Player Matchup

Baron Samedi
Baron Samedi
Platinum III
CheeseAndMac
Baron Samedi
Platinum III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 128L
1,825 MMR
Solo
Chernobog
Chernobog
Platinum IV
Siltygrain
Chernobog
Platinum IV
Level 123
God Stats
5W - 6L
1,643 SR
Queue Stats
133W - 124L
1,868 MMR
Solo
Baba Yaga
Baba Yaga
Platinum I
TioHawlucha
Baba Yaga
Platinum I
Level 156
God Stats
8W - 12L
1,567 SR
Queue Stats
192W - 192L
1,822 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
epîk
Cabrakan
Platinum IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
362W - 354L
1,829 MMR
Solo
Ao Kuang
Ao Kuang
Platinum III
whatwentwrong
Ao Kuang
Platinum III
Level 123
God Stats
0W - 3L
1,708 SR
Queue Stats
121W - 134L
1,846 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,584 SR
1,838 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,665 SR
1,847 MMR
King Arthur
King Arthur
Platinum III
BravoGS
King Arthur
Platinum III
Level 154
God Stats
9W - 5L
1,612 SR
Queue Stats
97W - 76L
1,791 MMR
Solo
Janus
Janus
Platinum II
FutureScenarios
Janus
Platinum II
Level 152
God Stats
58W - 72L
1,546 SR
Queue Stats
703W - 704L
1,814 MMR
Solo
Atlas
Atlas
Gold I
K4OS Soviet
Atlas
Gold I
Level 156
God Stats
2W - 3L
1,686 SR
Queue Stats
24W - 20L
1,875 MMR
Party 1
Nemesis
Nemesis
Gold II
Odin53
Nemesis
Gold II
Level 148
God Stats
3W - 1L
1,727 SR
Queue Stats
26W - 22L
1,875 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum II
Rádnor
Ah Muzen Cab
Platinum II
Level 146
God Stats
7W - 0L
1,754 SR
Queue Stats
246W - 241L
1,880 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CheeseAndMac
Baron Samedi
16
1 / 6 / 4
10,618
483
10,819
23,064
23,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Chernobog
Siltygrain
Chernobog
18
3 / 5 / 3
11,559
525
11,173
19,328
8,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
TioHawlucha
Baba Yaga
17
2 / 4 / 5
11,083
504
14,085
13,640
6,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
epîk
Cabrakan
15
1 / 5 / 4
9,916
451
9,665
22,222
25,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Ao Kuang
whatwentwrong
Ao Kuang
16
6 / 5 / 1
11,010
500
12,509
24,214
15,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ShivaCliodhnaKaliFreyaMercury

VS

Bans
ThothGebAresCharybdisUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BravoGS
King Arthur
20
9 / 4 / 7
13,490
613
23,634
22,652
25,361
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
0 / 3 / 11
10,770
490
13,279
10,681
5,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 1 / 14
11,024
501
8,585
18,251
21,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
Odin53
Nemesis
20
11 / 1 / 5
12,442
566
16,629
19,980
10,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Rádnor
Ah Muzen Cab
20
4 / 4 / 4
13,085
595
12,625
17,484
9,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
66
13
Kills
25
25
Deaths
13
17
Assists
41
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BravoGS
King Arthur
9
4
7
3.13
L
Baron Samedi
CheeseAndMac
Baron Samedi
1
6
4
0.5
W
0
3
11
1.83
W
1
1
14
8
W
Nemesis
Odin53
Nemesis
11
1
5
13.5
W
Ah Muzen Cab
Rádnor
Ah Muzen Cab
4
4
4
1.5
L
Chernobog
Siltygrain
Chernobog
3
5
3
0.9
L
Baba Yaga
TioHawlucha
Baba Yaga
2
4
5
1.13
L
Cabrakan
epîk
Cabrakan
1
5
4
0.6
L
Ao Kuang
whatwentwrong
Ao Kuang
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,251
Damage
74,752
102,468
Taken
89,048
79,326
Mitigated
72,178
31,149
Healing
19,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BravoGS
King Arthur
23,634
2,036
0
4,176
22,652
25,361
0
13,312
9,340
0
113,042
L
Baron Samedi
CheeseAndMac
Baron Samedi
10,819
2,509
397
6,902
23,064
23,041
0
2,998
20,000
81,146
0
W
13,279
558
0
500
10,681
5,261
0
8,115
2,566
91,821
0
W
8,585
3,408
0
2,298
18,251
21,641
183
10,953
6,288
35,132
0
W
Nemesis
Odin53
Nemesis
16,629
6,717
0
3,777
19,980
10,740
0
9,816
10,164
0
121,088
W
Ah Muzen Cab
Rádnor
Ah Muzen Cab
12,625
6,564
0
8,325
17,484
9,175
2,342
4,978
12,506
0
129,809
L
Chernobog
Siltygrain
Chernobog
11,173
6,525
0
5,866
19,328
8,288
902
1,859
17,398
0
115,857
L
Baba Yaga
TioHawlucha
Baba Yaga
14,085
421
0
2,816
13,640
6,629
0
3,184
10,289
112,945
0
L
Cabrakan
epîk
Cabrakan
9,665
1,264
0
4,394
22,222
25,844
82
6,725
15,201
45,621
0
L
Ao Kuang
whatwentwrong
Ao Kuang
12,509
1,974
0
10,774
24,214
15,524
0
6,636
17,426
74,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,186
Gold Earned
60,811
691
Minions Killed
752
0
Camps Cleared
0
1,926,406
Distance Traveled
2,224,563
35
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,490
613
181
8
0
399,337
4
L
Baron Samedi
10,618
483
144
7
0
326,228
6
W
Janus
10,770
490
173
8
0
417,439
7
W
Atlas
11,024
501
28
1
0
451,047
6
W
Nemesis
12,442
566
147
7
0
557,085
1
W
Ah Muzen Cab
13,085
595
223
10
0
399,655
2
L
Chernobog
11,559
525
192
9
0
386,105
7
L
Baba Yaga
11,083
504
186
8
0
407,816
8
L
Cabrakan
9,916
451
65
3
0
401,414
8
L
Ao Kuang
11,010
500
104
5
0
404,843
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role