Player Matchup

Chiron
Chiron
Gold IV
 
Chiron
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Silver I
INFIo4
Atlas
Silver I
Level 128
God Stats
5W - 3L
1,698 SR
Queue Stats
9W - 7L
1,584 MMR
Solo
Mercury
Mercury
Gold II
Rv_Faxx
Mercury
Gold II
Level 63
God Stats
6W - 6L
1,659 SR
Queue Stats
320W - 314L
1,605 MMR
Solo
Awilix
Awilix
Gold III
WHATDAYISITMIKE
Awilix
Gold III
Level 160
God Stats
7W - 10L
1,604 SR
Queue Stats
37W - 37L
1,551 MMR
Party 2
Chang'e
Chang'e
Gold III
soulsyth
Chang'e
Gold III
Level 160
God Stats
8W - 7L
1,622 SR
Queue Stats
76W - 81L
1,551 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,617 SR
1,558 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,659 SR
1,603 MMR
Baron Samedi
Baron Samedi
Gold I
CAPTAINDRYSTAB
Baron Samedi
Gold I
Level 159
God Stats
6W - 1L
1,703 SR
Queue Stats
176W - 176L
1,638 MMR
Party 1
Ares
Ares
Gold IV
CLINTBEEASTWOOD
Ares
Gold IV
Level 60
God Stats
8W - 7L
1,614 SR
Queue Stats
78W - 77L
1,489 MMR
Party 3
Eset
Eset
Bronze V
DiosArez
Eset
Bronze V
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 20L
1,571 MMR
Solo
Izanami
Izanami
Gold I
Hembrie
Izanami
Gold I
Level 154
God Stats
8W - 6L
1,709 SR
Queue Stats
151W - 150L
1,590 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum V
iunm
Tsukuyomi
Platinum V
Level 129
God Stats
7W - 0L
1,768 SR
Queue Stats
187W - 179L
1,729 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
1
0 / 1 / 0
2,471
494
0
835
164
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
INFIo4
Atlas
5
0 / 1 / 0
2,889
578
583
2,567
1,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mercury
Rv_Faxx
Mercury
5
0 / 0 / 1
3,166
633
979
1,877
625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
0 / 0 / 1
3,179
636
1,293
3,231
932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chang'e
soulsyth
Chang'e
5
1 / 1 / 0
3,257
651
1,194
2,045
578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ShivaCliodhnaBakasuraBastet

VS

Bans
KaliJing WeiArachneAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CAPTAINDRYSTAB
Baron Samedi
6
0 / 0 / 0
3,593
719
628
721
263
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

5
0 / 0 / 2
3,728
746
1,107
2,769
1,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
5
1 / 1 / 0
3,529
706
1,704
2,150
719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Hembrie
Izanami
5
2 / 0 / 0
3,683
737
1,275
1,833
505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
iunm
Tsukuyomi
6
0 / 0 / 1
3,436
687
1,207
3,748
1,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
1
Kills
3
3
Deaths
1
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
1
0
0
W
Baron Samedi
CAPTAINDRYSTAB
Baron Samedi
0
0
0
0
W
0
0
2
1
W
Eset
1
1
0
1
W
Izanami
Hembrie
Izanami
2
0
0
2
L
Atlas
INFIo4
Atlas
0
1
0
0
L
Mercury
Rv_Faxx
Mercury
0
0
1
0.5
L
0
0
1
0.5
W
Tsukuyomi
iunm
Tsukuyomi
0
0
1
0.5
L
Chang'e
soulsyth
Chang'e
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,049
Damage
5,921
10,555
Taken
11,221
3,514
Mitigated
4,034
3,046
Healing
4,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
0
0
0
22
835
164
0
348
487
0
1,189
W
Baron Samedi
CAPTAINDRYSTAB
Baron Samedi
628
191
0
470
721
263
0
0
721
18,897
0
W
1,107
156
0
949
2,769
1,318
446
391
2,378
8,989
0
W
Eset
1,704
95
132
886
2,150
719
0
456
1,694
15,910
0
W
Izanami
Hembrie
Izanami
1,275
1,071
0
740
1,833
505
664
192
1,641
0
20,603
L
Atlas
INFIo4
Atlas
583
300
0
941
2,567
1,215
0
759
1,808
7,051
0
L
Mercury
Rv_Faxx
Mercury
979
289
0
272
1,877
625
0
796
1,075
0
11,232
L
1,293
439
0
750
3,231
932
0
645
2,454
0
13,028
W
Tsukuyomi
iunm
Tsukuyomi
1,207
504
0
1,042
3,748
1,229
0
738
3,010
0
13,287
L
Chang'e
soulsyth
Chang'e
1,194
74
150
911
2,045
578
0
679
1,292
12,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,962
Gold Earned
17,969
85
Minions Killed
147
0
Camps Cleared
0
429,777
Distance Traveled
462,035
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
2,471
494
3
1
0
23,019
0
W
Baron Samedi
3,593
719
29
6
0
76,095
0
W
Ares
3,728
746
17
3
0
94,052
2
W
Eset
3,529
706
35
7
0
98,393
2
W
Izanami
3,683
737
37
7
0
73,129
2
L
Atlas
2,889
578
8
2
0
91,580
0
L
Mercury
3,166
633
24
5
0
112,614
1
L
Awilix
3,179
636
29
6
0
103,488
2
W
Tsukuyomi
3,436
687
29
6
0
120,366
2
L
Chang'e
3,257
651
21
4
0
99,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role