W
Izanami
Na8dog345
Izanami
13,370
9,251
0
3,142
10,518
3,579
1,197
2,549
7,969
0
81,120
L
Baron Samedi
OlYmPiC22
Baron Samedi
6,590
527
104
2,840
10,555
5,335
325
476
10,079
56,514
0
L
3,242
969
390
1,732
16,209
9,194
81
2,283
13,926
16,589
0
L
6,896
1,868
411
1,721
12,573
3,774
0
1,469
11,104
0
32,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,093
Gold Earned
35,521
420
Minions Killed
299
0
Camps Cleared
0
1,454,846
Distance Traveled
1,193,806
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,692
543
101
6
0
233,409
3
L
Cernunnos
5,413
338
40
3
0
155,142
1
W
Ravana
8,266
517
41
3
0
322,058
4
W
Pele
9,191
574
97
6
0
270,044
1
W
Chronos
7,624
477
83
5
0
245,361
3
W
Sun Wukong
8,414
526
93
6
0
331,758
4
W
Izanami
8,598
537
106
7
0
285,625
2
L
Baron Samedi
7,360
460
90
6
0
255,991
4
L
Hades
6,680
418
22
1
0
241,107
0
L
Loki
7,376
461
46
3
0
308,157
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role