Player Matchup

Ne Zha
Ne Zha
Handcore
Ne Zha
Level 109
God Stats
0W - 1L
1,738 SR
Queue Stats
143W - 117L
1,643 Elo+
Solo
Kuzenbo
Kuzenbo
I JayBlaze I
Kuzenbo
Level 41
God Stats
74W - 88L
1,339 SR
Queue Stats
334W - 347L
1,481 Elo+
Party 1
Vulcan
Vulcan
PlayFriendly
Vulcan
Level 29
God Stats
2W - 5L
1,497 SR
Queue Stats
100W - 96L
1,527 Elo+
Party 1
Hercules
Hercules
Vernnn
Hercules
Level 67
God Stats
3W - 2L
1,715 SR
Queue Stats
498W - 515L
1,490 Elo+
Party 1
Rama
Rama
dOoKiE87
Rama
Level 66
God Stats
9W - 16L
1,366 SR
Queue Stats
532W - 529L
1,479 Elo+
Party 1
Team Averages
Level 62
1,531 SR
1,524 Elo+

VS

Team Averages
Level 63
1,432 SR
1,468 Elo+
Atlas
Atlas
AceOniFlyer
Atlas
Level 105
God Stats
8W - 15L
1,359 SR
Queue Stats
203W - 215L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
Debacled8047
Baron Samedi
Level 54
God Stats
113W - 102L
1,547 SR
Queue Stats
414W - 415L
1,485 Elo+
Party 2
Nu Wa
Nu Wa
GoodMatchmaking
Nu Wa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,593 Elo+
Party 2
Artemis
Artemis
MuhDeck
Artemis
Level 109
God Stats
5W - 5L
1,461 SR
Queue Stats
16W - 18L
1,516 Elo+
Solo
King Arthur
King Arthur
WiseVenom
King Arthur
Level 43
God Stats
2W - 1L
1,294 SR
Queue Stats
4W - 8L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Handcore
Ne Zha
16
3 / 8 / 1
10,929
994
11,928
20,813
8,053
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
I JayBlaze I
Kuzenbo
16
0 / 2 / 5
11,186
1,017
11,777
26,963
35,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
16
1 / 5 / 3
10,793
981
9,340
12,112
5,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
Vernnn
Hercules
16
0 / 6 / 6
10,304
937
12,898
32,785
34,403
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
16
2 / 7 / 3
10,874
989
14,216
25,739
9,983
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

80

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 17
12,335
1,121
11,561
12,801
19,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Debacled8047
Baron Samedi
18
1 / 0 / 16
11,317
1,029
13,434
9,217
7,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
4 / 2 / 21
12,303
1,118
28,814
12,979
6,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
MuhDeck
Artemis
19
10 / 0 / 15
13,697
1,245
34,312
11,987
6,970
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
WiseVenom
King Arthur
18
8 / 2 / 12
12,464
1,133
23,965
18,773
12,720
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
109
6
Kills
28
28
Deaths
6
18
Assists
81
Player
Kills
Deaths
Assists
KDA
W
5
2
17
6.75
W
Baron Samedi
Debacled8047
Baron Samedi
1
0
16
9
W
4
2
21
7.25
L
Ne Zha
Handcore
Ne Zha
3
8
1
0.44
L
Kuzenbo
I JayBlaze I
Kuzenbo
0
2
5
1.25
W
Artemis
MuhDeck
Artemis
10
0
15
17.5
L
Vulcan
1
5
3
0.5
L
Hercules
Vernnn
Hercules
0
6
6
0.5
W
King Arthur
WiseVenom
King Arthur
8
2
12
7
L
Rama
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,159
Damage
112,086
118,412
Taken
65,757
93,468
Mitigated
52,596
15,779
Healing
21,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,561
4,078
0
1,086
12,801
19,111
0
6,339
6,419
21,781
0
W
Baron Samedi
Debacled8047
Baron Samedi
13,434
1,023
3,983
2,920
9,217
7,510
0
3,208
5,922
36,023
0
W
28,814
8,016
0
1,829
12,979
6,285
0
3,125
9,772
54,218
0
L
Ne Zha
Handcore
Ne Zha
11,928
4,759
0
3,385
20,813
8,053
0
8,487
12,066
0
27,478
L
Kuzenbo
I JayBlaze I
Kuzenbo
11,777
2,916
0
2,419
26,963
35,458
0
12,160
14,484
32,511
0
W
Artemis
MuhDeck
Artemis
34,312
23,433
0
6,335
11,987
6,970
0
1,746
10,155
0
50,137
L
Vulcan
9,340
2,420
0
22
12,112
5,571
0
4,960
7,010
32,187
1,248
L
Hercules
Vernnn
Hercules
12,898
2,832
0
7,765
32,785
34,403
0
16,880
15,406
0
20,304
W
King Arthur
WiseVenom
King Arthur
23,965
5,904
0
5,096
18,773
12,720
0
6,576
12,156
8
43,883
L
Rama
14,216
10,178
0
2,188
25,739
9,983
0
9,892
15,629
0
40,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,086
Gold Earned
62,116
199
Minions Killed
235
6
Camps Cleared
7
1,078,309
Distance Traveled
1,130,134
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,335
1,121
25
2
0
230,896
2
W
Baron Samedi
11,317
1,029
62
6
0
235,473
4
W
Nu Wa
12,303
1,118
66
6
1
201,476
2
L
Ne Zha
10,929
994
33
3
4
231,173
5
L
Kuzenbo
11,186
1,017
39
4
0
227,497
0
W
Artemis
13,697
1,245
34
3
6
233,362
0
L
Vulcan
10,793
981
47
4
1
224,465
3
L
Hercules
10,304
937
15
1
0
215,774
0
W
King Arthur
12,464
1,133
48
4
0
228,927
0
L
Rama
10,874
989
65
6
1
179,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role