Player Matchup

Vulcan
Vulcan
Balkor_Steel909
Vulcan
Level 82
God Stats
24W - 29L
1,506 SR
Queue Stats
72W - 83L
1,409 Elo+
Party 1
Chronos
Chronos
Deadpool20011
Chronos
Level 120
God Stats
38W - 42L
1,563 SR
Queue Stats
103W - 125L
1,435 Elo+
Party 1
Loki
Loki
DemonKingAce1
Loki
Level 88
God Stats
3W - 5L
1,737 SR
Queue Stats
31W - 37L
1,429 Elo+
Party 1
Baron Samedi
Baron Samedi
ScOpEz405
Baron Samedi
Level 63
God Stats
8W - 13L
1,370 SR
Queue Stats
123W - 151L
1,414 Elo+
Party 3
Jing Wei
Jing Wei
sydeephekts
Jing Wei
Level 99
God Stats
7W - 3L
1,680 SR
Queue Stats
327W - 304L
1,509 Elo+
Party 3
Team Averages
Level 90
1,571 SR
1,439 Elo+

VS

Team Averages
Level 71
1,512 SR
1,415 Elo+
Zhong Kui
Zhong Kui
ELNFerda
Zhong Kui
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 252L
1,385 Elo+
Party 2
Ullr
Ullr
M4STR CHILI
Ullr
Level 65
God Stats
1W - 6L
1,527 SR
Queue Stats
89W - 100L
1,445 Elo+
Solo
Loki
Loki
Revamped_beast
Loki
Level 83
God Stats
6W - 5L
1,532 SR
Queue Stats
220W - 207L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
VortexEclipce
Baron Samedi
Level 83
God Stats
4W - 6L
1,500 SR
Queue Stats
118W - 125L
1,378 Elo+
Party 2
Chiron
Chiron
monkyhaha
Chiron
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 78L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 7
10,108
532
15,201
5,081
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chronos
15
6 / 0 / 2
9,879
520
7,469
14,647
11,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
5 / 2 / 5
10,033
528
10,374
14,816
6,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
ScOpEz405
Baron Samedi
15
2 / 3 / 7
9,346
492
8,261
12,054
6,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
sydeephekts
Jing Wei
16
2 / 1 / 4
9,677
509
10,923
14,507
6,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ELNFerda
Zhong Kui
12
0 / 2 / 1
6,777
357
5,923
11,822
10,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
2 / 5 / 1
9,111
480
8,209
15,477
6,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 2 / 2
9,943
523
9,027
14,269
6,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
VortexEclipce
Baron Samedi
14
0 / 5 / 2
8,467
446
3,437
14,080
6,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
monkyhaha
Chiron
12
0 / 4 / 1
7,473
393
10,564
16,592
5,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
18
Kills
7
7
Deaths
18
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
Chronos
6
0
2
7
W
5
2
5
3.75
L
Zhong Kui
ELNFerda
Zhong Kui
0
2
1
0.25
L
2
5
1
0.5
L
5
2
2
3
W
Baron Samedi
ScOpEz405
Baron Samedi
2
3
7
1.83
L
Baron Samedi
VortexEclipce
Baron Samedi
0
5
2
0.2
L
Chiron
monkyhaha
Chiron
0
4
1
0.13
W
Jing Wei
sydeephekts
Jing Wei
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,228
Damage
37,160
61,105
Taken
72,240
32,853
Mitigated
35,647
23,294
Healing
18,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,201
4,427
0
875
5,081
2,419
615
2,468
2,613
83,342
0
W
Chronos
7,469
2,161
2,186
5,072
14,647
11,838
0
3,400
11,247
50,829
0
W
10,374
3,805
0
3,190
14,816
6,155
322
296
14,520
0
74,999
L
Zhong Kui
ELNFerda
Zhong Kui
5,923
906
0
1,303
11,822
10,698
42
5,460
6,362
39,213
0
L
8,209
4,071
0
614
15,477
6,461
0
8,328
7,149
0
68,563
L
9,027
996
0
6,458
14,269
6,166
0
1,989
12,280
0
88,434
W
Baron Samedi
ScOpEz405
Baron Samedi
8,261
685
234
4,963
12,054
6,019
647
1,130
10,924
57,092
0
L
Baron Samedi
VortexEclipce
Baron Samedi
3,437
79
164
2,344
14,080
6,375
0
10,444
3,636
62,892
0
L
Chiron
monkyhaha
Chiron
10,564
4,037
343
7,296
16,592
5,947
42
4,710
11,833
0
55,208
W
Jing Wei
sydeephekts
Jing Wei
10,923
9,087
0
6,774
14,507
6,422
1,760
2,206
12,301
0
93,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,043
Gold Earned
41,771
517
Minions Killed
522
0
Camps Cleared
0
1,761,990
Distance Traveled
1,625,781
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,108
532
113
6
0
380,162
6
W
Chronos
9,879
520
70
4
0
333,144
2
W
Loki
10,033
528
105
6
0
391,644
0
L
Zhong Kui
6,777
357
59
3
0
292,619
0
L
Ullr
9,111
480
129
7
0
318,167
5
L
Loki
9,943
523
127
7
0
398,381
5
W
Baron Samedi
9,346
492
97
5
0
333,213
1
L
Baron Samedi
8,467
446
114
6
0
315,234
2
L
Chiron
7,473
393
93
5
0
301,380
0
W
Jing Wei
9,677
509
132
7
0
323,827
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role