Player Matchup

Hel
Hel
 
Hel
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Chichibeen
Baba Yaga
Level 149
God Stats
2W - 0L
1,642 SR
Queue Stats
37W - 26L
1,540 Elo+
Solo
Loki
Loki
EIGE118
Loki
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 28L
1,510 Elo+
Solo
Cupid
Cupid
GoyitoxD
Cupid
Level 136
God Stats
14W - 5L
1,618 SR
Queue Stats
502W - 525L
1,598 Elo+
Solo
Atlas
Atlas
lolzmyface
Atlas
Level 84
God Stats
8W - 5L
1,438 SR
Queue Stats
20W - 22L
1,430 Elo+
Solo
Team Averages
Level 126
1,540 SR
1,516 Elo+

VS

Team Averages
Level 119
1,565 SR
1,556 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Yomm1
Cupid
Level 159
God Stats
3W - 4L
1,511 SR
Queue Stats
38W - 41L
1,585 Elo+
Solo
Achilles
Achilles
i5mokeMIds
Achilles
Level 59
God Stats
18W - 10L
1,640 SR
Queue Stats
25W - 12L
1,654 Elo+
Solo
Sylvanus
Sylvanus
jacknade
Sylvanus
Level 111
God Stats
14W - 13L
1,672 SR
Queue Stats
592W - 583L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
3 / 3 / 4
10,512
1,051
7,165
9,937
6,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baba Yaga
Chichibeen
Baba Yaga
16
3 / 0 / 5
10,613
1,061
8,151
3,834
1,891
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
EIGE118
Loki
16
2 / 2 / 5
10,383
1,038
7,661
8,086
3,558
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
GoyitoxD
Cupid
16
5 / 0 / 4
10,893
1,089
14,446
4,866
2,150
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
16
0 / 1 / 9
10,486
1,049
6,372
11,431
11,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

266

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
2 / 1 / 3
10,513
1,051
9,250
8,324
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
 
Kukulkan
15
2 / 5 / 2
9,898
990
8,937
14,726
6,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
Yomm1
Cupid
14
0 / 5 / 4
9,152
915
6,605
11,169
4,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
i5mokeMIds
Achilles
14
0 / 1 / 1
8,444
844
806
1,376
954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
jacknade
Sylvanus
16
2 / 1 / 4
10,894
1,089
7,112
12,615
8,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
13
Kills
6
6
Deaths
13
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
3
4
1.67
L
Yu Huang
 
Yu Huang
2
1
3
3.5
L
Kukulkan
 
Kukulkan
2
5
2
0.6
W
Baba Yaga
Chichibeen
Baba Yaga
3
0
5
5.5
W
Loki
EIGE118
Loki
2
2
5
2.25
W
Cupid
GoyitoxD
Cupid
5
0
4
7
L
Cupid
Yomm1
Cupid
0
5
4
0.4
L
Achilles
i5mokeMIds
Achilles
0
1
1
0.5
L
Sylvanus
jacknade
Sylvanus
2
1
4
4
W
Atlas
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,795
Damage
32,710
38,154
Taken
48,210
25,362
Mitigated
23,520
11,988
Healing
7,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,165
537
5,077
4,483
9,937
6,427
0
7,252
2,685
18,594
0
L
Yu Huang
 
Yu Huang
9,250
880
0
242
8,324
3,355
0
2,929
5,395
49,848
0
L
Kukulkan
 
Kukulkan
8,937
719
0
0
14,726
6,492
0
8,589
6,137
33,846
0
W
Baba Yaga
Chichibeen
Baba Yaga
8,151
528
0
886
3,834
1,891
0
2,567
1,267
40,709
0
W
Loki
EIGE118
Loki
7,661
1,016
0
0
8,086
3,558
0
3,456
4,020
0
28,813
W
Cupid
GoyitoxD
Cupid
14,446
7,353
0
542
4,866
2,150
0
3,800
1,066
0
36,490
L
Cupid
Yomm1
Cupid
6,605
2,915
0
24
11,169
4,150
0
5,676
5,493
0
18,475
L
Achilles
i5mokeMIds
Achilles
806
342
0
18
1,376
954
0
356
1,020
0
2,522
L
Sylvanus
jacknade
Sylvanus
7,112
797
1,918
4,960
12,615
8,569
0
4,138
8,477
12,513
0
W
Atlas
6,372
1,691
0
1,000
11,431
11,336
0
8,224
1,811
9,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,887
Gold Earned
48,901
222
Minions Killed
190
12
Camps Cleared
4
1,027,380
Distance Traveled
754,616
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,512
1,051
48
5
0
206,720
0
L
Yu Huang
10,513
1,051
93
9
0
194,317
2
L
Kukulkan
9,898
990
66
7
2
174,380
0
W
Baba Yaga
10,613
1,061
90
9
3
213,198
0
W
Loki
10,383
1,038
28
3
4
195,044
3
W
Cupid
10,893
1,089
54
5
4
207,294
0
L
Cupid
9,152
915
16
2
1
163,933
0
L
Achilles
8,444
844
2
0
1
24,921
0
L
Sylvanus
10,894
1,089
13
1
0
197,065
0
W
Atlas
10,486
1,049
2
0
1
205,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role