Player Matchup

Ravana
Ravana
BigPeemitch
Ravana
Level 126
God Stats
5W - 8L
1,412 SR
Queue Stats
219W - 195L
1,556 Elo+
Party 1
Cliodhna
Cliodhna
Cory8fun
Cliodhna
Level 122
God Stats
6W - 11L
1,570 SR
Queue Stats
118W - 123L
1,578 Elo+
Party 1
Eset
Eset
CurtPaladin9969
Eset
Level 64
God Stats
3W - 1L
1,679 SR
Queue Stats
375W - 332L
1,500 Elo+
Party 1
Sol
Sol
Jakeys9Lives
Sol
Level 106
God Stats
1W - 1L
1,515 SR
Queue Stats
28W - 44L
1,424 Elo+
Party 1
Chaac
Chaac
P-_-0SsEsSi0-_-N
Chaac
Level 104
God Stats
5W - 5L
1,633 SR
Queue Stats
189W - 163L
1,520 Elo+
Party 1
Team Averages
Level 104
1,562 SR
1,516 Elo+

VS

Team Averages
Level 103
1,493 SR
1,453 Elo+
Bacchus
Bacchus
Garyx1993x
Bacchus
Level 80
God Stats
3W - 1L
1,685 SR
Queue Stats
7W - 8L
1,336 Elo+
Party 3
Horus
Horus
O-L-II-V-E-R-A
Horus
Level 137
God Stats
3W - 6L
1,329 SR
Queue Stats
329W - 294L
1,477 Elo+
Party 2
Hercules
Hercules
Planktonx1992x
Hercules
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
240W - 221L
1,473 Elo+
Party 3
Baron Samedi
Baron Samedi
Pottsy97
Baron Samedi
Level 69
God Stats
4W - 10L
1,372 SR
Queue Stats
235W - 219L
1,481 Elo+
Party 2
Cernunnos
Cernunnos
Trustymaple7994
Cernunnos
Level 105
God Stats
8W - 3L
1,581 SR
Queue Stats
154W - 130L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
3 / 4 / 2
11,840
538
19,154
24,216
18,816
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
Cory8fun
Cliodhna
17
4 / 6 / 1
10,637
484
11,734
23,979
9,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 11 / 1
9,334
424
4,976
15,534
4,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 7 / 1
9,576
435
9,784
18,250
5,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 7 / 5
9,777
444
16,479
23,005
14,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Garyx1993x
Bacchus
16
4 / 1 / 17
11,625
528
8,637
16,085
19,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
11 / 2 / 14
12,585
572
27,489
22,537
12,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
18
6 / 1 / 6
11,444
520
12,355
19,093
18,762
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
Pottsy97
Baron Samedi
18
8 / 3 / 13
12,202
555
20,991
18,424
10,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Trustymaple7994
Cernunnos
20
6 / 2 / 5
13,770
626
12,367
16,777
7,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
90
9
Kills
35
35
Deaths
9
10
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ravana
3
4
2
1
L
Cliodhna
Cory8fun
Cliodhna
4
6
1
0.75
L
1
11
1
0.14
W
Bacchus
Garyx1993x
Bacchus
4
1
17
12.5
L
0
7
1
0.07
W
11
2
14
9
L
1
7
5
0.5
W
Hercules
6
1
6
9
W
Baron Samedi
Pottsy97
Baron Samedi
8
3
13
4.83
W
Cernunnos
Trustymaple7994
Cernunnos
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,127
Damage
81,839
104,984
Taken
92,916
52,984
Mitigated
68,589
32,978
Healing
48,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
19,154
3,256
0
10,785
24,216
18,816
0
6,936
17,280
0
111,209
L
Cliodhna
Cory8fun
Cliodhna
11,734
1,093
0
8,451
23,979
9,197
0
5,691
18,288
0
103,704
L
4,976
457
174
1,790
15,534
4,827
115
7,018
8,516
49,282
0
W
Bacchus
Garyx1993x
Bacchus
8,637
1,001
4,688
5,700
16,085
19,832
0
3,182
12,903
25,702
0
L
9,784
2,485
0
5,706
18,250
5,179
0
3,594
14,656
71,868
0
W
27,489
14,459
2,845
9,572
22,537
12,044
198
2,395
20,142
0
103,239
L
16,479
4,098
584
5,488
23,005
14,965
0
6,618
16,387
107
55,776
W
Hercules
12,355
3,317
0
5,948
19,093
18,762
94
584
18,509
74
78,583
W
Baron Samedi
Pottsy97
Baron Samedi
20,991
2,798
3,170
7,027
18,424
10,114
0
4,424
14,000
100,154
0
W
Cernunnos
Trustymaple7994
Cernunnos
12,367
6,241
0
9,569
16,777
7,837
4,916
4,282
12,495
0
138,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,164
Gold Earned
61,626
595
Minions Killed
646
0
Camps Cleared
0
2,119,225
Distance Traveled
2,136,609
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,840
538
156
7
0
435,611
4
L
Cliodhna
10,637
484
154
7
0
452,574
3
L
Eset
9,334
424
93
4
0
363,784
3
W
Bacchus
11,625
528
27
1
0
450,822
8
L
Sol
9,576
435
125
6
0
409,610
4
W
Horus
12,585
572
117
5
0
482,130
1
L
Chaac
9,777
444
67
3
0
457,646
0
W
Hercules
11,444
520
126
6
0
426,148
3
W
Baron Samedi
12,202
555
153
7
0
370,788
7
W
Cernunnos
13,770
626
223
10
0
406,721
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role