Player Matchup

Nemesis
Nemesis
Diamond II
Barѕ
Nemesis
Diamond II
Level 160
God Stats
3W - 1L
1,763 SR
Queue Stats
29W - 13L
2,505 MMR
Solo
Anhur
Anhur
Diamond II
DillyJ
Anhur
Diamond II
Level 159
God Stats
11W - 14L
1,568 SR
Queue Stats
94W - 88L
2,470 MMR
Solo
Osiris
Osiris
Diamond II
Jordí
Osiris
Diamond II
Level 155
God Stats
5W - 6L
1,490 SR
Queue Stats
126W - 124L
2,480 MMR
Solo
Anubis
Anubis
Diamond I
LiquidSnakeVX
Anubis
Diamond I
Level 160
God Stats
1W - 1L
1,660 SR
Queue Stats
90W - 62L
2,642 MMR
Solo
Scylla
Scylla
Diamond II
SecondoW
Scylla
Diamond II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 108L
2,512 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 158
1,596 SR
2,522 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 125
1,587 SR
1,903 MMR
Merlin
Merlin
Diamond II
 
Merlin
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Diamond I
 
Skadi
Diamond I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond I
 
Ymir
Diamond I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond III
Newguysbro
Ne Zha
Diamond III
Level 128
God Stats
10W - 8L
1,711 SR
Queue Stats
63W - 41L
2,420 MMR
Solo
Artemis
Artemis
Diamond I
Pilоt
Artemis
Diamond I
Level 160
God Stats
5W - 2L
1,723 SR
Queue Stats
286W - 242L
2,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Barѕ
Nemesis
18
3 / 5 / 4
11,079
504
9,799
22,410
10,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
DillyJ
Anhur
14
2 / 5 / 4
9,407
428
7,296
20,681
15,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Osiris
Jordí
Osiris
13
2 / 6 / 1
8,562
389
8,836
24,751
13,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
2 / 5 / 2
10,654
484
10,217
14,671
6,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Scylla
SecondoW
Scylla
16
2 / 6 / 3
9,655
439
9,854
14,332
5,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
MercuryKaliCliodhna

VS

Bans
Da JiJing WeiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
6 / 1 / 9
14,314
651
23,816
13,319
6,739
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
 
Skadi
19
2 / 2 / 8
13,382
608
15,671
13,853
5,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
 
Ymir
16
2 / 4 / 13
12,300
559
7,941
21,246
20,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
Newguysbro
Ne Zha
20
5 / 2 / 9
13,896
632
10,949
19,387
12,608
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Pilоt
Artemis
20
12 / 2 / 3
15,051
684
20,650
16,995
7,684
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
11
Kills
27
27
Deaths
11
14
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
1
9
10.5
W
Skadi
 
Skadi
2
2
8
3
W
Ymir
 
Ymir
2
4
13
2.13
L
Nemesis
Barѕ
Nemesis
3
5
4
1
L
Anhur
DillyJ
Anhur
2
5
4
0.8
L
Osiris
Jordí
Osiris
2
6
1
0.42
L
2
5
2
0.6
W
Ne Zha
Newguysbro
Ne Zha
5
2
9
4.75
W
Artemis
Pilоt
Artemis
12
2
3
6.75
L
Scylla
SecondoW
Scylla
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,002
Damage
79,027
96,845
Taken
84,800
50,924
Mitigated
53,452
16,123
Healing
36,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
23,816
2,442
532
6,543
13,319
6,739
2,201
2,616
10,401
152,964
0
W
Skadi
 
Skadi
15,671
7,667
0
4,161
13,853
5,454
6,393
5,500
8,353
0
117,759
W
Ymir
 
Ymir
7,941
2,782
0
3,680
21,246
20,967
68
3,989
15,337
30,438
0
L
Nemesis
Barѕ
Nemesis
9,799
4,432
0
1,890
22,410
10,371
912
1,994
20,354
0
108,744
L
Anhur
DillyJ
Anhur
7,296
2,706
1,861
4,120
20,681
15,351
0
9,408
11,004
0
41,550
L
Osiris
Jordí
Osiris
8,836
3,063
0
3,617
24,751
13,684
0
9,657
14,878
0
59,321
L
10,217
540
0
4,085
14,671
6,287
0
1,546
13,121
96,202
0
W
Ne Zha
Newguysbro
Ne Zha
10,949
2,590
0
10,956
19,387
12,608
1,443
7,291
11,605
0
117,982
W
Artemis
Pilоt
Artemis
20,650
14,937
0
10,581
16,995
7,684
8,483
2,379
14,451
0
132,478
L
Scylla
SecondoW
Scylla
9,854
851
0
550
14,332
5,231
0
8,356
5,731
68,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,357
Gold Earned
68,943
593
Minions Killed
759
0
Camps Cleared
0
1,943,489
Distance Traveled
2,076,776
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,314
651
220
10
0
408,136
11
W
Skadi
13,382
608
178
8
0
389,611
4
W
Ymir
12,300
559
28
1
0
430,835
6
L
Nemesis
11,079
504
166
8
0
451,890
1
L
Anhur
9,407
428
51
2
0
373,399
0
L
Osiris
8,562
389
98
4
0
356,774
5
L
Anubis
10,654
484
149
7
0
359,263
1
W
Ne Zha
13,896
632
160
7
0
454,219
3
W
Artemis
15,051
684
173
8
0
393,975
4
L
Scylla
9,655
439
129
6
0
402,163
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role