Player Matchup

Tsukuyomi
Tsukuyomi
EskimoDubZ
Tsukuyomi
Level 127
God Stats
6W - 2L
1,551 SR
Queue Stats
85W - 76L
1,467 Elo+
Party 2
Ganesha
Ganesha
v IYoshyy
Ganesha
Level 129
God Stats
14W - 10L
1,616 SR
Queue Stats
108W - 67L
1,575 Elo+
Party 2
Neith
Neith
yohonet
Neith
Level 158
God Stats
35W - 59L
1,434 SR
Queue Stats
511W - 698L
1,404 Elo+
Solo
Team Averages
Level 138
1,534 SR
1,482 Elo+

VS

Team Averages
Level 118
1,591 SR
1,625 Elo+
Vamana
Vamana
Alle0Projekti
Vamana
Level 45
God Stats
1W - 1L
1,542 SR
Queue Stats
9W - 4L
1,651 Elo+
Party 1
Chang'e
Chang'e
Maghequ
Chang'e
Level 160
God Stats
4W - 2L
1,726 SR
Queue Stats
78W - 74L
1,628 Elo+
Party 1
Ullr
Ullr
Maitohappo_
Ullr
Level 148
God Stats
11W - 10L
1,504 SR
Queue Stats
84W - 70L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EskimoDubZ
Tsukuyomi
15
4 / 3 / 1
11,072
692
18,698
20,094
10,476
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
v IYoshyy
Ganesha
13
0 / 3 / 4
9,124
570
7,490
17,733
20,583
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
yohonet
Neith
14
1 / 4 / 1
9,736
609
10,706
8,667
4,753
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
10,699
669
11,317
20,286
18,050
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
Maghequ
Chang'e
17
2 / 1 / 5
10,905
682
10,134
12,097
7,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
7 / 2 / 3
11,928
746
17,944
16,678
6,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
5
Kills
10
10
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
L
Tsukuyomi
EskimoDubZ
Tsukuyomi
4
3
1
1.5
W
Chang'e
Maghequ
Chang'e
2
1
5
4.5
W
7
2
3
4.25
L
Ganesha
v IYoshyy
Ganesha
0
3
4
0.67
L
Neith
yohonet
Neith
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,894
Damage
39,395
46,494
Taken
49,061
35,812
Mitigated
32,001
8,821
Healing
22,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,317
4,458
690
7,180
20,286
18,050
188
2,545
17,741
0
39,300
L
Tsukuyomi
EskimoDubZ
Tsukuyomi
18,698
2,515
0
4,793
20,094
10,476
0
3,561
16,533
0
43,251
W
Chang'e
Maghequ
Chang'e
10,134
368
4,073
5,682
12,097
7,779
523
2,947
9,150
33,666
0
W
17,944
6,154
0
4,491
16,678
6,172
2,285
3,045
13,633
0
64,323
L
Ganesha
v IYoshyy
Ganesha
7,490
1,146
522
2,680
17,733
20,583
0
4,574
13,159
19,948
0
L
Neith
yohonet
Neith
10,706
4,019
0
826
8,667
4,753
0
2,069
6,598
0
39,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,932
Gold Earned
33,532
147
Minions Killed
205
1
Camps Cleared
13
864,903
Distance Traveled
949,479
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,699
669
48
3
4
303,292
5
L
Tsukuyomi
11,072
692
63
4
0
315,403
3
W
Chang'e
10,905
682
40
3
1
316,912
1
W
Ullr
11,928
746
117
7
8
329,275
1
L
Ganesha
9,124
570
0
0
0
278,186
4
L
Neith
9,736
609
84
5
1
271,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role