Player Matchup

Apollo
Apollo
Lakaoreo
Apollo
Level 49
God Stats
0W - 7L
1,093 SR
Queue Stats
42W - 42L
1,357 Elo+
Solo
Merlin
Merlin
RidgedFury
Merlin
Level 103
God Stats
4W - 8L
1,682 SR
Queue Stats
443W - 470L
1,304 Elo+
Party 1
King Arthur
King Arthur
breacknecksage
King Arthur
Level 104
God Stats
0W - 2L
1,253 SR
Queue Stats
46W - 57L
1,266 Elo+
Party 1
Janus
Janus
hipocrisy88
Janus
Level 122
God Stats
12W - 9L
1,553 SR
Queue Stats
309W - 321L
1,358 Elo+
Solo
Nemesis
Nemesis
kushmanjarrett94
Nemesis
Level 146
God Stats
25W - 20L
1,582 SR
Queue Stats
729W - 752L
1,381 Elo+
Solo
Team Averages
Level 105
1,433 SR
1,333 Elo+

VS

Team Averages
Level 90
1,512 SR
1,341 Elo+
Baron Samedi
Baron Samedi
El_Pepito_23_
Baron Samedi
Level 66
God Stats
304W - 308L
1,582 SR
Queue Stats
730W - 744L
1,358 Elo+
Solo
Tiamat
Tiamat
Mmdkcowt
Tiamat
Level 73
God Stats
6W - 10L
1,315 SR
Queue Stats
147W - 142L
1,351 Elo+
Solo
Achilles
Achilles
SDShay
Achilles
Level 109
God Stats
10W - 1L
1,514 SR
Queue Stats
253W - 286L
1,403 Elo+
Solo
Kumbhakarna
Kumbhakarna
Stogiesaur
Kumbhakarna
Level 40
God Stats
7W - 3L
1,668 SR
Queue Stats
17W - 24L
1,284 Elo+
Solo
Xbalanque
Xbalanque
chenlezhi
Xbalanque
Level 160
God Stats
99W - 81L
1,481 SR
Queue Stats
1,388W - 1,496L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Lakaoreo
Apollo
9
1 / 5 / 2
6,307
394
5,827
11,640
3,959
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
RidgedFury
Merlin
10
1 / 6 / 1
6,141
384
5,936
12,038
4,511
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
breacknecksage
King Arthur
14
2 / 1 / 0
8,442
528
9,668
18,806
10,237
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
0 / 2 / 1
7,275
455
8,906
9,933
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 0 / 0
8,660
541
9,910
11,024
4,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
El_Pepito_23_
Baron Samedi
14
3 / 0 / 0
8,553
535
6,302
10,654
6,062
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiamat
Mmdkcowt
Tiamat
14
1 / 2 / 0
8,359
522
6,928
10,887
8,946
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
SDShay
Achilles
13
3 / 1 / 5
8,073
505
8,608
14,318
7,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
Stogiesaur
Kumbhakarna
12
2 / 2 / 8
7,975
498
7,661
17,349
12,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Xbalanque
chenlezhi
Xbalanque
13
5 / 2 / 5
8,098
506
14,249
13,932
5,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
7
Kills
14
14
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
El_Pepito_23_
Baron Samedi
3
0
0
3
L
Apollo
Lakaoreo
Apollo
1
5
2
0.4
W
Tiamat
Mmdkcowt
Tiamat
1
2
0
0.5
L
Merlin
RidgedFury
Merlin
1
6
1
0.25
W
Achilles
SDShay
Achilles
3
1
5
5.5
W
Kumbhakarna
Stogiesaur
Kumbhakarna
2
2
8
3
L
King Arthur
breacknecksage
King Arthur
2
1
0
2
W
Xbalanque
chenlezhi
Xbalanque
5
2
5
3.75
L
0
2
1
0.25
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,247
Damage
43,748
63,441
Taken
67,140
27,205
Mitigated
39,914
14,306
Healing
28,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
El_Pepito_23_
Baron Samedi
6,302
189
351
6,286
10,654
6,062
660
5,428
5,226
51,081
0
L
Apollo
Lakaoreo
Apollo
5,827
3,772
0
0
11,640
3,959
462
3,222
8,418
0
21,758
W
Tiamat
Mmdkcowt
Tiamat
6,928
2,368
0
4,674
10,887
8,946
24
0
10,887
54,002
0
L
Merlin
RidgedFury
Merlin
5,936
1,225
0
1,993
12,038
4,511
110
3,740
8,298
31,067
0
W
Achilles
SDShay
Achilles
8,608
4,108
0
2,060
14,318
7,137
0
2,026
12,045
0
69,654
W
Kumbhakarna
Stogiesaur
Kumbhakarna
7,661
1,299
2,685
7,437
17,349
12,270
472
4,926
11,496
24,035
0
L
King Arthur
breacknecksage
King Arthur
9,668
1,345
0
8,129
18,806
10,237
480
7,699
11,107
0
65,531
W
Xbalanque
chenlezhi
Xbalanque
14,249
8,052
352
4,853
13,932
5,499
3,312
2,462
11,470
0
55,489
L
8,906
744
50
3,606
9,933
4,143
0
4,802
5,131
55,884
0
L
9,910
4,523
0
528
11,024
4,355
0
1,428
9,596
0
88,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,825
Gold Earned
41,058
413
Minions Killed
415
0
Camps Cleared
0
1,438,349
Distance Traveled
1,466,683
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,553
535
97
6
0
279,543
2
L
Apollo
6,307
394
28
2
0
261,972
0
W
Tiamat
8,359
522
104
7
0
252,305
1
L
Merlin
6,141
384
48
3
0
252,905
3
W
Achilles
8,073
505
113
7
0
345,154
4
W
Kumbhakarna
7,975
498
19
1
0
309,550
3
L
King Arthur
8,442
528
116
7
0
286,097
1
W
Xbalanque
8,098
506
82
5
0
280,131
0
L
Janus
7,275
455
87
5
0
279,437
1
L
Nemesis
8,660
541
134
8
0
357,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role