Player Matchup

Scylla
Scylla
ARchit3KT
Scylla
Level 128
God Stats
24W - 23L
1,529 SR
Queue Stats
300W - 319L
1,330 Elo+
Solo
Chronos
Chronos
Fullmetal815
Chronos
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,442 Elo+
Solo
Izanami
Izanami
RickyFaKingBoBBy
Izanami
Level 137
God Stats
2W - 4L
1,363 SR
Queue Stats
3W - 8L
1,107 Elo+
Solo
Apollo
Apollo
eburr2
Apollo
Level 64
God Stats
29W - 28L
1,562 SR
Queue Stats
144W - 176L
1,390 Elo+
Solo
Cthulhu
Cthulhu
tortchtanjies
Cthulhu
Level 80
God Stats
8W - 6L
1,695 SR
Queue Stats
100W - 106L
1,442 Elo+
Solo
Team Averages
Level 99
1,530 SR
1,342 Elo+

VS

Team Averages
Level 93
1,493 SR
1,406 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
LeaTerraLuna
Athena
Level 86
God Stats
4W - 2L
1,844 SR
Queue Stats
99W - 108L
1,374 Elo+
Party 1
Skadi
Skadi
Marmezzy04
Skadi
Level 56
God Stats
73W - 57L
1,379 SR
Queue Stats
215W - 238L
1,305 Elo+
Solo
Bakasura
Bakasura
Sneakatron
Bakasura
Level 121
God Stats
1W - 5L
1,244 SR
Queue Stats
129W - 146L
1,347 Elo+
Party 1
Olorun
Olorun
TerriFc_tK
Olorun
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
465W - 465L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ARchit3KT
Scylla
16
2 / 2 / 5
9,704
485
10,611
12,311
5,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
Fullmetal815
Chronos
15
2 / 1 / 4
8,741
437
7,533
10,706
4,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
5 / 4 / 3
11,662
583
13,831
15,543
7,410
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
eburr2
Apollo
16
6 / 1 / 4
10,023
501
11,297
15,822
7,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
14
1 / 1 / 7
9,122
456
11,610
15,195
13,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
1 / 2 / 3
9,866
493
14,026
20,059
16,950
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
13
0 / 3 / 4
7,564
378
5,573
17,800
16,909
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
13
2 / 3 / 1
8,472
424
7,998
12,845
4,728
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Sneakatron
Bakasura
15
5 / 4 / 2
9,669
483
8,855
16,329
7,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
TerriFc_tK
Olorun
15
1 / 5 / 1
9,293
465
8,478
17,510
8,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
16
Kills
9
9
Deaths
17
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
3
1.25
W
Scylla
ARchit3KT
Scylla
2
2
5
2.25
W
Chronos
Fullmetal815
Chronos
2
1
4
4
L
Athena
0
3
4
0.67
L
Skadi
2
3
1
0.83
W
5
4
3
1.63
L
Bakasura
Sneakatron
Bakasura
5
4
2
1.5
L
Olorun
TerriFc_tK
Olorun
1
5
1
0.3
W
Apollo
eburr2
Apollo
6
1
4
8
W
Cthulhu
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,882
Damage
44,930
69,577
Taken
84,543
37,352
Mitigated
54,699
24,631
Healing
23,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
14,026
1,301
1,029
7,208
20,059
16,950
123
1,938
18,121
79,770
0
W
Scylla
ARchit3KT
Scylla
10,611
1,013
0
4,150
12,311
5,075
1,023
4,436
7,301
83,098
0
W
Chronos
Fullmetal815
Chronos
7,533
3,320
0
4,218
10,706
4,709
2,177
3,028
7,648
51,468
9,393
L
Athena
5,573
1,447
755
2,230
17,800
16,909
116
8,632
9,168
20,734
0
L
Skadi
7,998
3,561
0
3,052
12,845
4,728
2,175
5,865
6,980
0
61,846
W
13,831
11,166
0
4,788
15,543
7,410
1,432
9,491
5,812
0
112,921
L
Bakasura
Sneakatron
Bakasura
8,855
5,598
0
3,073
16,329
7,216
187
4,212
12,117
0
59,435
L
Olorun
TerriFc_tK
Olorun
8,478
3,345
197
6,036
17,510
8,896
310
8,402
9,108
64,018
6,598
W
Apollo
eburr2
Apollo
11,297
6,289
0
8,468
15,822
7,108
3,123
3,454
11,948
0
75,988
W
Cthulhu
11,610
1,185
0
3,007
15,195
13,050
0
7,010
8,023
48,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,252
Gold Earned
44,864
600
Minions Killed
488
0
Camps Cleared
0
1,785,739
Distance Traveled
1,724,139
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,866
493
162
8
0
382,284
5
W
Scylla
9,704
485
124
6
0
321,790
8
W
Chronos
8,741
437
94
5
0
349,921
3
L
Athena
7,564
378
28
1
0
332,415
2
L
Skadi
8,472
424
90
5
0
337,538
0
W
Izanami
11,662
583
194
10
0
333,912
3
L
Bakasura
9,669
483
91
5
0
372,258
2
L
Olorun
9,293
465
117
6
0
299,644
4
W
Apollo
10,023
501
121
6
0
377,314
2
W
Cthulhu
9,122
456
67
3
0
402,802
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role