Player Matchup

Agni
Agni
Diamond V
 
Agni
Diamond V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum IV
AndrewPhillips
Rama
Platinum IV
Level 64
God Stats
3W - 1L
1,802 SR
Queue Stats
44W - 35L
2,008 MMR
Solo
Chiron
Chiron
Diamond V
Fegii
Chiron
Diamond V
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 125L
2,009 MMR
Solo
Nemesis
Nemesis
Gold II
MarcMc
Nemesis
Gold II
Level 149
God Stats
4W - 0L
1,735 SR
Queue Stats
21W - 7L
1,916 MMR
Party 1
Khepri
Khepri
Gold II
PolBor
Khepri
Gold II
Level 152
God Stats
3W - 1L
1,284 SR
Queue Stats
21W - 7L
1,916 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,564 SR
1,870 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,597 SR
1,814 MMR
Izanami
Izanami
Platinum V
 
Izanami
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Platinum II
Lemony01
Fafnir
Platinum II
Level 123
God Stats
1W - 2L
1,523 SR
Queue Stats
63W - 58L
1,791 MMR
Solo
Artemis
Artemis
Diamond III
NeonJamJar
Artemis
Diamond III
Level 157
God Stats
5W - 10L
1,673 SR
Queue Stats
688W - 694L
2,001 MMR
Solo
Osiris
Osiris
Platinum V
Ridicoulus
Osiris
Platinum V
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 45L
1,798 MMR
Solo
Kali
Kali
Diamond V
kyirin67
Kali
Diamond V
Level 160
God Stats
4W - 3L
1,790 SR
Queue Stats
201W - 183L
1,982 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
2 / 3 / 1
6,605
550
5,697
8,856
3,773
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
0 / 0 / 1
7,155
596
4,658
8,268
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Fegii
Chiron
13
5 / 0 / 1
7,779
648
8,336
6,992
3,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nemesis
MarcMc
Nemesis
12
1 / 1 / 2
6,970
581
3,399
7,697
3,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
PolBor
Khepri
9
1 / 0 / 3
6,449
537
2,819
6,029
4,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Baron SamediFenrirMercuryAtlas

VS

Bans
UllrBakasuraBellonaJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 1 / 0
6,084
507
3,989
6,363
2,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Lemony01
Fafnir
10
0 / 1 / 1
6,259
522
2,349
7,361
6,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
NeonJamJar
Artemis
10
0 / 2 / 1
5,747
479
4,421
7,351
2,576
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
Ridicoulus
Osiris
11
2 / 4 / 1
6,725
560
7,122
12,560
10,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kali
14
2 / 1 / 1
7,439
620
3,441
9,122
3,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
9
Kills
4
4
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
3
1
0.83
L
Izanami
 
Izanami
0
1
0
0
W
0
0
1
0.5
W
Chiron
Fegii
Chiron
5
0
1
5.5
L
Fafnir
Lemony01
Fafnir
0
1
1
0.5
W
Nemesis
MarcMc
Nemesis
1
1
2
2
L
Artemis
NeonJamJar
Artemis
0
2
1
0.25
W
Khepri
PolBor
Khepri
1
0
3
2.5
L
Osiris
Ridicoulus
Osiris
2
4
1
0.63
L
Kali
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,909
Damage
21,322
37,842
Taken
42,757
17,919
Mitigated
25,522
13,024
Healing
13,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,697
554
0
2,090
8,856
3,773
0
0
8,856
37,456
0
L
Izanami
 
Izanami
3,989
2,982
0
1,763
6,363
2,345
0
807
5,556
0
53,701
W
4,658
3,471
0
5,356
8,268
2,995
0
735
7,533
0
63,997
W
Chiron
Fegii
Chiron
8,336
3,701
428
2,755
6,992
3,225
0
540
6,452
0
69,159
L
Fafnir
Lemony01
Fafnir
2,349
232
0
2,678
7,361
6,173
0
1,089
6,272
8,401
0
W
Nemesis
MarcMc
Nemesis
3,399
1,318
0
669
7,697
3,174
0
183
7,514
0
60,234
L
Artemis
NeonJamJar
Artemis
4,421
2,152
0
2,291
7,351
2,576
0
675
6,676
0
45,992
W
Khepri
PolBor
Khepri
2,819
632
0
1,726
6,029
4,752
0
1,791
4,238
14,211
0
L
Osiris
Ridicoulus
Osiris
7,122
874
0
4,711
12,560
10,538
18
5,603
6,957
0
40,690
L
Kali
3,441
1,653
0
1,783
9,122
3,890
0
342
8,780
0
71,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,958
Gold Earned
32,254
420
Minions Killed
395
0
Camps Cleared
0
1,306,879
Distance Traveled
1,278,815
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,605
550
61
5
0
242,325
3
L
Izanami
6,084
507
120
10
0
241,407
3
W
Rama
7,155
596
122
10
0
227,773
4
W
Chiron
7,779
648
119
10
0
258,060
5
L
Fafnir
6,259
522
11
1
0
268,996
4
W
Nemesis
6,970
581
101
8
0
307,574
4
L
Artemis
5,747
479
68
6
0
221,470
5
W
Khepri
6,449
537
17
1
0
271,147
5
L
Osiris
6,725
560
74
6
0
244,849
0
L
Kali
7,439
620
122
10
0
302,093
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role