Player Matchup

Hera
Hera
 
Hera
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Girthasaurus
Apollo
Level 160
God Stats
9W - 10L
1,698 SR
Queue Stats
423W - 249L
1,596 Elo+
Party 1
Cernunnos
Cernunnos
NUMBx Hawk
Cernunnos
Level 80
God Stats
3W - 0L
1,816 SR
Queue Stats
24W - 20L
1,510 Elo+
Party 1
Freya
Freya
StaynGang
Freya
Level 123
God Stats
15W - 10L
1,554 SR
Queue Stats
646W - 397L
1,656 Elo+
Party 1
Cthulhu
Cthulhu
ThxtjuiceJr
Cthulhu
Level 109
God Stats
3W - 1L
1,728 SR
Queue Stats
357W - 288L
1,508 Elo+
Party 1
Team Averages
Level 123
1,659 SR
1,554 Elo+

VS

Team Averages
Level 144
1,633 SR
1,515 Elo+
Artio
Artio
Bayzul
Artio
Level 134
God Stats
2W - 2L
1,592 SR
Queue Stats
109W - 95L
1,535 Elo+
Solo
King Arthur
King Arthur
Brodariing
King Arthur
Level 160
God Stats
1W - 5L
1,519 SR
Queue Stats
746W - 806L
1,521 Elo+
Party 3
Ullr
Ullr
DavyBeLazy
Ullr
Level 153
God Stats
3W - 5L
1,552 SR
Queue Stats
174W - 163L
1,493 Elo+
Party 2
Merlin
Merlin
PsyStarmie
Merlin
Level 144
God Stats
2W - 1L
1,800 SR
Queue Stats
185W - 182L
1,489 Elo+
Party 2
Anubis
Anubis
pumaDgusti
Anubis
Level 127
God Stats
1W - 1L
1,702 SR
Queue Stats
210W - 223L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
2 / 3 / 7
8,569
779
8,720
7,413
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
18
8 / 2 / 11
10,074
916
20,989
10,694
5,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
NUMBx Hawk
Cernunnos
16
3 / 1 / 12
8,900
809
13,144
8,519
4,134
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Freya
StaynGang
Freya
17
7 / 2 / 12
9,723
884
15,834
12,114
5,716
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
ThxtjuiceJr
Cthulhu
13
1 / 4 / 14
8,297
754
8,745
14,491
12,626
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bayzul
Artio
13
0 / 4 / 8
8,246
750
4,388
19,730
27,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Brodariing
King Arthur
13
2 / 4 / 1
7,589
690
4,763
15,489
15,559
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 4 / 4
8,538
776
13,151
13,573
8,073
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
PsyStarmie
Merlin
14
0 / 5 / 5
7,879
716
8,104
10,596
5,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
pumaDgusti
Anubis
15
4 / 5 / 4
9,021
820
6,703
14,179
10,317
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
31
21
Kills
9
12
Deaths
22
56
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
3
7
1.83
L
Artio
Bayzul
Artio
0
4
8
1
L
King Arthur
Brodariing
King Arthur
2
4
1
0.63
L
3
4
4
1.25
W
Apollo
8
2
11
6.75
W
Cernunnos
NUMBx Hawk
Cernunnos
3
1
12
9
L
Merlin
PsyStarmie
Merlin
0
5
5
0.5
W
Freya
StaynGang
Freya
7
2
12
6.5
W
Cthulhu
ThxtjuiceJr
Cthulhu
1
4
14
2
L
Anubis
pumaDgusti
Anubis
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,432
Damage
37,109
53,231
Taken
73,567
30,747
Mitigated
66,684
21,118
Healing
24,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
8,720
1,428
2,487
1,097
7,413
3,265
946
3,363
4,050
19,349
0
L
Artio
Bayzul
Artio
4,388
99
2,806
4,369
19,730
27,588
0
9,077
10,653
8,370
0
L
King Arthur
Brodariing
King Arthur
4,763
164
2,594
1,483
15,489
15,559
0
6,551
8,938
0
9,730
L
13,151
7,206
1,515
3,293
13,573
8,073
1,237
6,919
6,654
0
27,726
W
Apollo
20,989
8,231
1,194
2,410
10,694
5,006
1,166
4,706
5,988
0
35,688
W
Cernunnos
NUMBx Hawk
Cernunnos
13,144
4,510
178
1,981
8,519
4,134
2,586
3,099
5,420
0
26,651
L
Merlin
PsyStarmie
Merlin
8,104
341
621
2,272
10,596
5,147
308
5,293
5,303
25,424
0
W
Freya
StaynGang
Freya
15,834
5,112
1,352
5,297
12,114
5,716
2,467
3,419
8,695
21,379
0
W
Cthulhu
ThxtjuiceJr
Cthulhu
8,745
660
2,881
2,241
14,491
12,626
349
4,608
9,883
17,514
0
L
Anubis
pumaDgusti
Anubis
6,703
109
1,710
3,388
14,179
10,317
408
5,459
8,720
19,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,563
Gold Earned
41,273
126
Minions Killed
104
0
Camps Cleared
0
1,023,416
Distance Traveled
963,461
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,569
779
29
3
0
213,729
1
L
Artio
8,246
750
8
1
0
218,054
2
L
King Arthur
7,589
690
7
1
0
198,317
2
L
Ullr
8,538
776
31
3
0
183,988
0
W
Apollo
10,074
916
41
4
0
184,435
0
W
Cernunnos
8,900
809
29
3
0
199,248
1
L
Merlin
7,879
716
29
3
0
197,709
0
W
Freya
9,723
884
16
1
0
214,105
0
W
Cthulhu
8,297
754
11
1
0
211,899
1
L
Anubis
9,021
820
29
3
0
165,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role