Player Matchup

Hera
Hera
Gold II
Angel_AA95
Hera
Gold II
Level 141
God Stats
2W - 2L
1,702 SR
Queue Stats
138W - 148L
1,468 MMR
Solo
Shiva
Shiva
Gold III
Arrowe0376
Shiva
Gold III
Level 160
God Stats
0W - 3L
1,446 SR
Queue Stats
266W - 264L
1,453 MMR
Solo
Nemesis
Nemesis
Gold II
geraccs
Nemesis
Gold II
Level 109
God Stats
6W - 8L
1,514 SR
Queue Stats
422W - 414L
1,437 MMR
Solo
Khepri
Khepri
Bronze III
lDak
Khepri
Bronze III
Level 67
God Stats
0W - 1L
1,699 SR
Queue Stats
0W - 2L
1,466 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
redclay31
Ah Muzen Cab
Gold V
Level 138
God Stats
5W - 3L
1,500 SR
Queue Stats
174W - 176L
1,467 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,572 SR
1,458 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,555 SR
1,465 MMR
Anubis
Anubis
Gold I
 
Anubis
Gold I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold I
TravZilla843
Izanami
Gold I
Level 155
God Stats
1W - 1L
1,781 SR
Queue Stats
467W - 458L
1,434 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze IV
YamSession
Cu Chulainn
Bronze IV
Level 69
God Stats
72W - 73L
1,518 SR
Queue Stats
153W - 161L
1,468 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
lokcim
Baron Samedi
Gold II
Level 141
God Stats
7W - 6L
1,610 SR
Queue Stats
98W - 91L
1,463 MMR
Solo
Ravana
Ravana
Gold IV
malik6721
Ravana
Gold IV
Level 156
God Stats
5W - 2L
1,367 SR
Queue Stats
181W - 163L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 4
11,299
452
20,469
14,504
5,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
19
4 / 4 / 2
12,698
508
27,618
31,060
24,014
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
geraccs
Nemesis
17
2 / 7 / 5
11,313
453
7,124
27,295
13,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
lDak
Khepri
16
0 / 2 / 4
9,677
387
2,675
10,464
10,151
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
redclay31
Ah Muzen Cab
20
2 / 4 / 4
12,539
502
16,283
19,778
9,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
OdinCthulhuBakasuraZeus

VS

Bans
BastetArachneKaliBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
7 / 1 / 7
13,001
520
14,624
15,211
8,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
TravZilla843
Izanami
20
2 / 3 / 7
13,331
533
11,284
18,039
8,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
YamSession
Cu Chulainn
20
3 / 0 / 7
14,387
575
17,780
32,905
29,587
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
lokcim
Baron Samedi
18
3 / 2 / 12
11,341
454
8,717
19,147
25,792
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ravana
malik6721
Ravana
20
8 / 5 / 12
13,503
540
19,926
20,371
10,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
68
11
Kills
23
23
Deaths
11
19
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
7
10.5
L
3
6
4
0.83
L
Shiva
4
4
2
1.25
W
Izanami
TravZilla843
Izanami
2
3
7
1.83
W
Cu Chulainn
YamSession
Cu Chulainn
3
0
7
6.5
L
Nemesis
geraccs
Nemesis
2
7
5
0.64
L
Khepri
lDak
Khepri
0
2
4
1
W
Baron Samedi
lokcim
Baron Samedi
3
2
12
4.5
W
Ravana
malik6721
Ravana
8
5
12
2.8
L
Ah Muzen Cab
redclay31
Ah Muzen Cab
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,169
Damage
72,331
103,101
Taken
105,673
63,248
Mitigated
82,615
24,850
Healing
48,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,624
982
0
8,412
15,211
8,191
1,430
3,991
11,220
118,461
0
L
20,469
5,511
0
1,524
14,504
5,830
0
3,152
11,352
101,807
0
L
Shiva
27,618
3,856
80
13,249
31,060
24,014
153
6,625
24,435
4,963
115,500
W
Izanami
TravZilla843
Izanami
11,284
5,574
0
6,010
18,039
8,052
8,861
2,796
15,243
0
138,395
W
Cu Chulainn
YamSession
Cu Chulainn
17,780
2,325
0
12,923
32,905
29,587
310
6,523
26,382
12,799
114,628
L
Nemesis
geraccs
Nemesis
7,124
3,015
0
3,382
27,295
13,487
701
8,966
18,329
0
85,015
L
Khepri
lDak
Khepri
2,675
261
0
1,070
10,464
10,151
45
4,640
5,824
33,270
0
W
Baron Samedi
lokcim
Baron Samedi
8,717
857
4,029
7,030
19,147
25,792
620
6,428
12,719
41,428
0
W
Ravana
malik6721
Ravana
19,926
5,064
0
9,936
20,371
10,993
973
5,612
14,759
0
116,063
L
Ah Muzen Cab
redclay31
Ah Muzen Cab
16,283
5,415
0
5,545
19,778
9,766
1,134
2,642
17,136
0
151,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,526
Gold Earned
65,563
719
Minions Killed
836
0
Camps Cleared
0
2,281,647
Distance Traveled
2,405,423
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,001
520
173
7
0
440,804
7
L
Hera
11,299
452
143
6
0
419,871
11
L
Shiva
12,698
508
190
8
0
455,880
7
W
Izanami
13,331
533
240
10
0
451,501
8
W
Cu Chulainn
14,387
575
233
9
0
524,686
1
L
Nemesis
11,313
453
119
5
0
508,921
2
L
Khepri
9,677
387
62
2
0
451,742
0
W
Baron Samedi
11,341
454
45
2
0
466,816
7
W
Ravana
13,503
540
145
6
0
521,616
2
L
Ah Muzen Cab
12,539
502
205
8
0
445,233
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role