Player Matchup

Ymir
Ymir
AMSALLISON
Ymir
Level 27
God Stats
5W - 4L
1,431 SR
Queue Stats
185W - 171L
1,530 Elo+
Party 1
Chaac
Chaac
DarthKieza
Chaac
Level 109
God Stats
1W - 0L
1,551 SR
Queue Stats
15W - 11L
1,505 Elo+
Solo
Discordia
Discordia
Díckscordia
Discordia
Level 104
God Stats
10W - 11L
1,300 SR
Queue Stats
256W - 241L
1,566 Elo+
Party 1
Mulan
Mulan
Tamoke4607
Mulan
Level 20
God Stats
5W - 0L
1,500 SR
Queue Stats
87W - 88L
1,584 Elo+
Solo
Rama
Rama
oscarzepam
Rama
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,416 Elo+
Solo
Team Averages
Level 56
1,456 SR
1,520 Elo+

VS

Team Averages
Level 61
1,469 SR
1,413 Elo+
Freya
Freya
 
Freya
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Grim2525
Hachiman
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,379 Elo+
Solo
Zeus
Zeus
Moon_Banshee20
Zeus
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 62L
1,429 Elo+
Solo
Bakasura
Bakasura
Woel99
Bakasura
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 76L
1,248 Elo+
Solo
Danzaburou
Danzaburou
coylter
Danzaburou
Level 26
God Stats
2W - 3L
1,345 SR
Queue Stats
89W - 81L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 12
8,903
890
3,104
11,329
12,757
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
15
7 / 4 / 10
9,044
904
10,623
15,634
13,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
Díckscordia
Discordia
15
4 / 1 / 9
8,416
842
20,168
8,290
4,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mulan
16
5 / 1 / 12
8,930
893
5,770
9,610
8,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
6 / 1 / 12
9,190
919
7,184
11,129
5,921
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
5 / 4 / 2
8,608
861
6,592
11,047
5,611
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hachiman
Grim2525
Hachiman
13
1 / 6 / 5
6,934
693
5,493
11,030
4,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 5 / 4
7,585
759
12,972
8,506
3,539
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Woel99
Bakasura
11
0 / 6 / 4
6,201
620
1,701
9,491
3,924
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
coylter
Danzaburou
14
1 / 2 / 3
6,976
698
7,413
10,632
5,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
26
23
Kills
8
8
Deaths
23
55
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
5
4
2
1.5
W
1
1
12
7
W
Chaac
7
4
10
3
W
Discordia
Díckscordia
Discordia
4
1
9
8.5
L
Hachiman
Grim2525
Hachiman
1
6
5
0.58
L
1
5
4
0.6
W
Mulan
5
1
12
11
L
Bakasura
Woel99
Bakasura
0
6
4
0.33
L
Danzaburou
coylter
Danzaburou
1
2
3
1.25
W
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,849
Damage
34,171
55,992
Taken
50,706
44,733
Mitigated
23,251
19,292
Healing
13,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
6,592
1,617
1,746
2,876
11,047
5,611
0
5,457
5,552
13,844
0
W
3,104
309
777
1,569
11,329
12,757
142
3,736
7,513
5,268
0
W
Chaac
10,623
356
1,234
4,697
15,634
13,661
312
5,729
9,746
0
20,595
W
Discordia
Díckscordia
Discordia
20,168
105
1,871
1,029
8,290
4,107
405
3,803
4,487
32,176
0
L
Hachiman
Grim2525
Hachiman
5,493
3,571
0
1,076
11,030
4,889
0
4,671
6,244
0
12,408
L
12,972
917
521
568
8,506
3,539
0
3,492
4,939
22,978
0
W
Mulan
5,770
744
1,697
2,443
9,610
8,287
96
2,197
7,193
0
13,909
L
Bakasura
Woel99
Bakasura
1,701
1,061
427
886
9,491
3,924
0
3,963
5,430
0
2,884
L
Danzaburou
coylter
Danzaburou
7,413
2,155
790
4,486
10,632
5,288
0
5,689
4,803
0
15,820
W
7,184
4,816
1,102
2,873
11,129
5,921
3,996
4,099
7,030
0
22,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,483
Gold Earned
36,304
112
Minions Killed
73
0
Camps Cleared
0
942,367
Distance Traveled
818,109
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,608
861
16
2
0
166,707
0
W
Ymir
8,903
890
7
1
0
177,525
1
W
Chaac
9,044
904
12
1
0
190,674
0
W
Discordia
8,416
842
26
3
0
198,480
4
L
Hachiman
6,934
693
18
2
0
169,460
1
L
Zeus
7,585
759
17
2
0
148,951
2
W
Mulan
8,930
893
28
3
0
181,609
0
L
Bakasura
6,201
620
6
1
0
157,089
1
L
Danzaburou
6,976
698
16
2
0
175,902
0
W
Rama
9,190
919
39
4
0
194,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role